User:DCody: Difference between revisions

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==Some Notes Regarding the Group and What the UFOP is Really About==
==Some Notes Regarding the Group and What the UFOP is Really About==
One of truisms of this group is its members have given so much, and sometimes at the dedication of the work they do that will (and does) go unacknowledged. If you're looking for acknowledgment, I would suggest writing some original fiction. Here at the UFOP, we do this because we love the system and what Wolf has done to keep this game alive. We don't ask for compensation, and I would worry about the person who thinks there is some due consideration since those of us who have toiled in the capacity of running ships, or any aspect of the Fleet, we do it out of love, not for consideration.
One of truisms of this group is its members have given so much, and sometimes at the dedication of the work they do that will (and does) go unacknowledged. If you're looking for acknowledgment, I would suggest writing some original fiction. Here at the UFOP, we do this because we love the system and what Wolf and others have done to keep this game alive. We don't ask for compensation, and I would worry about the person who thinks there is some due consideration since those of us who have toiled in the capacity of running ships, or any aspect of the Fleet, we do it out of love, not for consideration.


For example, Jeff's willingness to host the the body of what the UFOP was on his webpage back in the early years, along with Elinor's management skills, are early precursors to the bulk of work that's needed to be done today, in a different time and era with a radical 180 degree change in the capability of HTML and what old gamers like myself like to call "graphic redesign". I have lived and died so many incantations, maybe more times now than Brian has ressurrected his first character (*evil grin* - Bri... don't kill me).
For example, Jeff's willingness to host the the body of what the UFOP was on his webpage back in the early years, along with Elinor's management skills, are early precursors to the bulk of work that's needed to be done today, in a different time and era with a radical 180 degree change in the capability of HTML and what old gamers like myself like to call "graphic redesign". I have lived and died so many incantations, maybe more times now than Brian has ressurrected his first character (*evil grin* - Bri... don't kill me).
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