Workings of the Embassy: Difference between revisions

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==Two Tiered Simming System==
==Two Tiered Simming System==


It is important to understand the two tiered simming system on the Duronis II
It is important to understand the two tiered simming system on the Duronis II even if your not always seeing it in use!
 
 
Sometimes a player's RL commitments mean that they remain excellent high quality writers but in a mission environment they can not always keep up with pace and feel bad for holding people up with replies. In the two tier system these players move to (for lack of a better expression,) Part-Time embassy based characters. These part-time players remain Embassy based whilst the other players will
be the ones sent out on the more traditional high-powered and fast
moving away missions.
 
Going Part-Time is not a handcuff though. Come each "shoreleave" (or point at the end of a main mission,) Part-Time players will get a chance to volunteer for the next mission and return to full-time with the crew. Or they can choose remain at the Embassy on a
PT basis. For example, if a player suddenly has exams coming up in the next month  or if they're off on holiday with only internet-cafe access then then they can take a step back for a few weeks.
 
Those Part Timer (henceforth referred to as PT) remaining at the Embassy will therefore be able to continue simming at a slower rate without holding up an actual mission. Our planet based Embassy setting allows for something exciting: contrary to what might usually be the case with beint a PT.
 
If you ask to be a PT then you are actually taking on an important responsibility: You will be tasked with exploring the Laundeans, their society, their hisotry -everyday life. In essence your mission is to write a sim that explores an aspect of Duronis II or Laundean society. And you write it as and when  your RL time permits.
 
To give you an example, Lt.Cmdr Jenkins (a made up person,) has been playing with the UFoP for nearly 4 years and is a great writer who has ties to the Embassy group and other players there; she does not want to quit and won't transfer. But she has to revise for exam and work 40 hour weeks and cannot keep up with the mission
pace. So she take on her PT embassy based role. What I expect from her (and other players in that situation,) is that when she
writes a sim it should not just be about her pottering about the Embassy complex but it should go and explore the Duronis II setting seperate from the mission... so for example she could go shopping round a market in Lokesh or she could go witness a coven or she could meet an old man and talk about what life on Duronis II was like before the revolution!
 
If she wanted she could just write a short story about a fisherman at the other side of the planet...anything that helps establish what local life is like there! These writers can really do some indepth exploration of the Duronis II setting and give a real vibe to the planet -eventhough their post will not be tied to the focus of the main mission everyone else is on.
 
Captain Rocar keeps a number of NPC/secondary characters but only one or two are ever needed in a mission. The others are there to facilitate those undertaking this second tier PT role. At the end of the day, 4 quality sims a month from these players setting out the background of Duronis II is better than loosing these
good writers alltogether because their RL prevents them from simming at the rate of the mission.


==New ways of Simming==  
==New ways of Simming==  
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