Academy Majors and Minors/Security & Tactical: Difference between revisions

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Revision as of 04:11, 8 February 2014

Academy Library


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Resources

Security & Tactical

Security Cadet Requirements

Security forces provide basic police duties on ship, as well as protective duties to landing parties.

Some Security personnel will take additional training as Starfleet Marines, but this is rare.

Usually, Security officers minor in Com/Ops.

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Security Major

To major in Security, a cadet must have the following 18 credits:

  • Armory Department
    • At least 4 courses.
  • Diplomacy: Hostile Species
  • Diplomacy: Non-Traditional Situations
  • Engineering: Deflectors, Weapons and Security Systems
  • Engineering: Operations and Command Functions
  • Engineering: Base-Mode Operations
  • Piloting: Land Vehicles
  • Psychology: Hostilities
  • Survival: Land-based Survival in Desert, Ocean, Jungle, and Moderate conditions.
  • Survival: Captivity
  • Tactics: Combat, Martial Arts, Anbo-Jytsu and Federation Standard
  • Tactics: Combat, Phasers and Photon Torpedos
  • Tactics: Combat, Marksmanship
  • Tactics: Combat, Introduction to Starship Combat
  • Tactics: Small Units

Security Minor

To minor in Security, a cadet must have the following 6 credits:

  • Armory: Introduction to Weapons
  • Diplomacy: Hostile Species
  • Engineering: Deflectors, Weapons and Security Systems
  • Psychology: Hostilities
  • Tactics: Combat, Martial Arts, Anbo-Jytsu and Federation Standard
  • Tactics: Combat, Phasers and Photon Torpedos


Tactical Cadet Requirements

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Tactical officers operate a ship's weapons, and deal with threats operating outside of the ship. Often, the Tactical officer also advises the captain of the risk of entering any dangerous situation.

Usually, Tactical officers minor in Com/Ops.

Tactical Major

To major in Tactical, a cadet must have the following 19 credits:

  • Armory: Starship Phasers and Phaser Cannons
  • Armory: Photon Torpedos
  • Diplomacy: Hostile Species
  • Diplomacy: Non-Traditional Situations
  • Engineering: Operations and Command Functions
  • Engineering: Deflectors, Weapons and Security Systems
  • Engineering: Base-Mode Operations
  • Piloting: Minor Ships
  • Piloting: Major Ships
  • Psychology: Hostilities
  • Survival: Captivity
  • Tactics: Combat, Phasers and Photon Torpedos
  • Tactics: Combat, Minor Starships
  • Tactics: Combat, Major Starships
  • Tactics: Combat, Non-Federation Starships
  • Tactics: Small Units
  • Tactics: Large Units
  • Tactics: Strategy of Battle 1
  • Tactics: Strategy of Battle 2


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