Intelligence Officers provide vital information gathered through the extensive resources of Starfleet Intelligence to ensure that commanding officers and their crews in the field have the latest data to face not only threats to the Federation but also new alien species, civilizations, and phenomena.
General Parameters & Requirements
- Main Responsibility: The gathering of information on advarsaries of Starfleet, or in regards to the current mission
- Other Responsibilities: Should be able to perform any duty assigned, and must have at least minimal skill in all other key areas of operation (helm, comm, ops, etc.)
- Intelligence operatives duties are primarily to engage in intel gathering activites regarding any mission they be assigned to. Using personal contacts, espionage, stealth, subterfuge or negotiation are some of the ways this can be accomplished. Although violence is sometimes unavoidable, it is not stricken from means of gathering intel. It should be used as a last resort.
- Intelligence officers are generally required to obtain classified and top secret clearances upon their appointment to a vessel. Orders from Starfleet Intelligence will often come with a clearance level, and the appropriate means must be secured.
- Close knit cooperation with an Operative's CO must be taken into account, as SFI DOES NOT superceed the Captain's authority. Due regard should be given to orders from SFI, and conversely, orders that may violate Starfleet Regulations should be reported to the proper channels.
- Although not required, a secure workspace should be provided to an Operative aboard a vessel (i.e and Intel lab)
Requirements
- Permission first, always.
- Unless the ship has an active Intelligence Branch, it is considered a secondary assignment, and not the character’s primary.
- Section 31 should be considered not to exist without staff involvement.
- The officer first answers to the ship’s CO, then StarFleet Intelligence – not the other way around.
- These guidelines apply equally to NPCs (or PNPCs).
- If playing as an NPC, the character holds an equal rank to the player's primary or below.
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