Avalia: Difference between revisions

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Lady Avalia is feared by most on Cart’hen III, though it is unclear on whom she really is or if she works secretly for [[Mom]] or the [[ma:Orion Syndicate|Orion Syndicate]].  She owns a shop on the outskirts of Mith called '''Cerna de'ka Vinia''', or, '''Shop of Ancient Secrets'''.  It is four stories tall, gothic in appearance, and is home to native gray scavenging birds that cry eerily from above.  She revealed that the ground level of her shop contains a locked door that leads to underground passages. These passages, she explained, are unstable and weave in and out to various places in the city.
Lady Avalia is feared by most on Cart’hen III, though it is unclear on whom she really is or if she works secretly for [[Mom]] or the [[ma:Orion Syndicate|Orion Syndicate]].  She owns a shop on the outskirts of Mith called '''Cerna de'ka Vinia''', or, '''Shop of Ancient Secrets'''.  It is four stories tall, gothic in appearance, and is home to native gray scavenging birds that cry eerily from above.  She revealed that the ground level of her shop contains a locked door that leads to underground passages. These passages, she explained, are unstable and weave in and out to various places in the city.


In 238506, she again offered the Eagle’s away party assistance.  The crew had found themselves stranded in the sand dunes of the planet and surrounded by ravenous targs with little hope of ever reaching the City of Mith.  She offered off a ride on her dune buggy after shooting down the targs.  She also offered them a place to rest up in her shop, on the second level, before helping them off the planet through the secret passages and from help of an ‘ally’.   
In 238506, she again offered the Eagle’s away party assistance.  The crew had found themselves stranded in the sand dunes of the planet and surrounded by ravenous targs with little hope of ever reaching the City of Mith.  She offered them a ride on her dune buggy after shooting down the targs.  She also offered them a place to rest up in her shop, on the second level, before helping them off the planet through the secret passages and from help of an ‘ally’.   


Is she good, neutral or evil? That is the question!
Is she good, neutral or evil? That is the question!

Revision as of 01:21, 14 June 2008

File:Avalia.jpg
Avalia, Lady of Antiquity on Cart'hen III'(Source)

Vital Statistics

  • Name: Avalia, Lady of Antiquity
  • Position: Unknown, Cart'hen III
  • Species: Orion
  • Gender: Female
  • Height: 6'2"
  • Weight: 145 lbs
  • Eye color: Bright Blue
  • Hair color: Black
  • Build: Slim, Curvy
  • Skin tone: Olive Green

Description

Unlike most typical Orion women, Avalia is modest in her type of wardrobe. She enjoys hooded robes and flowing outfits that seem to be more medieval in appearance. Her steps are graceful, yet powerful, and she has the unspoken respect from those around her.

What We Know

The XO’s away team encountered this mysterious woman in the Knoxo bar just outside the city of Mith on 238503 during an away mission to apprehend a dangerous criminal by the name of Gavik. Tall, statuesque and eloquent, this Orion female offered her assistance to the party. But does her generosity come with a price? It seems to be all about price, as she deals with ancient relics and artifacts and is seemingly knowledgeable about the planet’s politics and history.

Lady Avalia is feared by most on Cart’hen III, though it is unclear on whom she really is or if she works secretly for Mom or the Orion Syndicate. She owns a shop on the outskirts of Mith called Cerna de'ka Vinia, or, Shop of Ancient Secrets. It is four stories tall, gothic in appearance, and is home to native gray scavenging birds that cry eerily from above. She revealed that the ground level of her shop contains a locked door that leads to underground passages. These passages, she explained, are unstable and weave in and out to various places in the city.

In 238506, she again offered the Eagle’s away party assistance. The crew had found themselves stranded in the sand dunes of the planet and surrounded by ravenous targs with little hope of ever reaching the City of Mith. She offered them a ride on her dune buggy after shooting down the targs. She also offered them a place to rest up in her shop, on the second level, before helping them off the planet through the secret passages and from help of an ‘ally’.

Is she good, neutral or evil? That is the question!

Family

Additional Information

Created and SIMmed by Arista Devar