Starfleet Command School/Diplomacy: Difference between revisions

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Courses highlighted in '''<span style="color:green">bold green</span>''' are [[Academy Core Courses]].
Courses highlighted in '''<span style="color:green">bold green</span>''' are [[Academy Core Courses]].


* '''<span style="color:green">Diplomacy: General</span>
* '''<span style="color:green">DIPL101: General</span>
** Introduction to contact with non-Federation species.  
** Introduction to contact with non-Federation species.  
* Diplomacy: Hostile Species
* '''DIPL110: Negotiations'''
** This course provides training in the art of negotiations.
* '''DIPL200: Hostile Species'''
** Advanced training in tactics for dealing with hostile species.  
** Advanced training in tactics for dealing with hostile species.  
* Diplomacy: Non-Traditional Situations
* '''DIPL250: Non-Traditional Situations'''
** This course provides advanced training in how to deal with non-traditional situations on a starship or base. One example would be dealing with Pre-Warp cultures, should the Prime Directive somehow be compromised.  
** This course provides advanced training in how to deal with non-traditional situations on a starship or base. One example would be dealing with Pre-Warp cultures, should the Prime Directive somehow be compromised.  


{{Academydepts}}
{{Academydepts}}
[[Category:StarFleet Academy Curriculum]]
[[Category:StarFleet Academy Curriculum]]

Latest revision as of 00:19, 10 May 2019

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Diplomacy Department

The art or practice of conducting international relations, as in negotiating alliances, treaties, and agreements. Also, the understanding of the skills of dealing with foreign races or entities.

Courses highlighted in bold green are Academy Core Courses.

  • DIPL101: General
    • Introduction to contact with non-Federation species.
  • DIPL110: Negotiations
    • This course provides training in the art of negotiations.
  • DIPL200: Hostile Species
    • Advanced training in tactics for dealing with hostile species.
  • DIPL250: Non-Traditional Situations
    • This course provides advanced training in how to deal with non-traditional situations on a starship or base. One example would be dealing with Pre-Warp cultures, should the Prime Directive somehow be compromised.


ARTS & SCIENCES COMMAND SCHOOL ENGINEERING SCHOOL
Anthropology & Archaeology Mathematics Administration Intelligence Introductory Engineering
Astronomy Physics Astrogation Law Propulsion Systems
Chemistry Planetary Sciences Diplomacy Piloting Material Engineering
History Xenology Programming
Language Xenobiology Components Engineering
HEALTH SCIENCES SURVIVAL TRAINING
MedicineNursingPsychology ArmorySurvivalTactics
Academy Course Catalogue