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{{LCARS-bar-nolink|Episode 0 - Prologue|COLOR=#DDA0DD}} | |||
{{Arrow}} | {{Arrow}} | ||
{{Heading|Characters|#DDA0DD}} | |||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="4" style="color:black; background-color:#848585;" width="800px" |Officers taking part in the Mission | !colspan="4" style="color:black; background-color:#848585;" width="800px" |Officers taking part in the Mission | ||
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|} | |} | ||
__NOTOC__ | |||
{{Heading|Proglogue|#DDA0DD}} | |||
Finding the USS ''Arrow'' adrift and abandoned, the USS ''Juneau'' transports a boarding team aboard her to restore order and investigate the mysteries of it's presence in the Wilds. | Finding the USS ''Arrow'' adrift and abandoned, the USS ''Juneau'' transports a boarding team aboard her to restore order and investigate the mysteries of it's presence in the Wilds. | ||
{{Heading|Act 1 - Chasing the Comet|#DDA0DD}} | |||
Fresh off the shakedown cruise, the USS ''Juneau'' began its adventures with an investigation into a suspicious comet, inexplicably emitting Eichner Radiation while maintaining a collision course with Uiliv V, a planet harboring a pre-warp civilization. | Fresh off the shakedown cruise, the USS ''Juneau'' began its adventures with an investigation into a suspicious comet, inexplicably emitting Eichner Radiation while maintaining a collision course with Uiliv V, a planet harboring a pre-warp civilization. | ||
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Upon arriving, they quickly found the USS ''Arrow'' adrift in space, orbiting the comet. Noting that her presence in the reason was both suspicious and unexplained, Captain Oddas Aria of the ''Juneau'' ordered Commander Randal Shayne to take a team of officers from the ''Juneau'' and board the ''Arrow''. Their mission; explore the vessel, assess her status, regain control and find out as much as possible. | Upon arriving, they quickly found the USS ''Arrow'' adrift in space, orbiting the comet. Noting that her presence in the reason was both suspicious and unexplained, Captain Oddas Aria of the ''Juneau'' ordered Commander Randal Shayne to take a team of officers from the ''Juneau'' and board the ''Arrow''. Their mission; explore the vessel, assess her status, regain control and find out as much as possible. | ||
{{Heading|Act 2 - Fifty Ways to Blow Up|#DDA0DD}} | |||
As the away team left for the ''Arrow'', a cursory scan of the derelict ship from the outside revealed clear signs of extensive weapons scarring. It was also detected that life support was isolated to certain sections of the ship and much of the emergency systems onboard, including lightning were offline. The officers quickly reached a consensus that the level of damage was demonstrably above any normal skirmish. | As the away team left for the ''Arrow'', a cursory scan of the derelict ship from the outside revealed clear signs of extensive weapons scarring. It was also detected that life support was isolated to certain sections of the ship and much of the emergency systems onboard, including lightning were offline. The officers quickly reached a consensus that the level of damage was demonstrably above any normal skirmish. | ||
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{{Heading|Act 3 - We find Bugs|#DDA0DD}} | |||
The crew was quickly assigned to repair work in order to get the ship moving and spaceworthy again. An investigation into the ship and a search for what was remaining onboard quickly revealed the presence of a strange rectangular box on the wall. Lieutenant Serinus and Commander MacKenna brought it to a science lab, where they met with Ensign Zicv. It was soon revealed that it was a sort of biomechanical spider-like device. | The crew was quickly assigned to repair work in order to get the ship moving and spaceworthy again. An investigation into the ship and a search for what was remaining onboard quickly revealed the presence of a strange rectangular box on the wall. Lieutenant Serinus and Commander MacKenna brought it to a science lab, where they met with Ensign Zicv. It was soon revealed that it was a sort of biomechanical spider-like device. | ||
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Back on the bridge, having just stabilized, officers were quickly figuring out how to arrive at station the most gracefully. Without the ability to shut down the engine, they would be little more than a ballistic missile. As they grew closer, the station sent a communication, asking for identification, which they were unable to provide. In a stroke of genius, Lieutenant Commander Collins suggested using the nacelle vents, a design quirk of the ''Arrow'' and similar ships, to quickly dump drive plasma out of the system. While it would effectively cripple the ship upon stopping, it would also collapse their subspace field and bring them out of warp. With Commander Shayne’s blessing, it was carried out and the ship managed to stop just before they reached Starbase 821, aided by an arresting tractor beam from the installation. | Back on the bridge, having just stabilized, officers were quickly figuring out how to arrive at station the most gracefully. Without the ability to shut down the engine, they would be little more than a ballistic missile. As they grew closer, the station sent a communication, asking for identification, which they were unable to provide. In a stroke of genius, Lieutenant Commander Collins suggested using the nacelle vents, a design quirk of the ''Arrow'' and similar ships, to quickly dump drive plasma out of the system. While it would effectively cripple the ship upon stopping, it would also collapse their subspace field and bring them out of warp. With Commander Shayne’s blessing, it was carried out and the ship managed to stop just before they reached Starbase 821, aided by an arresting tractor beam from the installation. | ||
{{LCARS-bar-nolink|End File|300|COLOR=#DDA0DD}} | |||
[[Category:Arrow Missions]] | [[Category:Arrow Missions]] | ||
[[Category:Episodes]] | [[Category:Episodes]] |
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