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   origin = [[Andoria]] (Epsilon Indii)|
   origin = [[Andoria]] (Epsilon Indii)|
   encountered = Encountered by the [[ma:USS Enterprise (NCC-1701)|USS Enterprise (NCC-1701)]] ([[ma:TOS|TOS]]: ''[[ma:Journey to Babel|Journey to Babel]]''). First enountered by [[ma:Enterprise (NX-01)|Enterprise (NX-01)]] ([[ma:ENT|ENT]]: ''[[ma:The Andorian Incident|The Andorian Incident]]'')|
   encountered = [[ma:ENT|ENT]]: ''[[ma:The Andorian Incident|The Andorian Incident]]''|
   techlevel = N|
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The '''Andorians''' are a [[MA:humanoid|humanoid]] species from the moon [[Andoria]], homeworld of the Andorian Empire, and one of the founding members of the [[MA:United Federation of Planets|United Federation of Planets]].
==Home World==
:'''''See also:''' [[Andoria]]''


==History==
:'''''See also:''' [[Andorian History]]''
[[Andorian]] history is characterized by periods of extreme turbulence, which reflects the people's tendencies towards violence. Records from before 1692 (Earth-Gregorian) may be of limited value, as nearly all of Andoria's historical documents were destroyed during periods of global civil war.


In 2104, the Andorians discovered the existance of the [[Aenar]], whom then decided to remain in seclusion.


=Andorian Physiology=
==Government==
[[Image:Tarah.jpg|thumb|150px|''Lieutenant Tarah, an imposing member of [[MA:Shran|Shran's]] defence at [[MA:Weytahn|Weytahn]].]]
All Andorians are members of clans, or ''keth'', which specialise in different professional skills. These ''keth'' all have different views, which need to be represented in some way in the global government. As such, the Kethni council, made up of a number of members from different ''keth'' is the global government of Andoria, and it comprises around 300 members. Legislation, as well as the election of a Chancellor, is decided democratically. The Council is directly responsible for the Andorian Defence Force, which does not fall under the jurisdiction of [[Starfleet]].
The '''Andorians''' are a [[MA:humanoid|humanoid]] species from the moon [[Andoria]], homeworld of the Andorian Empire, and one of the founding members of the [[MA:United Fedderation of Planets|United Federation of Planets]]. The Andorian people have white hair, blue skin and 3 to 4 inch antenna sticking up out of their heads. On the average they tend to be a very tall, slim race. They tend to be 1.7 to 2.1 meters tall. While obesity is not unknown among them, it is culturally condemed by the majority of them.  


While their tall slim forms can seem to be frail and slight this is completely incorrect. They have very dense bone and muscle tissue that gives them incredible physical strength. In fact the average Andorian can easily lift twice their body weight with little effort.
==Description==
:'''''See also:''' [[Andorian/Races|Andorian races]]''
The Andorian people have white hair, blue skin and 3 to 4 inch antenna sticking up out of their heads. On the average they tend to be a very tall, slim race. They tend to be 1.7 to 2.1 meters tall.


They prefer high levels of humidity, give off a sweet floral smell when exercising and turn purple when they blush due to embarrassment.
==Physiology==
 
{{AndorianLibrary}}
While they have a normal skeleton like any other humanoid race they also have cartilage plates under their skin that act as a partial exoskeleton. This gives added protection to their vital organs, but it also provides addition strength to their muscles.
:'''''See also:''' [[Andorian/Gender and Reproduction|Gender and reproduction]]''
 
Andorians have a very dense bone and muscle tissue that gives them incredible physical strength. In fact the average Andorian can easily lift twice their body weight with little effort. While they have a normal skeleton like any other humanoid race they also have cartilage plates under their skin that act as a partial exoskeleton. This gives added protection to their vital organs, but it also provides addition strength to their muscles. The Andorian digestive system cannot tolerate chocolate.  
Andorian ''zhen'' and ''shen'' may be taller than ''thaan'' and ''chan'', if [[MA:Tarah|Tarah]] and [[MA:Talas|Talas]], seen next to their "male" companions, are any indication.
 
===Circulatory System===
Due to the frigid, ozone-rich environment in which they live in which they live, Andorians have evolved a twin-layered [[MA:Circulatory system|circulatory system]]. This system makes [[MA:Intravenous|intravenous]] injection impossible, and therefore physicians must administer medication through intermuscular injection instead. Andorians are true bluebloods, their blood being based on [[MA:cobalt|cobalt]] as opposed to the [[MA:iron|iron]]-based red blood of [[human|humans]] or the [[MA:copper|copper]]-based green blood of [[Vulcan|Vulcans]]. Andorian tongues and gums alternated from dark blue to pink.
===Senses===
Andorians have heightened senses. Their visual ability is astounding and well above that of what is considered as generally accepted levels for normal [[human|humans]]. They also have increased senses of smell and hearing thanks to their ability to recieve addition information with the use of their antennae. This information is usually superior to that which they can recieve from their nose or ears. Antennae are linked to the sinus cavity, and can detect (among other things) temperature change, change in air pressure, subtle variations in air flow and sub-sonic sounds.
 
[[Image:Antennae.jpg|thumb|150px|''An example of Andorian antennae.'']]
====Antennae====
Andorians have two supercranial antennae that aid in balance as well as the sensory enhancements mentioned above. If one is lost an Andorian's balance is temporarily disrupted, rendering them unable to fight, but they could adapt to its loss within a day. Antennae take up to nine months to regrow, though electrical stimulation and cranial massage therapy can cut regeneration time in half. While it is true that if they lose their antenna they will grow back in about 9 months, most Andorians prefer not to survive the loss. The loss of an antenna is very similar to being mute, deaf, castrated and mutilated all at the same time in [[human]] terms. It is because of this that most Andorians suffer from a deep and wide spread fear of antenna loss. There is also the fact that while waiting for their antenna to regenerate that they are at a severe disadvantage in situations that require their balance to be unimpaired such as physical combat.  
 
Antennae are moved by muscles that can be controlled separately from one another. Such movement can express feelings in much the same way as other [[MA:humanoid|humanoids]] use their facial muscles to the same effect. They easily convey such emotions as fear (by quivering), excitement (by standing rigid), confusion (by lashing about), rage (by pressing back against the skull), amusement (by the antenna faceing each other), interest (by curving towards object of interest), tiredness (by drooping) and sexual arousal (by slow writhing). Andorians often point their antennae at potential mates to signify attraction, in fact the most erotic caress or intimate kiss among Andorians involves the touching of the tips of their antennae together. Antennae are considered to be more than just a sensory organ, in fact they are so important to Andorians that touching them without permission is considered to be the ultimate act of rudeness and any threat of injury to their antennae is considered grounds for assault and murder.
It is believed that because they can sense subtle variations in pitch and vibration that Andorian speech is soft and sibilant. This is also believed to be partially due to their language originating from music and partially due to their hearing being different from other races. This theory is lent support by the fact that as a culture  Andorians have a great interest in music.
 
[[Image:Talasphase.jpg|thumb|150px|''A victim of [[MA:Phase pulse infection|Phase Pulse Infection]].'']]
===Metabolism===
Andorians, with a higher [[MA:metabolism|metabolic rate]] than [[Human|Humans]], were especially vulnerable to [[MA:Phase pulse infection|phase pulse infection]]; even minor [[MA:phase weapon|phase]] injuries could prove fatal. However, they have demonstrated resistance to a wide range of environmental conditions. In a climate where the temperature is near the boiling point of water, an Andorian could still thrive, despite losing 10% of their body weight in two days.
 
It is theorised that due to Andorian [[MA:metabolism|metabolism]] being higher than that of [[Human|Humans]] they are quicker to tire during periods of physical exertion.
 
The Andorian digestive system can not tolerate chocolate.
 
Andorians are neither nocturnal or diurnal and can function just as well at any time of the day or night. In fact they can easily survive on 3 to 4 hours of sleep during a standard 32 hour Andorian day.
 
===Races===
There are 3 races and 1 sub-race among the Andorians. These are the ''Thallassan'', ''Talish'', ''Bish'ee'' and the Aenar (a sub-race of the ''Bish'ee'').
 
====Thallassan====
The ''Thallassan'' race are the most common and numerous of the Andorian races. They can be identified by their bumpy antenna that stick up from the top of their heads, but then curve forward so that the tips face forward. These tips tend to look like a flower because they flare out right at the tip around the opening.
 
====Talish====
The ''Talish'' race can be identified by their thin, smooth antenna that stick out from the tops of their foreheads and extend out forward with a slight bend in the antenna. The tip is smooth, does not flare out and ends with a small tiny opening that they use to hear and smell with.
 
====Bish'ee====
The antenna of the ''Bish'ee'' are straight, standing up from their heads about halfway between where they would be on a ''Talish'' or a ''Thallassan''. They are smooth and end in an almost unnoticable flare right at the tip around the opening to the internal sensory organs.
 
====Aenar====
The [[Aenar]] are a sub-race as they are closely related to the Bish'ee but they are also radically different from any of the other Andorian races. They are blind, albino cave dwellers that live in the far north in underground cities that exist under the polar cap. They were considered to be a myth for many years but since have been proven to exist. Still very few people have ever seen one as they are isolationists who value their carefully guarded privacy.
While they are considered to be a very secretive people it is considered fact that they are quiet, intelligent, peaceful and carry themselves with a kind of reserved dignity. They are also [[MA:telepathy|telepathic]] but are polite enough to ask for permission before they read someones mind. How they are able to get around with out being able to see is unknown. This is just another one of the many mysteries that they either can't or won't explain about themselves.
 
{| cellpadding="2" style="border:1px solid darkgray;"
!width="250"|Thalassan
!width="250"|Talish
!width="250"|Bish'ee
!width="250"|Aenar
|- border=0
| [[Image:Thalassan2.jpg|center]]
| [[Image:Talish2.jpg|center]]
| [[Image:Bish'ee2.jpg|center]]
| [[Image:Aenar2.jpg|center]]
|- align=center
|}
 
===Skin===
The remarkable blue color that everyone has come to associate with the Andorians is due to a [[MA:protein|protein]] dye called HZB-41 that is very similar to [http://en.wikipedia.org/wiki/Melanin melanin] in [[human|humans]]. This [[MA:protein|protein]] dye is produced by almost every form of animal life on their homeworld. The dye has a very short life span and as such Andorians need to constantly replace this [[MA:protein|protein]]. The most common method is through their diet.
When an Andorian becomes ill their skin coloration tends to fade. This is because their [[MA:immune system|immune system]] is fighting off the illness and can not produce enough dye to maintain their normal skin color.
 
===Gender===
Andorians have 4 [[MA:gender|genders]], 2 of which resemble males and 2 of which resemble females. These are called ''Thaan'', ''Chan'', ''Shen'' and ''Zhen''. This can result in some confusion among outsiders. Sometimes it is difficult to tell what gender an Andorian is on sight. This is especially true as a ''chen'' can appear to be feminine and a ''shen'' can appear to be masculine.
 
====Thaan====
A ''Thaan'' has internal testes, retractable penis and produces sperm to fertilize the egg of a ''Shen''.
====Chan====
A ''Chan'' has internal testes, retractable penis and produces sperm to fertilize the egg of a ''Shen''.
====Shen====
A ''Shen'' has a retractable [http://en.wikipedia.org/wiki/Ovipositor ovipositor] which they use to transfer the fetus from their uterus to the pouch of a ''Zhen''. They also have a vagina, ovaries and uterus. They recieve the sperm, produce the egg which then develops into a embryo and then transfer it to the ''Zhen'''s pouch once it has developed enough to make the transfer safely.
 
====Zhen====
A ''Zhen'' has a vagina which is only useable for pleasure, not reproduction. They also have 4 teats on their lower abdomen and the ability to produce a pouch that is used to house the transfered embryo while it grows.


===Reproduction===
They generally have heightened senses, and their visual ability is astounding - well above that of what is considered as generally accepted levels for [[Terrans]]. Thanks to their antennae, they have increases senses of smell and hearing, as they process additional information in conjunction to their nose and ears. Antennae are linked to the sinus cavity, and can detect (among other things) temperature changes, changes in air pressure, subtle variations in airflow and sub-sonic sounds.
In order for Andorians to produce a child it takes 1 of each [[MA:gender|gender]]. They each have a specific role to play. This starts with the ''Thaan'' fertilizing the ''Shen'''s egg. Then the ''Chan'' has to fetilize it next. The reason for this is that the 2 males, the ''Thaan'' and the ''Chen'' each have 1/4 of the nessassary genetic material needed to create a child. The ''Shen'' has the other half with in her egg.  


Once the egg has developed into a fetus it has to be transfered to the ''Zhen''. This is because only the ''Zhen'' can nurse the young. When the ''Shen'' becomes pregnant special glands along the ''Zhen'''s spine become active. They will secrete a membrane that forms a pouch around the lower torso. At this time the 4 teats on the ''Zhen'''s lower abdomen will start to form milk. Unlike [[Human|Humans]] these do not result in rounded breasts. The inner lining of the pouch produces a thick gel that will protect the baby while it nurses until it is mature enough to survive outside of the pouch.  
An Andorian's antennae aid in balance as well as the sensory enhancements mentioned above. If one is lost an Andorian's balance is temporarily disrupted, rendering them unable to fight, but they could adapt to its loss within a day. Antennae take up to nine months to grow back, though electrical stimulation and cranial massage therapy can cut regeneration time in half. While it is true that if they lose their antenna they will grow back in about 9 months, most Andorians prefer not to survive the loss. The loss of an antenna is similar to losing an ear, and Andorians suffer from a wide-spread fear of this loss. There is also the fact that while waiting for their antenna to regenerate that they are at a severe disadvantage in situations that require their balance to be unimpaired such as physical combat. Antennae are moved by muscles that can be controlled separately from one another.


Once the baby has emerged from the pouch the ''Zhen'' will come out of protective seclusion. Her pouch will dry up and flake away. The other 3 bondmates will then assist by rubbing her with oils and help to peel off the remains of the now useless pouch.  
Andorians, with a higher metabolic rate than Terrans, are especially vulnerable to phase pulse infection; even minor phase injuries could prove fatal. However, they have demonstrated resistance to a wide range of environmental conditions. In a climate where the temperature is near the boiling point of water, an Andorian could still thrive, despite losing 10% of their body weight in two days. It is also due to this increased metabolism that they tire quicker during periods of physical exertion.
Due to the fact that Andorian fertility periods have been slowly getting shorter they will try to concieve as many children as possible during this period and since fewer viable children have been born the Andorians have been forced to arrange bondings among genetically compatible members of their society. This has replaced allowing the young people to pick their bondmates.
As with most [[MA:humanoid|humanoid]] races most Andorians will experiment with sex at [[MA:pubety|puberty]]. Since their fertility period is so short it is impossible to produce offspring before or after this time. If they are found to be genetically acceptable they will generally be bonded by the age of 23.  


''See [[Andorian/Culture and Society|Andorian Culture and Soceity]]''
Neither nocturnal nor diurnal, Andorians can function just as well at any time of the day or night. In fact, they can easily survive on 3 to 4 hours of sleep during a standard 32 hour Andorian day.


The blue skin associated with Andorians is due to a protein dye called HZB-41. This protein dye is produced by almost every form of animal life on Andoria - though the dye has a very short life span, and as such, Andorians continously replace this protein through their diet. When an Andorian becomes ill, their skin coloration tends to fade, as their immune system is fighting off illness and cannot produce enough dye to maintain their skin colour.<ref>[https://www.scribd.com/document/317136845/Xenostudies-Andorian-Manual ''Xenostudies Andorian Manual''], Martin Leonardo Pablotsky</ref>


==Psychology==
:'''''See also:''' [[Andorian/Psychology|Andorian psychology]]''
The Andorians are a passionate people who are well known for their military prowess. Deploring dishonesty and never fighting without reason, Andorians are nonetheless capable of duplicity. They consider themselves deeply emotional, passionate, even violent; not known for their charity or sympathy, they place a high value on family.


==Religion==
:'''''See also:''' [[Andorian/Religion and Spirituality|Religion and spirituality]]''
While Andorians do not appear outwardly to be religious, there are tenets and beliefs that they hold dear. Perhaps the most important axiom of the Andorian people is: ''“With the bond we are whole, without the bond we are nothing”''


==Mythology==


[[Image:Ushaantor.jpg|thumb|75px|''An Andorian'' [[MA:Ushaan-tor|Ushaan-tor]].]]
==Society==
:'''''See also:''' [[Andorian/Society|Andorian society]], [[Andorian/Clans|clans]]''
As a race and a culture the Andorians can not stand disabilities among their people, and while obesity is not unknown among them, it is culturally condemned by the majority of them.


===Code of Honour===
===Code of Honour===
In order to limit disputes to small numbers of individuals rather than entire clans, Andorians follow a strict code of honour that governs duelling as a means of resolving differences.
A strict code of honour is adhered to for settling disputes in order to prevent a return to the Time of Lament, an age of planet-wide civil war which almost resulted in the extinction of the Andorian species. In order to limit disputes to small numbers of individuals rather than entire clans, Andorians follow a strict code of honour that governs duelling as a means of resolving differences.


A crucial part of Andorian tradition is ''[[MA:Ushaan|Ushaan]]'', a code of honor demanding a duel to the death, with combatants pitted against one another using an ''[[MA:Ushaan-tor|ushaan-tor]]'' (iceminer's tool). A vast body of regulations with around 12,000 amendments binds this code. Such a fight can be called off if one combatant disabled the other enough to prevent its continuance. Though ''[[MA:Ushaan|Ushaan]]'' can be called by someone to avenge a personal loss, there exists a right of substitution wherein each combatant can offer up a replacement, and married combatants could postpone duels indefinitely if they had no children to continue their clans.  
A crucial part of Andorian tradition is ''[[MA:Ushaan|Ushaan]]'', a code of honor demanding a duel to the death, with combatants pitted against one another using an ''[[MA:Ushaan-tor|ushaan-tor]]'' (iceminer's tool). A vast body of regulations with around 12,000 amendments binds this code. Such a fight can be called off if one combatant disabled the other enough to prevent its continuance. Though ''[[MA:Ushaan|Ushaan]]'' can be called by someone to avenge a personal loss, there exists a right of substitution wherein each combatant can offer up a replacement, and married combatants could postpone duels indefinitely if they had no children to continue their clans.  


Invoked for personal grievances, the ''[[ma:Ushaan|Ushaan]]'' can be settled by first strike, first blood, or in the cases of extreme actions such as murder, to the death. Most Andorians reserve these customs for other Andorians only, but traditionalists may hold other species to the same values.
Invoked for personal grievances, the ''Ushaan'' can be settled by first strike, first blood, or in the cases of extreme actions such as murder, to the death. Most Andorians reserve these customs for other Andorians only, but traditionalists may hold other species to the same values.
 
[[MA:Andorian Imperial Guard|Imperial Guard]] members who died far from home could count on their companions to transport a body part back to the Andorian ices.
====Weapons====
 
{| border="1" cellpadding="2"
!width="250"|Name
!width="250"|Dimensions
!width="800"|Description
|-
|Chaka || 35cmx75cm ||A claw-like weapon designed to be cradled between the fingers to form a punch-blade. Multiple blades protrude from the sides of the weapon, allowing for multiple lacerations in one stroke.
|-
|Hrisal|| 60cm long ||Single-edged fighting knife favoured by the Andorian Imperial Guard.
|-
|Flabbjellah|| Unknown ||Combined musical instrument and weapon
|-
|[[MA:Ushaan-tor|Ushaan-tor]]|| Unknown ||Miner’s ice-pick
|-
|}
 
 
 
[[Image:Graalen.gif|thumb|150px|''Handwritten'' Graalen.]]
===Language & Names===
Andorians speak ''Graalen'' (their native tongue) and [[MA:United Federation of Planets|Federation]] standard.
 
====Name====
Andorian names are comprised of a given name, which may be considerably longer than the name as to which they are referred. This is followed by an abbreviation of their [[MA:gender|gender]], which prefixes their clan name. For example, and Andorian zhen referred to as ''Indra'' may have the full given name ''KalIndra'', and her surname would be prefixed by ''zh''' to represent her gender. Assuming she is a member of the ''Idrani'' clan, her full name would be ''KalIndra zh'Idrani''. [[MA:United Federation of Planets|Federation]] practice often allows Andorians to be referred to by a section of their given name with their rank attached.
====Graalen (Andorian Language)====
Below is an example of ''Graalen'', showing the ways in which the four [[MA:gender|genders]] are referred to in various situations and through varying levels of politeness.
 
{| border="1" cellpadding="2"
!width="250"|Apparent Sex
!width="250"|Gender
!width="250"|Polite form of Address
!width="250"|Bondmate Endearment
!width="250"|Parental Name
!width="250"|Offspring Name
!width="250"|Sibling
!width="250"|Parent by Marriage
!width="250"|Child by Marriage
|-
|She ||Zhen ||Zha ||Zh'yi ||Zhavey ||Zhei ||Zhi ||Zhadi ||Zhri'za
|-
|She ||Shen ||Sha ||Sh'za ||Shreva ||Shei ||Shi ||Shidei ||Shri'za
|-
|He ||Chan ||Cha ||Ch'te ||Charan ||Chei ||Chi ||Chada ||Chri'ze
|-
|He ||Thaan ||Tha ||Th'se ||Thavan ||Thei ||Thi ||Thadu ||Thri'ze
|-
|}
 
 
Examples taken from the table above include the Andorian equivalents to the [[MA:United Federation of Planets|Federation]] Standard "sister", being ''shi'' or ''zhi'', depending on [[MA:gender|gender]], and the equivalents for "father" being ''charan'' and ''thavan''.
 
===Kethni===
Andorians are divided not by countries or political boundaries, but by family and clan groups. The clans, known as ''keth'', each specialise in an area of expertise, as well as representing a portion of the Andorian government. Below is a sample of some major Andorian clans and their specialisms.


{| border="1" cellpadding="2"
Imperial Guard members who died far from home could count on their companions to transport a body part back to the Andorian ices.
!width="250"|Clan
!width="350"|Specialism
|-
|Aldin ||Sciences
|-
|Athrun ||Piloting
|-
|Birev ||Engineering
|-
|Dara ||Black Ops
|-
|Dovoro ||Business and Trade
|-
|Idrani ||Armed Combat
|-
|Idisha ||Theater
|-
|Kor ||Negotiation
|-
|P'Trell ||Medicine
|-
|Talliryen ||Industry
|-
|}


One Andorian clan of note is ''Reiji'', a near-forgotten clan who devote themselves to representing the old way of life. They have been known to take part in an archaic form of gambling in which they stake their own teeth.
==Culture==
[[Image:Flabbjellah.jpg|thumb|left|55px|''An Andorian ''Flabbjellah.]]
:'''''See also:''' [[Andorian/Graalen|Graalen]], [[Andorian/Food and Beverages|food and beverages]], [[Andorian weaponry|weaponry]]


Clans meet in keeps, underground fortresses that are formed either naturally in the case of volcanic caves, or else are man-made. A representative from each ''keth'', known as a Presider, is sent to represent the clan on the Andorian government.
Andorians speak Graalen (their native tongue) and Federation standard.  


The upper floor of council chamber contains an eight-sided room known as the Heroes’ antechamber. The Andorian Chancellor and the [[MA:United Federation of Planets|Federation]] Ambassador are both elected by members of the ''keth'' and serve on the Andorian government.
Andorian names are comprised of a given name, which may be considerably longer than the name as to which they are referred. This is followed by an abbreviation of their gender, which prefixes their clan name. For example, and Andorian zhen referred to as ''Indra'' may have the full given name ''KalIndra'', and her surname would be prefixed by ''zh''' to represent her gender. Assuming she is a member of the ''Idrani'' clan, her full name would be ''KalIndra zh'Idrani''. Federation practice often allows Andorians to be referred to by a section of their given name with their rank attached.


.
Andorian dress varies as much as would be expected of any member-race of the Federation. However, there are some traditions that have been upheld since the Federation was founded. Members of the Andorian Imperial Guard have short hair cuts. Civilians often wear their hair long, and often braided. The Federation underwent an Andorian fad in the early 23rd Century, as Andorian clothing and cuisine became fashionable on Earth. Many humans purchased Andorian Hrisal (ceremonial blades) as well as fake antennae. Andorian silk is prized for its softness, and Andorian jewellery is highly collectable. Andorian Ale remains a well-loved beverage throughout the Federation to this day.


Andorian tiles are exported to many different worlds as they are regarded as being extremely well crafted. Their high quality lends itself well to hand painting.


Andorians make prodigious artists - [[Andor's Art Academy]] is widley considered the best art school in the Federation, and Andorians excel at many performance arts such as poetry, literature and especially music. They have also been known to create impressive forms of two and three dimensional art. There are many different Andorian musical instruments but they have no problem learning and using off-world instruments as well. One of their best known native instruments is the hyperblat, another is the flabbjellah which is a combination musical instrument and combat weapon.


[[Image:AndorianBattleCruiser.jpg|thumb|150px|''[[MA:Andorian Battle Cruisers|Andorian Battle Cruisers]]''.]]
Andorians do not have very many forms of recreation as this is seen as a waste of time, however thay do play one sport, elan'tina, which seems to have developed out of their strong militaristic background. It is very similar to various military simulations like capture the flag.
 
==Ships==
As members of the [[MA:United Federation of Planets|United Federation of Planets]], the Andorians have access to many different types of [[MA:Starfleet|Starfleet]] Vessel. However, [[MA:Andorian Battle Cruiser|Andorian Battle-Cruisers]] are used as the mainstay of the [[MA:Andorian Imperial Guard|Andorian Imperial Guard]].
 


==Customs==
Andorian weddings require four people, and is called "bonding". While sexual union outside of the bond is frowned upon it is also understood that young adults will experiment. However once the bond has become formalized it is generally uncommon. Once a bonding has occurred between a compatible set of four Andorians, only the clan's ruling Zhavey (oldest zhen) can give permission for one of them to be released from their bond.


==Technology==


==Military==
[[Image:AndorianEmblem.jpg|thumb|150px|''The Emblem of the [[MA:Andorian Imperial Guard|Andorian Imperial Guard]]''.]]
[[Image:AndorianEmblem.jpg|thumb|150px|''The Emblem of the [[MA:Andorian Imperial Guard|Andorian Imperial Guard]]''.]]
==Federation Intelligence Files==
Andorians are a militaristic race, exemplified in small part by weaponry without stun settings. They consider it an honor to serve in their Imperial Guard, and military rank greatly influenced social reputation. The [[MA:Andorian Imperial Guard|Andorian Imperial Guard]] continues to act as a defense for Andoria, and operates outside of [[MA:Starfleet|Starfleet's]] command structure. Although relations with the [[Vulcan]] people were once strained, they have now settled onto more friendly terms.  
*The Andorian Merchant Fleet is the largest in Federation space.
 
*Andorian ''Volna Viria'' gangsters are often involved in the affairs of the [[MA:Orion Syndicate|Orion Syndicate]].
 
*No members of this Federation race were aboard the USS Enterprise (NCC-1701-D) when Data's offspring, Lal, was "born." Lal rejected an Andorian female as one of four final choices for a racial type, instead opting to become a human female.
 
*Andor is among the many planets providing a registry home to numerous ships that use [[MA:Deep Space 9|Deep Space Nine]].  


*[[MA:chirurgeon|Chirurgeon]] [[MA:Ghee P'Trell|Ghee P'Trell]], an Andorian, was nominated for the [[MA:Carrington Award|Carrington Award]] in 2371.  
As members of the United Federation of Planets, the Andorians have access to many different types of Starfleet Vessel. However, Andorian Battle-Cruisers are used as the mainstay of the Andorian Imperial Guard.  


*It is said that Andorian renegades, in the Triangula system, once embarrassed a Starfleet admiral's supposed search when they hid their ship by dismantling it.  
The Andorian Merchant Fleet is the largest in Federation space.


*This [[MA:UNited Federation of Planets|Federation]] member-race was the subject of some kind of gender-swapping joke by [[MA:Quark|Quark]] but [[MA:Morn]] was slow to catch; the punchline was "and the Andorian says, 'Your brother? I thought it was your wife!"
==Starfleet Intelligence Files==
It is said that Andorian renegades, in the Triangula system, once embarrassed a Starfleet admiral's supposed search when they hid their ship by dismantling it.


*Interestingly, Andorians are amongst the only aliens who are approved as alien partners by the Deltan people as regards their policy on Deltan partnerships on starships. This is possibly due to the Andorians' four gender reproductive system and the nature of the sensitivity of their antennae, which would safeguard them from the same levels of emotional trauma that could potentially be caused to other species.
{{References}}
 
==Sources==
*Star Trek: Enterprise ("The Andorian Incident", "Shadows of P'Jem", "Cease Fire", "Twilight", "Proving Ground", "Countdown", "Zero Hour", "Kir'Shara", "Babel One", "United", "The Aenar", "In a Mirror, Darkly", "In a Mirror, Darkly, Part II", "Demons", "Terra Prime", "These Are the Voyages...")
*Star Trek: Enterprise ("The Andorian Incident", "Shadows of P'Jem", "Cease Fire", "Twilight", "Proving Ground", "Countdown", "Zero Hour", "Kir'Shara", "Babel One", "United", "The Aenar", "In a Mirror, Darkly", "In a Mirror, Darkly, Part II", "Demons", "Terra Prime", "These Are the Voyages...")
*Star Trek: Deep Space Nine ("Prodigal Daughter")
*Star Trek: Deep Space Nine ("Prodigal Daughter")
*[http://www.memory-alpha.org Memory Alpha] (various pages)
*[http://memory-beta.wikia.com/wiki/Main_Page Memory Beta] (various pages)
*[http://memory-beta.wikia.com/wiki/Main_Page Memory Beta] (various pages)
*http://www.geocities.com/therinofandor/fish.html
*http://www.geocities.com/therinofandor/fish.html
Line 257: Line 109:
*Invasion!: Time’s Enemy – Graf, L.A. (Pocket 1996)
*Invasion!: Time’s Enemy – Graf, L.A. (Pocket 1996)
*STARFLEET Star Trek Fan Club, Andorian Orientation College documentation.
*STARFLEET Star Trek Fan Club, Andorian Orientation College documentation.
 
{{MAContent}}
 
[[Category:Intelligent Lifeform Index Species]]
{{AndorianLibrary}}
[[Category:Permitted]]
[[Category:Andorian]]
[[Category:Federation Member]]

Latest revision as of 10:33, 22 September 2020

Intelligent Lifeform Index


Andorian
Image of Sera zh'Aella
Four Letter Code ANDR
Federation Status Member
Planet of Origin Andoria (Epsilon Indii)
Encountered ENT: The Andorian Incident
T/E Rating T0/E0
Current Tech Level N
List of Named Andorians
ILI-Permitted.png

Full ILI GalleryPermitted Species Gallery



The Andorians are a humanoid species from the moon Andoria, homeworld of the Andorian Empire, and one of the founding members of the United Federation of Planets.

Home World

See also: Andoria

History

See also: Andorian History

Andorian history is characterized by periods of extreme turbulence, which reflects the people's tendencies towards violence. Records from before 1692 (Earth-Gregorian) may be of limited value, as nearly all of Andoria's historical documents were destroyed during periods of global civil war.

In 2104, the Andorians discovered the existance of the Aenar, whom then decided to remain in seclusion.

Government

All Andorians are members of clans, or keth, which specialise in different professional skills. These keth all have different views, which need to be represented in some way in the global government. As such, the Kethni council, made up of a number of members from different keth is the global government of Andoria, and it comprises around 300 members. Legislation, as well as the election of a Chancellor, is decided democratically. The Council is directly responsible for the Andorian Defence Force, which does not fall under the jurisdiction of Starfleet.

Description

See also: Andorian races

The Andorian people have white hair, blue skin and 3 to 4 inch antenna sticking up out of their heads. On the average they tend to be a very tall, slim race. They tend to be 1.7 to 2.1 meters tall.

Physiology

Andorian2.jpg
Andorians




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See also: Gender and reproduction

Andorians have a very dense bone and muscle tissue that gives them incredible physical strength. In fact the average Andorian can easily lift twice their body weight with little effort. While they have a normal skeleton like any other humanoid race they also have cartilage plates under their skin that act as a partial exoskeleton. This gives added protection to their vital organs, but it also provides addition strength to their muscles. The Andorian digestive system cannot tolerate chocolate.

They generally have heightened senses, and their visual ability is astounding - well above that of what is considered as generally accepted levels for Terrans. Thanks to their antennae, they have increases senses of smell and hearing, as they process additional information in conjunction to their nose and ears. Antennae are linked to the sinus cavity, and can detect (among other things) temperature changes, changes in air pressure, subtle variations in airflow and sub-sonic sounds.

An Andorian's antennae aid in balance as well as the sensory enhancements mentioned above. If one is lost an Andorian's balance is temporarily disrupted, rendering them unable to fight, but they could adapt to its loss within a day. Antennae take up to nine months to grow back, though electrical stimulation and cranial massage therapy can cut regeneration time in half. While it is true that if they lose their antenna they will grow back in about 9 months, most Andorians prefer not to survive the loss. The loss of an antenna is similar to losing an ear, and Andorians suffer from a wide-spread fear of this loss. There is also the fact that while waiting for their antenna to regenerate that they are at a severe disadvantage in situations that require their balance to be unimpaired such as physical combat. Antennae are moved by muscles that can be controlled separately from one another.

Andorians, with a higher metabolic rate than Terrans, are especially vulnerable to phase pulse infection; even minor phase injuries could prove fatal. However, they have demonstrated resistance to a wide range of environmental conditions. In a climate where the temperature is near the boiling point of water, an Andorian could still thrive, despite losing 10% of their body weight in two days. It is also due to this increased metabolism that they tire quicker during periods of physical exertion.

Neither nocturnal nor diurnal, Andorians can function just as well at any time of the day or night. In fact, they can easily survive on 3 to 4 hours of sleep during a standard 32 hour Andorian day.

The blue skin associated with Andorians is due to a protein dye called HZB-41. This protein dye is produced by almost every form of animal life on Andoria - though the dye has a very short life span, and as such, Andorians continously replace this protein through their diet. When an Andorian becomes ill, their skin coloration tends to fade, as their immune system is fighting off illness and cannot produce enough dye to maintain their skin colour.[1]

Psychology

See also: Andorian psychology

The Andorians are a passionate people who are well known for their military prowess. Deploring dishonesty and never fighting without reason, Andorians are nonetheless capable of duplicity. They consider themselves deeply emotional, passionate, even violent; not known for their charity or sympathy, they place a high value on family.

Religion

See also: Religion and spirituality

While Andorians do not appear outwardly to be religious, there are tenets and beliefs that they hold dear. Perhaps the most important axiom of the Andorian people is: “With the bond we are whole, without the bond we are nothing”

Mythology

Society

See also: Andorian society, clans

As a race and a culture the Andorians can not stand disabilities among their people, and while obesity is not unknown among them, it is culturally condemned by the majority of them.

Code of Honour

A strict code of honour is adhered to for settling disputes in order to prevent a return to the Time of Lament, an age of planet-wide civil war which almost resulted in the extinction of the Andorian species. In order to limit disputes to small numbers of individuals rather than entire clans, Andorians follow a strict code of honour that governs duelling as a means of resolving differences.

A crucial part of Andorian tradition is Ushaan, a code of honor demanding a duel to the death, with combatants pitted against one another using an ushaan-tor (iceminer's tool). A vast body of regulations with around 12,000 amendments binds this code. Such a fight can be called off if one combatant disabled the other enough to prevent its continuance. Though Ushaan can be called by someone to avenge a personal loss, there exists a right of substitution wherein each combatant can offer up a replacement, and married combatants could postpone duels indefinitely if they had no children to continue their clans.

Invoked for personal grievances, the Ushaan can be settled by first strike, first blood, or in the cases of extreme actions such as murder, to the death. Most Andorians reserve these customs for other Andorians only, but traditionalists may hold other species to the same values.

Imperial Guard members who died far from home could count on their companions to transport a body part back to the Andorian ices.

Culture

An Andorian Flabbjellah.
See also: Graalen, food and beverages, weaponry

Andorians speak Graalen (their native tongue) and Federation standard.

Andorian names are comprised of a given name, which may be considerably longer than the name as to which they are referred. This is followed by an abbreviation of their gender, which prefixes their clan name. For example, and Andorian zhen referred to as Indra may have the full given name KalIndra, and her surname would be prefixed by zh' to represent her gender. Assuming she is a member of the Idrani clan, her full name would be KalIndra zh'Idrani. Federation practice often allows Andorians to be referred to by a section of their given name with their rank attached.

Andorian dress varies as much as would be expected of any member-race of the Federation. However, there are some traditions that have been upheld since the Federation was founded. Members of the Andorian Imperial Guard have short hair cuts. Civilians often wear their hair long, and often braided. The Federation underwent an Andorian fad in the early 23rd Century, as Andorian clothing and cuisine became fashionable on Earth. Many humans purchased Andorian Hrisal (ceremonial blades) as well as fake antennae. Andorian silk is prized for its softness, and Andorian jewellery is highly collectable. Andorian Ale remains a well-loved beverage throughout the Federation to this day.

Andorian tiles are exported to many different worlds as they are regarded as being extremely well crafted. Their high quality lends itself well to hand painting.

Andorians make prodigious artists - Andor's Art Academy is widley considered the best art school in the Federation, and Andorians excel at many performance arts such as poetry, literature and especially music. They have also been known to create impressive forms of two and three dimensional art. There are many different Andorian musical instruments but they have no problem learning and using off-world instruments as well. One of their best known native instruments is the hyperblat, another is the flabbjellah which is a combination musical instrument and combat weapon.

Andorians do not have very many forms of recreation as this is seen as a waste of time, however thay do play one sport, elan'tina, which seems to have developed out of their strong militaristic background. It is very similar to various military simulations like capture the flag.

Customs

Andorian weddings require four people, and is called "bonding". While sexual union outside of the bond is frowned upon it is also understood that young adults will experiment. However once the bond has become formalized it is generally uncommon. Once a bonding has occurred between a compatible set of four Andorians, only the clan's ruling Zhavey (oldest zhen) can give permission for one of them to be released from their bond.

Technology

Military

The Emblem of the Andorian Imperial Guard.

Andorians are a militaristic race, exemplified in small part by weaponry without stun settings. They consider it an honor to serve in their Imperial Guard, and military rank greatly influenced social reputation. The Andorian Imperial Guard continues to act as a defense for Andoria, and operates outside of Starfleet's command structure. Although relations with the Vulcan people were once strained, they have now settled onto more friendly terms.

As members of the United Federation of Planets, the Andorians have access to many different types of Starfleet Vessel. However, Andorian Battle-Cruisers are used as the mainstay of the Andorian Imperial Guard.

The Andorian Merchant Fleet is the largest in Federation space.

Starfleet Intelligence Files

It is said that Andorian renegades, in the Triangula system, once embarrassed a Starfleet admiral's supposed search when they hid their ship by dismantling it.


References

  1. Xenostudies Andorian Manual, Martin Leonardo Pablotsky
  • Star Trek: Enterprise ("The Andorian Incident", "Shadows of P'Jem", "Cease Fire", "Twilight", "Proving Ground", "Countdown", "Zero Hour", "Kir'Shara", "Babel One", "United", "The Aenar", "In a Mirror, Darkly", "In a Mirror, Darkly, Part II", "Demons", "Terra Prime", "These Are the Voyages...")
  • Star Trek: Deep Space Nine ("Prodigal Daughter")
  • Memory Beta (various pages)
  • http://www.geocities.com/therinofandor/fish.html
  • http://www.70disco.com/andorian.htm
  • http://www.StarTrek.com
  • Andor: Paradigm – Jarman, H.(Worlds of Deep Space Nine, Book 1, Pocket, 2004)
  • Avatar, Book 2 – Perry, S.D. (Pocket, 2001)
  • Section 31: Abyss – Weddle, D. & Lang, J. (Pocket, 2001)
  • Gateways: Demons of Air and Darkness, DeCandido, K.R.A. (Pocket 2001)
  • Star Trek Roleplaying Game: Aliens (Decipher, 2003)
  • Invasion!: Time’s Enemy – Graf, L.A. (Pocket 1996)
  • STARFLEET Star Trek Fan Club, Andorian Orientation College documentation.
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