Hunt for the Hulk (Arrow): Difference between revisions

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{{LCARS-bar-nolink|Episode 7|COLOR=violet}}
{{LCARS-bar-nolink|Episode 7|COLOR=#DDA0DD}}


{{Arrow}}
{{Arrow}}


{{Heading|Characters|violet}}
{{Heading|Characters|#DDA0DD}}


{| class="wikitable"  
{| class="wikitable"  
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__NOTOC__
__NOTOC__


{{Heading|The Hunt For The Hulk|violet}}
{{Heading|The Hunt For The Hulk|#DDA0DD}}


What begins as a relatively simple and straightforward survey mission of a previously un-mapped section of the Alpha Isles, the crew of the ''Arrow'' are stunned to find something in the remote region of space that ''definitely'' shouldn't be there...
What begins as a relatively simple and straightforward survey mission of a previously un-mapped section of the Alpha Isles, the crew of the ''Arrow'' are stunned to find something in the remote region of space that ''definitely'' shouldn't be there...


{{Heading|Act 1|violet}}
{{Heading|Act 1|#DDA0DD}}


Starfleet tasks the ''USS Arrow'' with a simple mapping mission of a relatively sparse and unexplored area of the Alpha Isles. Most maps of the region are inaccurate and incomplete, so the ship prepares for a very long and somewhat tedious journey.
Starfleet tasks the ''USS Arrow'' with a simple mapping mission of a relatively sparse and unexplored area of the Alpha Isles. Most maps of the region are inaccurate and incomplete, so the ship prepares for a very long and somewhat tedious journey.
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Meanwhile, an opportunistic Ferengi Second Officer leads a small shuttle team to an ancient ship lost in space. He smells profit on the stale air and orders his men to search for it once they're in the cargo hold. Strange moss and plants have been growing on the deck and bulkheads - evidence that people haven't been there for many years. Suddenly, a loud and ungodly roar disrupts the scavengers search, and it becomes clear something terrible lies waiting on the ancient vessel...
Meanwhile, an opportunistic Ferengi Second Officer leads a small shuttle team to an ancient ship lost in space. He smells profit on the stale air and orders his men to search for it once they're in the cargo hold. Strange moss and plants have been growing on the deck and bulkheads - evidence that people haven't been there for many years. Suddenly, a loud and ungodly roar disrupts the scavengers search, and it becomes clear something terrible lies waiting on the ancient vessel...


{{Heading|Act 2|violet}}
{{Heading|Act 2|#DDA0DD}}




{{Heading|Important Sims|violet}}
{{Heading|Important Sims|#DDA0DD}}


* [https://groups.google.com/g/sb118-arrow/c/Lf4QphKQyh0 The Rustling Calm] - '''239808.22''' - Captain Shayne gives the mission briefing
* [https://groups.google.com/g/sb118-arrow/c/Lf4QphKQyh0 The Rustling Calm] - '''239808.22''' - Captain Shayne gives the mission briefing
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* [https://groups.google.com/g/sb118-arrow/c/GQq3j_THOWs The Cave of Wonders] - '''239808.26''' - Second Bregg bites off more than he can chew on the mystery vessel...
* [https://groups.google.com/g/sb118-arrow/c/GQq3j_THOWs The Cave of Wonders] - '''239808.26''' - Second Bregg bites off more than he can chew on the mystery vessel...


{{LCARS-bar-nolink|End File|300|COLOR=violet}}
{{LCARS-bar-nolink|End File|300|COLOR=#DDA0DD}}


[[Category: Arrow Missions]]
[[Category: Arrow Missions]]
[[Category: Episodes]]
[[Category: Episodes]]
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