Alternate History (Artemis): Difference between revisions

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===Visitors at Casa Adea===
===Visitors at Casa Adea===
* [[Genkos Adea|Cdr. Genkos Adea]], [[Jovenan|LT Jovenan]] & [[Gila Sadar|LtJG Gila Sadar]]
* [[Genkos Adea|Cmdr. Genkos Adea]], [[Jovenan|LT Jovenan]] & [[Gila Sadar|LtJG Gila Sadar]]
 
Sequestered to [[Genkos Adea|Cmdr. Genkos Adea]]'s childhood home in Dekoa by CloQ - who also bars any attempts at leaving the homestead - the three officers find themselves thoroughly confused by the current state of affairs. Their confusion is not aided by the appearance of a young Tevet Elain, a childhood friend of the [[Genkos Adea|Commander]]'s that [[Jovenan|Lt Jovenan]] and [[Genkos Adea|Cmdr. Adea]] know as a vet in the future. The young Betazoid - not even ten years of age in this time - has been taking care of the city's pet inhabitants while their owners are away in one of the numerous internment camps run by the Dominion forces.<br><br>
Initially earning the child's tentative trust through veiled honesty and a clear desire to help, they are allowed into the basement to help with taking care of the numerous animals within. But maneuvering within one's own past, even an alternate one, can be fraught with dangers, and when [[Jovenan|Lt. Jovenan]] accidentally reveals too much, [[Genkos Adea|Cmdr. Adea]] reveals his identity to salvage the situation.


===On the Streets of Oxeania===
===On the Streets of Oxeania===

Revision as of 18:34, 2 February 2024



Alternate History (Artemis).png

"Tempus fugit, my dear Addison!"- CloQ of the Q Continuum

Teaser

After a well-earned shoreleave on Betazed, the crew of the USS Artemis-A gather in the bar 'The Fifth Chalice' for an award ceremony to recognize the efforts of its crew in their conflict with the CIC Desdemona. During the ceremony and the following socializing, Crewman Fugit - who had thus far just been Cdr. Genkos Adea's personal headahe for the evening, sheds his disguise and reveals an enemy that Cpt. Addison MacKenzie had hoped to never encounter again. Now, the crew of the Artemis-A are displaced in time to an alternate version of 2375 where the Dominion's foothold on Betazed is more prominent than it ever became during the proper timeline. Can Cpt. MacKenzie's crew save the timeline, while also getting every member of her scattered crew back onto the Artemis and back to their proper time?


Act 1

On the Streets of Medara


That was CloQ. A rogue member of the Q continuum we’ve had the displeasure of dealing with before. ::He sighed.:: I had really hoped we’d seen the last of them. They are obsessed with time and get a sick sense of satisfaction out of sending us to history’s worst moments. ::His eyes swept the horizon.:: Though this time seems especially personal.


Visitors at Casa Adea

Sequestered to Cmdr. Genkos Adea's childhood home in Dekoa by CloQ - who also bars any attempts at leaving the homestead - the three officers find themselves thoroughly confused by the current state of affairs. Their confusion is not aided by the appearance of a young Tevet Elain, a childhood friend of the Commander's that Lt Jovenan and Cmdr. Adea know as a vet in the future. The young Betazoid - not even ten years of age in this time - has been taking care of the city's pet inhabitants while their owners are away in one of the numerous internment camps run by the Dominion forces.

Initially earning the child's tentative trust through veiled honesty and a clear desire to help, they are allowed into the basement to help with taking care of the numerous animals within. But maneuvering within one's own past, even an alternate one, can be fraught with dangers, and when Lt. Jovenan accidentally reveals too much, Cmdr. Adea reveals his identity to salvage the situation.

On the Streets of Oxeania


We know the Artemis is close – while we can’t make contact, I would have to assume she’s still in orbit where we left her - and likely crawling with Dominion forces - if CloQ has tasked us with retaking the ship. We don’t have weapons, we don’t have contact with the ship, and from the sounds of things, we’re knee-deep in trouble if we stay here. We need ideas.


Act 2



Act 3



MSNPCs and NPC Mentions

  • Mentioned NPCs:

FNS Headlines

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Fun facts



References