Academy Majors and Minors/Counseling: Difference between revisions
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{{LCARS Page Title|Counseling|#6699cc}} | |||
Counselors act as general overseers of the crew's mental well-being. They give advice and guidance for personal problems that crewmembers may have. If necessary, they can provide psychiatric and psychological treatment and care. Counselors can also refer clients to other medical personnel for more conventional treatments. They work closely with the Chief Medical Officer | '''Counselors''' act as general overseers of the crew's mental well-being. They give advice and guidance for personal problems that crewmembers may have. If necessary, they can provide psychiatric and psychological treatment and care. Counselors can also refer clients to other medical personnel for more conventional treatments. They work closely with the Chief Medical Officer. | ||
Counselors also work frequently with the command staff of a starship or installation in other roles beyond personal counseling. Counselors perform crew evaluations and offer career guidance for other Starfleet officers. They are often called on to act as mediators during negotiations and serve as diplomatic officers during contact with other species. | |||
Counselors may have several more Language, Psychology, and Xenology skills than the requirements below. | |||
{{3Counselors}} | |||
===Counseling Major=== | ===Counseling Major=== | ||
To major in Counseling, a cadet must have the following | To major in Counseling, a cadet must have the following 22 credits: | ||
* Administration: Starfleet Starships | |||
* Administration: Starfleet Bases and Outposts | |||
* Diplomacy: Hostile Species | * Diplomacy: Hostile Species | ||
* Diplomacy: Non-Traditional Situations | * Diplomacy: Non-Traditional Situations | ||
* Engineering: Medical Systems and Equipment | * Engineering: Medical Systems and Equipment | ||
* Language: Major Species | |||
* Language: | ** Level 200, being of the same language as chosen Core Requirement course. | ||
* Level | |||
* Psychology Department | * Psychology Department | ||
** At least | ** At least 10 courses. | ||
* Xenobiology: Neuroscience | * Xenobiology: Neuroscience | ||
* Xenobiology: Physiology | * Xenobiology: General Physiology | ||
* Xenobiology: Physiology | * Xenobiology: Physiology, Major Species | ||
* Xenobiology: Physiology, Minor Species | |||
* Xenobiology: Physiology | * Xenology: Major Species | ||
* Xenology: Minor Species | |||
* Xenology: | |||
* Xenology: | |||
{{ | ===Psychology Minor=== | ||
A minor in counseling is not offered, but non-counseling majors who take at least 6 psychology courses can earn a minor in psychology. | |||
{{Academymajors}} | |||
[[Category:StarFleet Academy Curriculum|Majors]] | [[Category:StarFleet Academy Curriculum|Majors]] |
Latest revision as of 03:52, 28 November 2014
Academy Library |
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Counseling Counselors act as general overseers of the crew's mental well-being. They give advice and guidance for personal problems that crewmembers may have. If necessary, they can provide psychiatric and psychological treatment and care. Counselors can also refer clients to other medical personnel for more conventional treatments. They work closely with the Chief Medical Officer. Counselors also work frequently with the command staff of a starship or installation in other roles beyond personal counseling. Counselors perform crew evaluations and offer career guidance for other Starfleet officers. They are often called on to act as mediators during negotiations and serve as diplomatic officers during contact with other species. Counselors may have several more Language, Psychology, and Xenology skills than the requirements below. Counseling MajorTo major in Counseling, a cadet must have the following 22 credits:
Psychology MinorA minor in counseling is not offered, but non-counseling majors who take at least 6 psychology courses can earn a minor in psychology. |
COMMAND | ENGINEERING | SURVIVAL | HEALTH SCIENCES | ARTS & SCIENCES | |
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Helm & Nav. | Engineering | Security | Nursing | Counseling | Science |
Intelligence | Com. & Ops. | Tactical | Medicine | MARINE OFFICER |
Majors & Minors |
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