Lt Meidra Sirin is currently serving as a Counselor aboard the USS Resolution.
- Height: 5'0"
- Weight: 120 lbs
- Hair: Deep auburn
- Eyes: Ice Green
- Telepathic ability T5
A security officer on Resolution, Aine and Meidra have started socializing, often joined by Iljor Etan, a brilliant science officer. Aine and Meidra were pleasantly surprised that they share a similar sense of humor, and enjoy each other's company.
A science officer on Resolution, he and Meidra quickly bonded over their shared love of history. She sees him as a little brother and is quite protective of him. They meet weekly for lunch to discuss their various ideas for the crew to interact. A book club is being considered.
Her paternal cousin, Alieth was Meidra's closest confidante growing up. They share many secrets, and Alieth is the only one in her family that Meidra trusts completely.
The Chief Medical Officer on the Resolution has been a solid influence on Meidra's career, pushing her to learn new skills, and counseling her on her family issues. Currently, he is mentoring her in the use of her long dormant telepathic ability, as well as being her counselor. They share the same dry sense of humor and the comradery of knowing each other's secrets.
Meidra's current boyfriend. Hamsan, or D.W. to his non Bajoran friends, is an emergency medical technician on the Resolution. They started dating in early 2398, and Meidra is honestly happy for the first time in her life.
- Father: Vulcan - Sahriv (means Storm in Vulcan)
- Mother: Lenore
- Siblings: Teandra, aged 45, Salan (means Wind in Vulcan) aged 50 also Meidra's twin
- Grandfather: Samek (means cold/unfeeling in Vulcan)
- Grandmother: T'Ria nicknamed Abilene by her friends
- Spouse: no spouse
- Children: no children
- Cousin: Alieth, currently serving aboard the USS Thor
- Favorite Drink: Vulcan Brandy
- Favorite Food: Terran Pizza with Vulcan Redspice and extra mozzarella
- Habits: Meidra bites her lower lip when she is being less than truthful.
- Mannerisms: While on duty, she is Vulcan, off duty, her El Aurian half comes out more.
- Religion/Spiritual Devotion: She follows her own path, and is very private about it..
- Hobbies and Pastimes: Meidra creates tapestries of people and events from her past that she holds dear.
- Likes: Honesty, cooking, reading
- Dislikes: autocratic officials who see things in black and white
- Ambitions and Goals: To eventually become a respected author and buy a small estate far from her family.
- Achievements in Life: Joining StarFleet
- Disappointments in Life: Losing her father and grandmother
- Temperament: Rational with a dry sense of humor.
- Strengths: Loyalty, compassion
- Weaknesses: Her cousin Alieth, her boyfriend DW
- Goal: Sit in the Captain's chair without cause.
- Goal: To build a moonshine still with Aine using spare parts found on shore leaves. She plans to hide it in plain sight and tell Addison it is Vulcan modern art.
Meidra T'Lora Sirin was born to astrophysicist Sahriv, and Lenore Sirin, a writer and historian. She was raised alongside her two siblings on Vulcan for the first ten years of her life, until her parents decided that their children needed to experience other cultures by travel. She returned to Vulcan at age 12 to do her kahs-wan. While this was usually done at age eleven, her father had to convince the elders, one of whom was his own father that Meidra's El Aurien blood made her just as worthy to go through the ritual. Strangely enough, there were no such qualms over her twin brother going through the ritual, perhaps because his features were prominently Vulcan, while Meidra had red hair and green eyes.
She passed, but it gave her a life long hatred of the desert. Her father had been called away on what he'd said was a routine science conference. He never returned, his ship classified as a lost vessel. Meidra has never gotten over it. During her ritual trek across the desert, she and her brother had taken different routes, and both were attacked by an unseen force. Her father appeared to save her just as she was close to death. Her brother had not seen him, so no one believed he had been there. As her family chose to believe her father could not have been there as he obviously would have saved his son, Meidra quickly decided that following the path of logic over truth was not the path she wanted to take. Her brother was critically injured, and in stasis for a year before waking and learning to walk and fight again. It was a long road, and he trained with Meidra. The two of them were a force to be reckoned with, using lirpas in a collaborative fashion not seen on Vulcan before or since. They were a strong fighting unit for many years before everything changed again.
Her mother had spent the next thirty three years taking the three siblings to different worlds, encouraging them to learn as many languages and customs as they could, making it a competition. She seemed calculating and distant to the many beings they met along the way, but still tried her best to protect her family. During those years, Meidra and Salan worked with many beings who were persecuted. They grew familiar with many covert organizations, though never officially joined any of them. Her mother seems unaware of the twins fondness for intrigue. The family eventually returned to Vulcan, under Sahriv's father's protection.
Her Vulcan grandfather wanted Meidra to honor her family by marrying the son of a wealthy clan and giving up all thoughts of a career. She answered that plan by publicly denouncing the proceedings as an archaic relic no longer needed. Traveling to other worlds and opening their views to other species means that parents no longer had to bond their children to ensure their line continued. Needless to say, her family was not pleased by the situation. Her chosen bondmate attacked her when she refused him. She has since learned that her intended has been eliminated, most likely by her twin.
After sending a coded message to her cousin Alieth, Meidra escaped the estate to join Starfleet at age forty six. She was tired of feeling like she was an outsider with the people who should accept her without reservation. Her grandfather was not pleased, but Alieth helped Meidra study for the entrance exam and get away from her grandfather's 'protection'. Meidra is fluent in 10 languages, and passable in many more. She sometimes switches between languages when she is nervous, or angry.
No one in her immediate family had been in Star Fleet before, so that made it perfect for Meidra, as she would not be competing with anyone but herself. She quickly decided on a double major of Counseling/Xenobiology, with a minor in astronomy. She was assigned her second roommate, who was also a friend she'd met years ago in her travels with her parents. Margo Lemand was a Betazoid who quickly discovered they had a shared love of chocolate and history. Her first roommate disappeared without warning and Meidra keeps what she knows to herself as it is not her story to tell.
Meidra is an expert at lirpa combat due to her father's early tutelage, she continued training with her twin Salan. She has a strong pull to listen and understand the world around her, even if it sometimes puts her in dangerous situations. She is cautious with her words, but not in her actions, leading to the occasional bar fight over some perceived injustice. She may or may not hear the katra of her grandmother when she needs guidance. She also may or may not admit that depending on how many drinks she has had that evening. Due to her grandmother dying a violent death, T'Ria's katra chose to move to Meidra's psyche and not be brought to the Hall of Ancient Thought, though this is not common knowledge.
|Cadet, First Class||2393-2397||Starfleet Academy
Awards & Service Ribbons
|Awards and Service Ribbons|
Meidra's quarters aboard the Resolution are on Deck 2 not far from Sickbay. She also has an adorable service Tribble named Roc, which means hope in the Vulcan language.
Stardate 239707.20 - 239709.13 - Unity
Meidra arrived at Starbase 118 on stardate 239707.21 to begin her duties as Counseling Officer on the newly commissioned USS Resolution.
On the crew’s first mission within the Borderlands, they come across a derelict ship quite near the Klingon neutral zone border. The USS Unity, one of the last Constitution-refit class ships built, had gone missing and presumed destroyed by Klingon forces over 50 years ago. An away team was sent over to the ship hoping to restore power in order to tow back to Starbase 118 for an appropriate decommission.
As the away team explored the lifeless vessel, they almost immediately found the dead crew throughout the ship. The lack of oxygen prevented normal decay of the corpses. Once power was restored, an automatic weapons system was activated, causing Unity to fire on Resolution; the away team unable to stop the attack or deactivate the shields to beam back. Soon, the telepathic members of the away team felt a psychic attack from an unknown entity, thankfully able to eventually find a way back to Resolution.
Once back onboard, the crew made contact with the creature, due to Ensign Del, Gnaxac, Ensign Mirkl, and Meidra finding a way to communicate through the ship’s computer system. Gnaxac, not being telepathic, was spared the hallucinations the entity shared, revealing the sad misunderstandings that had led to Unity’s crew dying.
Resolution towed the Unity to a nearby nebula, returning the creature to its home, then took Unity back to Starbase 118 to be decommissioned.
Stardate 239709.29 – 239711.16 - Come What May
Resolution’s next mission was to go to the Da’al homeworld after Starfleet received a message from the Prime Minister’s Military Advisor, Zeneth - without the Prime Minister’s awareness or permission. Klingons had entered their territory to speak to the Prime Minister, The Da’al, a non-violent warp-capable species, had previously refused to establish formal relations with either the Federation or the Klingon Empire, citing their desire to remain independent. Meidra accompanied Commander MacKenzie and other officers to the surface to the planet to discuss the situation, and determine what the Klingons were hoping to accomplish. The Klingons informed the Da’al and the away team that they shared a genetic ancestry and wished to welcome their new cousins into the Empire. Zeneth was not convinced this was a good idea, asking the Federation for assistance, while Ypartin, the Prime Minister, used this time to assert his total authority to take over the planet for his own use. MacKenzie questioned Ypartin, while the Prime Minister did not realize that his words were being transmitted throughout the homeworld and outlying colonies. His treachery was protested by the very people he had sought to rule, and he was placed under arrest. Due to unknown circumstances, he escaped, and his current whereabouts are not known per update from Zeneth. Before Starfleet departed, the advisor responded favorably to the idea of establishing peaceful relations with the Federation when they were ready to do so. The Klingons left the system without incident.
- Replace the links below with links to your own SIMs that you find memorable or are important to your character - you may want to add more as your time with the fleet goes on! You can find a complete archive of sims here at the SIM Archive.
- Title of First SIM - (Stardate and brief description of what happens)
- Title of Second SIM - (Stardate and brief description of what happens)
|NPC Listing · USS Resolution Crew Manifest · Crew History