Engineering (Duty Post)
|Divisions and Personnel Assignments
Welcome to Engineering! This is one of the most important parts of any ship, starbase, or colony. Every single system, every data chip, every single console leads to Engineering - and in turn to everywhere else. A post in Engineering grants a player the opportunity to use, experiment, create and play with any and all Starfleet technology aboard as well as with alien technology he or she may encounter in the course of a mission.
There is one blatantly obvious responsibility of being an engineer: taking care of the engines. Truth be told, there is a lot more to it than that, but it's a great place to start.
The standard engine used in Starfleet is the Warp Drive. The core of the warp drive is used to control the annihilation of matter and antimatter. This controlled explosion is what generates the tremendous power required to warp space and travel faster than light. The engineer's job is to make sure that the balance of matter and antimatter is equal at all times. There are times when it won't be - subatomic particles are rather hard to predict - and the engineer has to make sure that he or she can fix that if there's a problem.
Aside from the Warp Drive, there are many other things an engineer may be expected to repair. Shield emitters, weapons systems (i.e., phaser arrays and torpedo launchers), environmental controls, even replicators. Typically engineers will be expected to repair any damaged system on the ship that is necessary for survival.
Beyond the Ship
Engineers often participate in research & development as well and can work as part of the Starfleet Corps of Engineers to tackle particular problems and find solutions that can be deployed across the entire fleet.