Veritas Officer's Manual/Missions: Difference between revisions
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(Created page with "{{Veritas Manual}} {{LCARS Page Title|Missions|lightsteelblue}} Creativity in your sims is encouraged! No matter the original mission proposal or initial outline, there are n...") |
m (Rich moved page Veritas Officer's Manual/Missions to Veritas Officers Manual/Missions) |
Revision as of 12:37, 23 July 2020
Veritas Officer's Manual |
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Missions Creativity in your sims is encouraged! No matter the original mission proposal or initial outline, there are no pre-determined endings. Each and every one of your contributions, whether your PC is an ensign or a captain, can change the course of the mission. Plot TwistsWhen introducing twists, consider whether what you're about to add follows logically within the evolving story. If so, you should feel free to go ahead and write! The only usual exception to this is when new additions take control of another writer's character out of that writer's hands. For example, you should never injure another character without talking to the character's writer first.
Previous MissionsYou can read summaries of previous Veritas missions here: Veritas Mission History. |
REV SD 239707.23 |
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