Over the Rainbow (Astraeus)
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USS Astraeus | |||||||||||||
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ACTIVE STATUS | |||||||||||||
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The Par'tha Expanse Saga | |||
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Astraeus Mission History Previous Missions · Crew Logs | |||
Overview | Individual Missions | ||
2399 | Nature's Whims | ||
2400 | Mission of Mercy · To Seek Out New Life · Over The Rainbow | ||
2401 | Diplomatic Incident · Frontier Day (Fleet Blockbuster) | ||
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OVER THE RAINBOW
Stardates
240010.23 - 240101.30
Synopsis
The Astraeus is inadvertently pulled into an alternate reality where things are extremely different from their universe and has to deal with the consequences of the shift and find a way back to their own universe.
LOCATIONS
Betazed (AU)
NOTABLE CHARACTERS
Click sub-headings below to expand or collapse.
Crew
Captain Mei'konda Delano, Commanding Officer
Commander Serala, First Officer
Lieutenant Commander Lansa Cheveyo-Arma, Mission Specialist
Lieutenant Commander Toryn Raga, Chief of Security/Tactical
Lieutenant Amuro McKnight, Security/Tactical Officer
Lieutenant Commander Esa Kiax, Chief Operations Officer
Lieutenant Commander Cadfael Peters, Chief Engineering Officer
Lieutenant Valin Dermont, Engineering Officer
Lieutenant JG Wyatt Ral, Engineering Officer
Lieutenant Commander Noa T'Nessa Levinson, Chief Science Officer
Lieutenant Commander Elizabeth Snow, Chief Medical Officer
Lieutenant Commander Solok, Medical Officer
MSNPCs
Commander Taren, Commanding Officer of the RSE Rhioynen
Lieutenant Daven, Tactical Officer of the RSE Rhioynen
Commodore Nirit Levinson, Starfleet Intelligence Betazed Sector Intelligence Coordinator
Lieutenant JG Esa Darkdust, Starfleet Intelligence Communication Analyst
MISSION SUMMARY
Click sub-headings below to expand or collapse.
Act One
Summary
The ship is pulled into the alternate universe, near a former Federation world (Betazed?) which has been overrun by Romulans. They engage in a small skirmish with Romulan forces. With the ship damaged and unsure of their circumstances, Mei’konda orders them to withdraw and hide until they can regain contact with Starfleet Command.
Act Two
Summary
This would be the act where the crew tracks down whatever device(s) is(are) needed and have various obstacles to overcome. Having been successful in their attempts to contact Starfleet, Command is first suspicious due to Mei’konda’s ship having been reported lost over a year ago (Mei’konda is dead in this timeline).
They eventually come around and believe our alternate universe story, and with us trapped behind enemy lines, ask us to attack a highly important military target that is unreachable to the Starfleet of this universe. Doing so successfully could help to reverse the Federation’s fortunes in the war with the Romulans.
Act Three
Summary
Noa’s alternate universe mother gives us intel that the Romulans are trying to create an artificial replica of the Bajoran wormhole in the Chin’toka system, powered by radiation from the system’s sun.
Entering the Chin’toka system, the Astraeus attacks the station. Too large in scale for the Astraeus to attack directly, it instead provides a distraction for the system’s defenses out of range of the station while a shuttle with a strike team sneaks on board to plant a time-delayed explosive / sabotage the station in some other way.
The Astraeus will use the wormhole to get back to our universe moments before the station’s destruction.
NOTABLE SIMS
MISSION REPORTS
AFTER-ACTION REPORTS
ADDITIONAL NOTES
- This mission was Commander Serala’s practical.
REV SD 240106.07 |
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