Vendikan

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Vendikan
Vendikan.jpg
Four Letter Code VEND
Federation Status Neutral
Planet of Origin Vendikar (Eminiar III)
Encountered TOS: A Taste of Armageddon
Current Tech Level M
List of Named Vendikans

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"May the world bless you and protect you."
a Vendikan greeting.
The Vendikan are colonists from Eminiar VII who have developed into their own unique civilization, one that no longer has the same interests and fought a very strange 500 year war with the Eminian.

Home System

  • Quadrant: Alpha
  • Location: Izumrli Sector (coordinates A24-0001-1302)
  • Proper Name: Eminiar system
  • Star: It orbits a class A (White) star
  • Distance from Star: its orbit is approximately 37 million km
  • Companions: It is the 3rd of 14 planets in the system
  • Moons: it has 3 moons.

Home World

  • Proper Name: Vendikar (Eminiar III)
  • Diameter: 22,809 km (14,173 miles)
  • Gravity: 1.04 standard gravity with a density of 3.2
  • Axial Tilt: 11.2%, with normal seasonal changes
  • Orbital Period: 318 days
  • Rotational Period: 22.8 hours
  • Classification: M
  • Surface Water: 48%
  • Atmosphere: 0.96% is a standard pressure with 73% nitrogen, 25% oxygen, 2% trace chemicals
  • Climate: Mainly a semi-tropical and temperate world.
  • Terrain: It has rain forests, forests, swamps, mountain ranges and plains.
  • Population: Just over 8 billion

History

When the Eminian finally conquered space and developed spacecrafts capable of both transporting large numbers of people and traveling throughout their system they established a colony on Eminiar III. They continued to ship out thousands of people each year. Almost all of these colonists were members of the Vend Min Kan, a group with different cultural and religious beliefs than most of the rest of the population. Eventually all of the Vend Min Kans were transported to their new colony as well as a number of other smaller cultural sub-groups. Each sub-group settled in a different location on the planet and they developed into small nation states with their own governments and policies.

Eminiar III continued to receive support, equipment and supplies throughout the entire process that lasted approximately 87 years. After this the colony had to start shipping back goods and natural resources to pay for the expense of starting up and establishing the colony.

Eventually sometime around the early 18th century they started to call themselves Vendikans and renamed their world Vendikar. This seems to have been the start of their desire to distance themselves from their home world which had been draining them dry of natural resources and other goods.

Shortly after this they declared independence, stopped supplying goods and natural resources and seized all of the ships currently docked on their world. This had been a well-timed and planned assault that allowed them to capture more than half of all the ships owned by the Eminians.

Shortly after this the nation-states of this world united under a central planet wide government. The government was administered by the Vendikar High Council and a brand new city called Vikar was built on an island to serve as their capital city.

By the late 18th century war had broken out between them and the Eminians, a war that lasted more than 500 years. The conditions of this war were stipulated in a treaty signed by both worlds in 2031. As a result they shifted from fighting a real war to fighting a simulated war with causalities determined by computer projections, and the people willingly killing themselves in disintegration stations. Legitimate targets in the war included vessels orbiting the planet. The reneging of this treaty by either side could result in a real war.

In 2267, the USS Enterprise visited the planet Eminiar VII. During the visit, when his ship and crew were threatened with destruction, Captain James T. Kirk ended the war abruptly by destroying the computers. Ambassador Robert Fox began work with the two planets to establish a lasting peace.

These efforts broke down in 2282 and it looked like both worlds were gearing up for war. As a result a new Ambassador was dispatched to attempt to mediate their problems in the hopes that war could be adverted. His vessel was attacked and damaged and would have been destroyed if not for the intervention of the Arkarian.

One of their heavy cruisers happened to be close by and was able to intervene. As a result it was discovered that the Orions had established trade deals with both the Vendikar and the Eminian to supply them both with weapons and advanced technology.

Ambassador Suvok was able to use this information to open up a new series of peace talks. It took almost 3 years but a clear and positive result was achieved, one that not only meant peace for the two civilizations but a start to healing the rift between them.

By 2304 they entered into a joint commercial and defense pact that had them establish long term trade and joint military operations within their system. Surprisingly this joint endeavor has lasted and gradually morphed into its current form with a permanent joint military and an economic system so interwoven as to be practically a single entity.

Government

When they merged all of the individual nation-states into a single planet wide government they chose an uninhabited island on which to build their new capital city of Vikar. Here 3 elected delegates from each of the planets 23 regions (Nation-States) serve for 15 years as part of a Council of Nations. Every 5 years one member of each regions 3 elected delegates is replaced by a newly elected delegate.

The colors used and worn by all members of the government are green and gold.

Description

The Vendikan appear to be normal humanoids with a remarkable similarity to humans, both in variety of shapes, heights, weights and hair color but all of them are Caucasian in appearance. Members of the government and anyone holding an important civilian position of authority will wear the traditional green, tan and gold colors. This automatically lets others know that they are important. All others will wear any color except these as they are only allowed to people of authority.

Physiology

As with most intelligent humanoid species they have a very complex system with specialized organs, and unique hormones, chemicals and enzymes. They are typical humanoids with most of the physical, mental and biological medical problems that seem to plague most humanoids.

Psychology

As with most intelligent species they can and sometimes do suffer from various different types of mental illness. Fortunately they have an excellent treatment program and progressive ideology when it comes to treatment.

Religion

Most of the people believe that the female aspect of the creator gods is the superior deity, having more power and influence over the people since she created them and nurtures them as the goddess of the planet they live on. The male aspect however is treated more like a distant, uninterested relative, content to watch and observe from the universe around them.

Mythology

They brought a large amount of data over to the new colony with them. Included in these data files was a wealth of educational and thought enhancing tales, fables and legends.

Society

As a people they seem content, friendly and open, easy to deal with. They have very little crime and their cities are laid out in well planned logistical detail. Transportation, power, water, recreational, educational, medical and logistical concerns are available to all.

Culture

While they do enjoy the visual arts and other types of artistic expression it is music and dance that really captures their interest. Any and all celebrations will usually include none stop music and hours upon hours of dancing. In both cases joy, pleasure and exhilaration seem to be the main motivators of the tempo, participation by virtually everyone who can join in.

Customs

They celebrate holidays that coincide with changes in the seasons, planting time and harvest time. These also reflect their beliefs that the female aspect of their world as a deity is worthy of worship and celebration.

Technology

The civilization is advanced, having had space flight for more than 800 years, but it had elected not to venture outside of its solar system while locked in armed conflict with the Eminiar. Since the end of that war they have flourished and grown, supporting numerous research programs and making steady progress at developing new advanced technologies.

Economy

Currently they have developed such an intricate web of economic supply and demand with the Eminiar that for all practical purposes they could be considered a single people again. As a result they have one of the strongest economies in their region of space.

Military

As of 2371 the governments of both the Vendikans and the Eminiar entered into a new age of co-operation. A complete merging of both of their space fleets. Now individuals from both worlds serve on the same ships together.

Due to the religious beliefs of the Eminian who worship the creator god who dwells in space all officers and personnel serving in the space fleet wear black with tan accoutrements and silver insignia. Due to the religious beliefs of the Vendikan who worship the creator goddess who dwells with in their planet all officers and personnel in the army wear green with tan accoutrements and gold insignia.

Federation Intelligence Files

The Vendikans were the inhabitants of the planet Vendikar, a former colony of Eminiar VII founded prior to the 18th century when war broke out between the two worlds.

Sources

Both Memory Alpha and Memory Beta were used as references as well as the following TV episodes TOS: A Taste of Armageddon and DS9: Call to Arms. The movie Star Trek VI: The Undiscovered Country was also used.

SDC

This file was updated and approved by the SDC on 11 August 2014

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Content from this article may have
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SPECIES PROFILE UPDATED
This profile was revised by the Species Development Committee.
REV 239401.31
Please add any new information discovered during the course of a mission or shore leave.
SB118-SDC