Gail Reardon: Difference between revisions

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{{Heading|Background|Gold}}
{{Heading|Background|Gold}}


Originally, Gail ended up on the [[USS Apollo-A]] coming in as a programming technician after doing time on one of the outpost starbases. The benefit of first being assigned to one of those starbase numbers, especially on the outskirts of the Federation, one learned to make do with what they could get their hands on since supplies could take up to a few weeks and most starbases ended up being self-sufficient. Gail held no illusions then, her actual department in the beginning covering both science and engineering. Three years ago she got her first assignment out of the Academy, and now a Lieutenant on her second assignment aboard the USS Apollo-A.
Gail was a surprise child after her father, John, met Ambassador Kelle Madden during his final tour of duty visiting various and assorted starbases. He was fifty-eight years old when Gail was born. She inherited some of his original Engineering blood but was far more interested in the programming side, much to her mother's amusement. She has three older siblings from John's original marriage.


Her combo skill set landed Gail as backup support for either Science or Engineering, a role she already performed. At some point a comment made swooped her into becoming a member of Mission Control, which she found to her liking. Or more suited, as she liked to think. She could be both, and more, having access to the data coming through the MC.
By the time Gail hit Starfleet Academy, she swiftly cut any reference to her father, determined to stand out on her own. During her five years in the Engineering program, she put in a request to be sent as far away as possible for her first assignment. Starfleet obliged, and sent Gail to [[ma:Deep Space 3|Deep Space 3]] after graduation. She landed at the starbase as a programming technician, where she quickly adapted to station repairs, making due with what they could get their hands on since supplies could take up to several weeks. She held no illusions.


She's very tech-savy, likes to build small tech toys on the side. Very confident but can be a bit intense at times, especially if there's a new gadget she hasn't seen before.
Her actual department in the beginning was split between engineering and science, which Gail inevitably fell into after a couple years. She stayed on Deep Space 3 for three years before landing a plush assignment with the {{USS|Apollo|}} with the new Mission Control department. Her combo skill set additionally landed Gail as backup support for either Science or Engineering, a role she already performed.
 
At the decomissioning of the Apollo, Gail opted to go back to Utopia Plantia, working as a starship construction engineer and programmer for the next several months. She was one of the technicians who were involved in the construction of the newly launched Odyssey-Class {{USS|Athena}}. Because she had prior experience with mission control, Gail was allowed to be reassigned and sent with the ship to [[Deep Space 285]], under the command of [[Faranfey, Selene|Captain Faranfey]].
 
She's very tech-savy, likes to build small tech toys on the side. Very confident but can be a bit intense at times, especially if there's a new gadget she hasn't seen before. She also deals very little with her family except for her mother.


{{Heading|Service History|Gold}}
{{Heading|Service History|Gold}}
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