Arrow Deck Layout/The Starboard Bow: Difference between revisions

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During the events of [https://wiki.starbase118.net/wiki/index.php?title=The_Raiders_of_the_Lost_Claw_(Arrow) The Raiders of the Lost Claw], Petty Officer Velina Frell located the Chalnoth child intruders heading toward The Bow.<ref>[https://groups.google.com/g/sb118-arrow/c/lEngS_0MzSg/m/aUy7XxM-CAAJ "Snow Falling on Sensors (or; Children Shouldn't Play With Alcoholic Things)], PNPC Petty Officer Velina Frell, {{USS|Arrow}}, 2399911.14</ref> Lt. JG Manx quickly tapped his combadge to summon a security team, and stepped toward the turbolift <ref>[https://groups.google.com/g/sb118-arrow/c/fyV_cCzUOUs/m/d4svtPBTCAAJ "Let it (probably not) Snow"], PNPC LJG Darrell Manx, {{USS|Arrow}} 239911.14</ref> before he could depart, Commander Roxy Wilde stepped in to join him.<ref>[https://groups.google.com/g/sb118-arrow/c/aX0gAdbGYgU/m/_JEhBz8NBQAJ "Welcome to the B-Plot"], PNPC Lt. Cmdr Roxy Wilde, {{USS|Arrow}}
During the events of [https://wiki.starbase118.net/wiki/index.php?title=The_Raiders_of_the_Lost_Claw_(Arrow) The Raiders of the Lost Claw], Petty Officer Velina Frell located the Chalnoth child intruders heading toward The Bow.<ref>[https://groups.google.com/g/sb118-arrow/c/lEngS_0MzSg/m/aUy7XxM-CAAJ "Snow Falling on Sensors (or; Children Shouldn't Play With Alcoholic Things)], PNPC Petty Officer Velina Frell, {{USS|Arrow}}, 2399911.14</ref> Lt. JG Manx quickly tapped his combadge to summon a security team, and stepped toward the turbolift <ref>[https://groups.google.com/g/sb118-arrow/c/fyV_cCzUOUs/m/d4svtPBTCAAJ "Let it (probably not) Snow"], PNPC LJG Darrell Manx, {{USS|Arrow}} 239911.14</ref> before he could depart, Commander Roxy Wilde stepped in to join him.<ref>[https://groups.google.com/g/sb118-arrow/c/aX0gAdbGYgU/m/_JEhBz8NBQAJ "Welcome to the B-Plot"], PNPC Lt. Cmdr Roxy Wilde, {{USS|Arrow}}
239911.15</ref> Arriving outside of the Bow, the two were joined by the comedic relief, Hitchcock and Scully, Security's most inept enlistedmen. They were dressed in ancient, and ill-fitting riot gear. Scully's lack of muzzle control saw Commander Wilde grab his barrel and force it down, and then got him a dressing down by Commander Wilde <ref>[https://groups.google.com/g/sb118-arrow/c/aX0gAdbGYgU/m/_JEhBz8NBQAJ "Ibid"].</ref>, and Manx<ref>[https://groups.google.com/g/sb118-arrow/c/sy9s0Xy8l4o/m/Ut9oTc9mBgAJ "Funhouse Mirrors"], PNPC Darrell Manx, {{USS|Arrow}}, 239911.19</ref>  both. Wilde went in, and began to scan the area. She deciphered that someone was re-writing the Arrow's code.<ref>[https://groups.google.com/g/sb118-arrow/c/JTNSReC49QA/m/LSsJxqnPBgAJ "A Holo-Lot of Trouble"], PNPC Roxy Wilde, {{USS|Arrow}}, 239911.20</ref> First Hallack, the XO of the friendly Chalnoth ship, the Saracen showed up, and the two aged Seurity staff aimed their phasers at him. He explained that he found out that the children were missing and had come to search for them.<ref>[https://groups.google.com/g/sb118-arrow/c/0Ndiy1GvUVI/m/J3YWGQ5zBwAJ "A Twin Dilemma"], MSNPC Hallack, {{USS|Arrow}}, 239911.22</ref>
239911.15</ref> Arriving outside of the Bow, the two were joined by the comedic relief, Hitchcock and Scully, Security's most inept enlistedmen. They were dressed in ancient, and ill-fitting riot gear. Scully's lack of muzzle control saw Commander Wilde grab his barrel and force it down, and then got him a dressing down by Commander Wilde <ref>[https://groups.google.com/g/sb118-arrow/c/aX0gAdbGYgU/m/_JEhBz8NBQAJ "Ibid"].</ref>, and Manx<ref>[https://groups.google.com/g/sb118-arrow/c/sy9s0Xy8l4o/m/Ut9oTc9mBgAJ "Funhouse Mirrors"], PNPC Darrell Manx, {{USS|Arrow}}, 239911.19</ref>  both.  
Wilde told Hallack that she believed that the children weren't actually there, and that some kind of interference was messing with their sensors, and reasoned that the Saracen's sensors might be suffering from the same effect.<ref>[https://groups.google.com/g/sb118-arrow/c/wJpUjfdm_Nk/m/lqEBDr34AQAJ "Parlour Tricks"], PNPC Roxy Wilde, {{USS|Arrow}}, 239911.25</ref>
 
Wilde went in, and began to scan the area. She deciphered that someone was re-writing the Arrow's code.<ref>[https://groups.google.com/g/sb118-arrow/c/JTNSReC49QA/m/LSsJxqnPBgAJ "A Holo-Lot of Trouble"], PNPC Roxy Wilde, {{USS|Arrow}}, 239911.20</ref> First Hallack, the XO of the friendly Chalnoth ship, the Saracen showed up, and the two aged Seurity staff aimed their phasers at him. He explained that he found out that the children were missing and had come to search for them.<ref>[https://groups.google.com/g/sb118-arrow/c/0Ndiy1GvUVI/m/J3YWGQ5zBwAJ "A Twin Dilemma"], MSNPC Hallack, {{USS|Arrow}}, 239911.22</ref>
Wilde told Hallack that she believed that the children weren't actually there, and that some kind of interference was messing with their sensors, and reasoned that the Saracen's sensors might be suffering from the same effect.<ref>[https://groups.google.com/g/sb118-arrow/c/wJpUjfdm_Nk/m/lqEBDr34AQAJ "Parlour Tricks"], PNPC Roxy Wilde, {{USS|Arrow}}, 239911.25</ref> After a bit of deliberation, the replicator suddenly started making an unusual noise, and Manx turned to look at it. To his horror, a concrete goop of some kind began to pour out of the machine, over the control pad, down the wall and onto the floor. He ran a tri-corder scan and determined that the goop had all the prerequisite bioelectric data to spawn the mechanical insects that had inhabitted the Arrow when it was first found adrift in the Aavaro Wilds the crew of the USS Juneau. He quickly ordered an evacuation of the room, having to assure Hallack that the children were not there, and then called the bridge to get the room sealed.<ref>https://groups.google.com/g/sb118-arrow/c/iJQQ96SEJUc/m/Mz1-3w4vAAAJ "Spawn Point"], PNPC Darrell Manx, {{USS|Arrow}}, 239911.26</ref>  


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