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{{Ithassa Region}}
{{Jack Kelray}}
'''Jack Kelray''' is an ex-Starfleet officer and former SFI officer, currently a fugitive and in command of a former FTU vessel, rechristianed the FSS Odyssey.
'''Major Jack Kelray''' formerly a retired Starfleet and SFI officer, was conscripted back into service after his capture at [[Starbase 118]] and is currently the Tactical/Marine Operations Chief for [[DS17]].




==Stats==
==Stats==
* '''Full Name''': Jack Edward Kelray
* '''Full Name''': Jonathan (Jack) Edward Kelray
* '''Current Rank''': none, resigned commissions
* '''Current Rank''': Marine Captain
* '''Race''': Terran
* '''Race''': Terran
* '''Date of Birth''': 234202.10
* '''Date of Birth''': 234202.10
Line 13: Line 13:


==Appearance==
==Appearance==
* '''Height''': 6'
* '''Height''': 6'3"
* '''Weight''': 171lbs
* '''Weight''': 171lbs
* '''Hair Color''': Auburn
* '''Hair Color''': Auburn
* '''Eye Color''': Ice Blue
* '''Eye Color''': Ice Blue
* '''Handedness''': Ambidexterous


==Family==
==Family==
Line 27: Line 28:


==Personal History==
==Personal History==
Born in 2342, Jack spent most of his early years aboard his father’s starship, the [[USS Firebird]]. By the time he was sixteen, he was cleared for piloting on all craft models and enlisted with Starfleet early. A brash and fairly notorious prankster, the young Jack cleared both Intel’s Securities Exam as well as Flight School and began his Academy years as both an Intel Field Operative as well as a fighter pilot.
Jack, born Jonathan Edward, was born on stardate 234202.10, the son of Captain Matthew Kelray (USS Firebird) and Federation Ambassador Meredith Johannah (of the New Swiss Combine, NSC). The extent of his early years is correlated between the missions of the [[USS Firebird]] with the assignments of his mother. Jack was very much the product of a Starfleet family, and during the bulk of his early years indoctrined into the history of his mother’s Canon.


Jack’s senior year in the Academy led to the banned "Star-Cross" manuever he and four other cadets performed by buzzing the Flight Tower at the Mars Colony in 2364. Unfortunately, it proved to be a bad manuever as he was nearly kicked out of Starfleet by a visiting Admiral.
He flew with his father consistently between the ages of ten (10) to sixteen (16) and through the ship, Jack passed the clearance examination for ship piloting prior to entering Starfleet Academy two years earlier in 2358, bound for Flight School and decided to take the Intelligence Securities Entrance Examination (mostly for fun), which earned his cadet Intelligence clearance.


However, undeterred, Kelray went on to serve on the USS Ticongeroga as a fighter pilot and served a two year stint before Starfleet Intelligence activated his field agent status. In 2366 Kelray abruptly disappeared off Starfleet radar. Of notable reference, two conspirators were discovered by the Klingon Empire hiding near the Federation/Klingon border. Only a reference can be inferred at this point.
Starfleet Academy knew Jack Kelray as an extremely brash, independently-minded cadet who divided his time between Flight School, Intelligence and Art (including Archeology). One of the foremost, usually the one leading, and prone to devious pranks during his four years. Kelray is infamous for a banned “Star-Cross” maneuver he and his fellow team performed at the graduation ceremonies that nearly ended their Starfleet careers then and there. Archives of his reviews on multi-cultural art and architecture can be found in the Starfleet database.


Kelray returned to the Ticongeroga in 2368 and continued to fly, working his way into the rank of Lieutenant. Starfleet mothballed the ship in 2370 and Kelray was reassigned to Starbase 109, first as a fighter pilot and later promoted to Wing Commander. He married his first wife, Lillian Sade, who was killed in a dogfight raid that framed the Cardassian Empire. A single child, Elizabeth, was saved.
Jack went on to find a home for the first two years on the USS Ticonderossa as a Helms officer and F120 pilot. He was described as an intense, but fun individual who despite his somewhat aristocratic nature, was very sociable and easy to get along with. He flew for the ship between 2362 and 2364 before Starfleet Intelligence activated his agent status and brought Jack home.


Kelray continued to serve in his capacity as Wing Commander and through a series of mishaps with cracking a Romulan implanted nanite, had his MIPS unit fused with his cerebral cortex. It was from that mishap he acquired a symbotic relationship with computer systems and the start of what Starfleet later classified as the point of destabilization.
Kelray’s apt was focused in intelligence/counter-intelligence and undercover operations. He spent the next three years of his life behind enemy borders in field training, acquiring the skills for Linguistics and Language. By the time he reached twenty-five (25) in 2367, Jack was fluent in most of the Alpha Quadrant’s major languages which later proved to be beneficial when he went into Cardassian space as a freelance hacker by name of Cracker. He spent a year moving intel out of Cardassia back to Starfleet before they arranged for “Cracker’s” death. Kelray came home.


In 2377 Kelray and Starbase 109’s CMO, Caitlin Merced, married after a nasty set of complications with the arrival of his family, as well as another intended bride, that set up the spiral pattern. It was a surprise to many that the marriage proved to stabilize the man, and Kelray was reassigned to command CNC operations of the Starbase with a promotion to Lt. Commander.
In 2368 Jack was back on the Ticonderossa at the helm and worked his way to Lt. before the ship was mothballed by the Fleet. Kelray enjoyed some time off before an opportunity opened up at Starbase 109 inside the Erathia System and orbiting a dilithium mining colony. He transferred to and was accepted at the starbase heading up a fighter wing as a wing commander, and occasionally having the strings pulled when SFI wanted him out in the field. It was a win-win situation.


Unbeknownst to Jack, Intel began cracking down on its counterpart, Section 31. A purging, as the history files record. What exactly Kelray’s involvement was in the shakedown is undetermined, but he was determined he was in command of a bunch of Intel operatives. By the end of it, Jack was exposed as a field Intelligence Officer of rank and narrowly avoided a court-martial.
It was also where Jack met his first wife, Lillian Sade, a fellow fighter pilot. A fast romance and shared love for danger brought them together. Sade was in her third trimester of pregnancy with twins when the Romulans assaulted the Starbase. She flew without Jack’s knowledge and nearly died in space before they could beam her back. One of the twins, a boy, was lost. Starfleet Medical was able to save the girl that Lillian asked to be named Elizabeth before she died on the flight deck floor.


A year later, in 2379, Jack was permanently reassigned to SFI as an Undercover Operations Specialist and was granted a promotion to Commander. His time was divided between overseeing the operations of the Starbase orbiting the Earthia dilithium mining colony and training Intel cadets. His family had settled on Erathia and for once, he was truly happy in a stable work and home relationship… until 238001.01.
It is said Jack Kelray fell that day and some argue he never entirely recovered.


Jack had been training another SFI officer during the time prior when he up and up vanished. Shortly after, he had arrived at the Beta Andreas Shipyards and before anyone realized, swiped an experimental fighter and took off with it. The reasons behind the abrupt departure were never broadcast. SFI issued a warrant for his arrest.
But life goes on, and so did the newly widowed and single father. Kelray rebounded, but it was short-lived when interfacing with a Romulan nanite planted inside an Admiral’s cerebral cortex. An unexpected surge fried Kelray’s MIPS to his neurons which was later indentified as some kind of biogenetic fusion. Jack wasn’t complaining after long when he discovered he had become a walking slicer.


Kelray resurfaced in 2383 inside the Ithassa Region at the outbreak of the Gorn-Federation Conflict, landing on DS17. Whereupon he offered his assistance with the invading Gorn Fleet, until Admiral Anassasi arrived with some of her crew of the Independence and threw Kelray into the brig.
Neither was SFI. Kelray’s LOAs were becoming increasing longer as his experience in Intelligence Field Operations lengthened. He was also becoming tired of the game, and not thrilled leaving his daughter behind for long absences. He finally submitted his resignation to SFI in 2375 and stuck with the starbase, eventually working into Lt. Commander when he met a new CMO, Caitlin Merced.
A three year dance finally ended in 2378 when Jack and Caitlin married. He was moving up, she was settling in and moving up. Just about everyone said it won’t last, but it did. It was also the year SFI came calling back. They were not done with Jack Kelray.
 
But what they had in mind caught Jack’s attention. SFI wasn’t after him to return to the field. They wanted him running training operations for incoming intelligence officers. Kelray pleasantly found the best of both worlds in what really was the golden years, between 2378 to the end of 2380, for once settled into his family, one surprise promotion to Commander and Lt. Colonel, and very confortable looking after the interests of the mining colony and training future officers as undercover operations specialists.
 
===Post Years===
 
On stardate 238001.01, everything changed.
 
Jack was on assignment training what would be his last trainee, a young man by the name of [[Wilde, Danny | Danny Wilde]], when the word reached him. An [[ma: Orion | Orion]] raid into Erathia, hundreds of lives killed, hundreds missing. He left his protégé half trained and shot back to the starbase to find it a smoking ruin, the colony below, the smoke could be seen from space.
 
The grand total: 853 men, women and children killed. 143 were missing, taken as slaves from the Orion raid. Among the dead, his wife Caitlin. His daughter Elizabeth was among the missing. Jack spent the next couple months requesting SFI to go after the missing Federation citizens to no avail.
 
On stardate 2380.0315, Kelray submitted his resignations and before SFI or Starfleet could catch up to him, he raided the Beta Andreas and stole an experimental fighter craft. He disappeared off radar. Two days later, SFI issued the arrest warrant for Jack Kelray and bumped him into Starfleet’s 10 Most Wanted.


It was during the battle for DS17 and the invasion of Gorn forces into the starbase that allowed Jack to escape from the detention facilities. Utilizing one of his former student’s transporter relay chips, he managed to beam himself out before being killed, and sabotaged the environmental controls to Docking Bay 3 where the Gorn had landed. He killed over 2000 Gorn then hijacked the 47th Platoon Division, leading a strike against the Gorn flagship Emperor’s Fang.
For the next three years, Jack traversed space chasing leads, bouncing between Orion, into the Ithassa Region, back into Federation Space, occasionally breaking into the SFI database for leads. Unable to return, chased by those he himself had trained a few, Kelray managed to stay one step ahead until returning to the Ithassa in late 2383 where he got caught in the cross-fire of an invading Gorn armada that forced him back to land on Starfleet’s [[DS17]] facility.


The ship was destroyed by the ramming of the [[USS Independence]] during the fight inside. While marines of the 47th have been found, it was unknown at the time whether Kelray managed to get out, or was killed in the destruction of both ships. He was later found to have survived and with a ship and crew of the Free Trade Union, last heard heading for the Core Worlds of the FTU.
Kelray enjoyed a brief reunion with his former protégé before the return of the late [[USS Independence]] staff, including Admiral Jessa Anasassi who wasted no time throwing Jack into the brig. He came to help, but spent most of his time in the brig until the [[ma:Gorn | Gorn]] finally invaded the starbase. Jack was forced to use his backup emergency plan before getting shot and beamed out of confinement to convince a bunch of marines to join him.


----
They managed to vaccum the point of penetration before Kelray led his small strike team on a dirty, fast strike inside the Gorn flagship. Unfortunately, it happened right before the USS Independence rammed the Gorn flagship and they quickly had to beam themselves out of there.
*Recreational Activities: A connoisseur of art and fine wine, also a former gallery owner. Also was an amateur archaeologist.
 
Kelray got snagged by one of the [[FTU]] ships engaged in the Battle for DS17 and spent several months being treated for burns and injuries before he was well enough to move some credits. He bought out the ship contract with the intention of giving it back to the FTU crew as a means of thank you (also, because he planned to use it as a diversion). Unfortunately, his plan backfired when the crew signed on to help him on his personal mission:
*Likes: Politics, Art, Art History, Painting and Architecture. Computers, hunting simulations, martial arts and fast ships
 
Rescue the 143 Federation citizens the Orions stole, including his daughter.
 
Kelray ended up captaining a rechristened FTU ship, the [[FSS Odyssey]]. He and his inherited crew blasted out of a FTU base facility and that was the last anyone saw of the them or the ship… until later. He eventually was captured on the hunt for the [[USS Independence-A]] when it disappeared inside an area known as Bull's Run, after unexpectedly showing up at Starbase 118.
 
===Present Day Whereabouts===
Jack was sent out after the [[USS Independence-A]] on the Euprhates mission to rendevous. It was almost his last, as he caught up to the ship during a pre-emptive T'lithium strike. He attempted to retake the bridge during the skirmish and nearly got himself killed (and some say, rightly should have died).
 
After docking with the Midway Repair Facility, Jack was dispatched back to [[DS17]], where he was eventually assigned to Tactical and serves as the Tactical/Marine Operations Chief.


*Dislikes: Unknown.


*Handedness: Ambidexterous
==Recreational Activities==
A connoisseur of art and fine wine, also a former gallery owner. Also was an amateur archaeologist.
==Likes==
Politics, Art, Art History, Painting and Architecture. Computers, hunting simulations, martial arts and fast ships


*Prized Possessions: His Art and wine collection.
*Prized Possessions: His Art and wine collection.


[[Category:Non-Playing Characters]]
[[Category:Non-Playing Characters]]
[[Category:Independence NPCs]]
[[Category:DS17]]
[[Category:Independence-A NPCs]]
[[Category:Ithassa Region]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Criminals]]
[[Category:Starfleet personnel]]
[[Category:Starfleet personnel]]
[[Category:David Cody]]
[[Category:Jack Kelray]]

Latest revision as of 05:48, 11 October 2024

Jack Kelray

Jack Kelray.jpg


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Professional Service


The Ithassa Mission


Ithassa Region


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Major Jack Kelray formerly a retired Starfleet and SFI officer, was conscripted back into service after his capture at Starbase 118 and is currently the Tactical/Marine Operations Chief for DS17.


Stats

  • Full Name: Jonathan (Jack) Edward Kelray
  • Current Rank: Marine Captain
  • Race: Terran
  • Date of Birth: 234202.10
  • Place of Birth: Geneva, Switzerland, Earth
  • Gender: M
  • Telepathic status: none

Appearance

  • Height: 6'3"
  • Weight: 171lbs
  • Hair Color: Auburn
  • Eye Color: Ice Blue
  • Handedness: Ambidexterous

Family

  • Spouse: Lillian Sade, deceased; CMO Caitlin Merced, deceased
  • Children: Elizabeth Kelray (currently missing)
  • Parents
    • Father: Captain Matthew Kelray, retired
    • Mother: Ambassador Meredith Johannah
  • Siblings: None

Personal History

Jack, born Jonathan Edward, was born on stardate 234202.10, the son of Captain Matthew Kelray (USS Firebird) and Federation Ambassador Meredith Johannah (of the New Swiss Combine, NSC). The extent of his early years is correlated between the missions of the USS Firebird with the assignments of his mother. Jack was very much the product of a Starfleet family, and during the bulk of his early years indoctrined into the history of his mother’s Canon.

He flew with his father consistently between the ages of ten (10) to sixteen (16) and through the ship, Jack passed the clearance examination for ship piloting prior to entering Starfleet Academy two years earlier in 2358, bound for Flight School and decided to take the Intelligence Securities Entrance Examination (mostly for fun), which earned his cadet Intelligence clearance.

Starfleet Academy knew Jack Kelray as an extremely brash, independently-minded cadet who divided his time between Flight School, Intelligence and Art (including Archeology). One of the foremost, usually the one leading, and prone to devious pranks during his four years. Kelray is infamous for a banned “Star-Cross” maneuver he and his fellow team performed at the graduation ceremonies that nearly ended their Starfleet careers then and there. Archives of his reviews on multi-cultural art and architecture can be found in the Starfleet database.

Jack went on to find a home for the first two years on the USS Ticonderossa as a Helms officer and F120 pilot. He was described as an intense, but fun individual who despite his somewhat aristocratic nature, was very sociable and easy to get along with. He flew for the ship between 2362 and 2364 before Starfleet Intelligence activated his agent status and brought Jack home.

Kelray’s apt was focused in intelligence/counter-intelligence and undercover operations. He spent the next three years of his life behind enemy borders in field training, acquiring the skills for Linguistics and Language. By the time he reached twenty-five (25) in 2367, Jack was fluent in most of the Alpha Quadrant’s major languages which later proved to be beneficial when he went into Cardassian space as a freelance hacker by name of Cracker. He spent a year moving intel out of Cardassia back to Starfleet before they arranged for “Cracker’s” death. Kelray came home.

In 2368 Jack was back on the Ticonderossa at the helm and worked his way to Lt. before the ship was mothballed by the Fleet. Kelray enjoyed some time off before an opportunity opened up at Starbase 109 inside the Erathia System and orbiting a dilithium mining colony. He transferred to and was accepted at the starbase heading up a fighter wing as a wing commander, and occasionally having the strings pulled when SFI wanted him out in the field. It was a win-win situation.

It was also where Jack met his first wife, Lillian Sade, a fellow fighter pilot. A fast romance and shared love for danger brought them together. Sade was in her third trimester of pregnancy with twins when the Romulans assaulted the Starbase. She flew without Jack’s knowledge and nearly died in space before they could beam her back. One of the twins, a boy, was lost. Starfleet Medical was able to save the girl that Lillian asked to be named Elizabeth before she died on the flight deck floor.

It is said Jack Kelray fell that day and some argue he never entirely recovered.

But life goes on, and so did the newly widowed and single father. Kelray rebounded, but it was short-lived when interfacing with a Romulan nanite planted inside an Admiral’s cerebral cortex. An unexpected surge fried Kelray’s MIPS to his neurons which was later indentified as some kind of biogenetic fusion. Jack wasn’t complaining after long when he discovered he had become a walking slicer.

Neither was SFI. Kelray’s LOAs were becoming increasing longer as his experience in Intelligence Field Operations lengthened. He was also becoming tired of the game, and not thrilled leaving his daughter behind for long absences. He finally submitted his resignation to SFI in 2375 and stuck with the starbase, eventually working into Lt. Commander when he met a new CMO, Caitlin Merced.

A three year dance finally ended in 2378 when Jack and Caitlin married. He was moving up, she was settling in and moving up. Just about everyone said it won’t last, but it did. It was also the year SFI came calling back. They were not done with Jack Kelray.

But what they had in mind caught Jack’s attention. SFI wasn’t after him to return to the field. They wanted him running training operations for incoming intelligence officers. Kelray pleasantly found the best of both worlds in what really was the golden years, between 2378 to the end of 2380, for once settled into his family, one surprise promotion to Commander and Lt. Colonel, and very confortable looking after the interests of the mining colony and training future officers as undercover operations specialists.

Post Years

On stardate 238001.01, everything changed.

Jack was on assignment training what would be his last trainee, a young man by the name of Danny Wilde, when the word reached him. An Orion raid into Erathia, hundreds of lives killed, hundreds missing. He left his protégé half trained and shot back to the starbase to find it a smoking ruin, the colony below, the smoke could be seen from space.

The grand total: 853 men, women and children killed. 143 were missing, taken as slaves from the Orion raid. Among the dead, his wife Caitlin. His daughter Elizabeth was among the missing. Jack spent the next couple months requesting SFI to go after the missing Federation citizens to no avail.

On stardate 2380.0315, Kelray submitted his resignations and before SFI or Starfleet could catch up to him, he raided the Beta Andreas and stole an experimental fighter craft. He disappeared off radar. Two days later, SFI issued the arrest warrant for Jack Kelray and bumped him into Starfleet’s 10 Most Wanted.

For the next three years, Jack traversed space chasing leads, bouncing between Orion, into the Ithassa Region, back into Federation Space, occasionally breaking into the SFI database for leads. Unable to return, chased by those he himself had trained a few, Kelray managed to stay one step ahead until returning to the Ithassa in late 2383 where he got caught in the cross-fire of an invading Gorn armada that forced him back to land on Starfleet’s DS17 facility.

Kelray enjoyed a brief reunion with his former protégé before the return of the late USS Independence staff, including Admiral Jessa Anasassi who wasted no time throwing Jack into the brig. He came to help, but spent most of his time in the brig until the Gorn finally invaded the starbase. Jack was forced to use his backup emergency plan before getting shot and beamed out of confinement to convince a bunch of marines to join him.

They managed to vaccum the point of penetration before Kelray led his small strike team on a dirty, fast strike inside the Gorn flagship. Unfortunately, it happened right before the USS Independence rammed the Gorn flagship and they quickly had to beam themselves out of there.

Kelray got snagged by one of the FTU ships engaged in the Battle for DS17 and spent several months being treated for burns and injuries before he was well enough to move some credits. He bought out the ship contract with the intention of giving it back to the FTU crew as a means of thank you (also, because he planned to use it as a diversion). Unfortunately, his plan backfired when the crew signed on to help him on his personal mission:

Rescue the 143 Federation citizens the Orions stole, including his daughter.

Kelray ended up captaining a rechristened FTU ship, the FSS Odyssey. He and his inherited crew blasted out of a FTU base facility and that was the last anyone saw of the them or the ship… until later. He eventually was captured on the hunt for the USS Independence-A when it disappeared inside an area known as Bull's Run, after unexpectedly showing up at Starbase 118.

Present Day Whereabouts

Jack was sent out after the USS Independence-A on the Euprhates mission to rendevous. It was almost his last, as he caught up to the ship during a pre-emptive T'lithium strike. He attempted to retake the bridge during the skirmish and nearly got himself killed (and some say, rightly should have died).

After docking with the Midway Repair Facility, Jack was dispatched back to DS17, where he was eventually assigned to Tactical and serves as the Tactical/Marine Operations Chief.


Recreational Activities

A connoisseur of art and fine wine, also a former gallery owner. Also was an amateur archaeologist.

Likes

Politics, Art, Art History, Painting and Architecture. Computers, hunting simulations, martial arts and fast ships

  • Prized Possessions: His Art and wine collection.