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! style="background:#E0FFFF; width:300px;" |<font color=#000000>'''Engineering'''</font> | ! style="background:#E0FFFF; width:300px;" |<font color=#000000>'''Engineering'''</font> | ||
! style="background:#E0FFFF; width:300px;" |<font color=#000000>'''Core'''</font> | ! style="background:#E0FFFF; width:300px;" |<font color=#000000>'''Core'''</font> | ||
! style="background:#E0FFFF; width:300px;" |<font color=#000000>'''Electives'''</font> | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: General Electronics | ||
! style="background:#ffffff;" |Administration: Starfleet Operations | ! style="background:#ffffff;" |Administration: Starfleet Operations | ||
! style="background:#ffffff;" |Engineering: Base-Mode Programming | |||
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! style="background:#ffffff;" |Engineering: Intermediate Electronics 1 | ! style="background:#ffffff;" |Engineering: Intermediate Electronics 1 | ||
! style="background:#ffffff;" |Administration: Chain of Command and General Protocol | ! style="background:#ffffff;" |Administration: Chain of Command and General Protocol | ||
! style="background:#ffffff;" |Engineering: LCARS Programming 2 | |||
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! style="background:#ffffff;" |Engineering: | ! style="background:#ffffff;" |Engineering: Intermediate Electronics 2 | ||
! style="background:#ffffff;" |Diplomacy: General | ! style="background:#ffffff;" |Diplomacy: General | ||
! style="background:#ffffff;" |Engineering: Life Support Systems | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Armory: Hand Phasers, Phaser Rifles and Artillery | ||
! style="background:#ffffff;" |Engineering: Computer Memory and Personnel Interfaces | ! style="background:#ffffff;" |Engineering: Computer Memory and Personnel Interfaces | ||
! style="background:#ffffff;" |Engineering: Advanced Replicator Theory and Application | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Armory: Starship Phasers and Phaser Cannons | ||
! style="background:#ffffff;" |Engineering: LCARS Programming 1 | ! style="background:#ffffff;" |Engineering: LCARS Programming 1 | ||
! style="background:#ffffff;" |Physics: Quantum Mechanics | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Armory: Photon Torpedos | ||
! style="background:#ffffff;" |Engineering: Replicators, Transporters and Holodecks | ! style="background:#ffffff;" |Engineering: Replicators, Transporters and Holodecks | ||
! style="background:#ffffff;" |Liberal Arts: Application of Creative Design in Holodecks | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Physics: Warp Theory | ||
! style="background:#ffffff;" |Engineering: Sensors, Communications and Helm Systems | ! style="background:#ffffff;" |Engineering: Sensors, Communications and Helm Systems | ||
! style="background:#ffffff;" |Physics: Vibrations and Waves | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Advanced Warp Systems | ||
! style="background:#ffffff;" |History: Federation | ! style="background:#ffffff;" |History: Federation | ||
! style="background:#ffffff;" |Piloting: Minor Ships | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Bio-Neural Components | ||
! style="background:#ffffff;" |Language: Federation Standard | ! style="background:#ffffff;" |Language: Federation Standard | ||
! style="background:#ffffff;" |Piloting: Major Ships | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: General Electronics | ||
! style="background:#ffffff;" |Language: | ! style="background:#ffffff;" |Language: Vulcan | ||
! style="background:#ffffff;" rowspan=12|'''Engineering Seminar (Specialty)''' Holomatrix Programming and Repair | |||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Introduction to Warp Systems | ||
! style="background:#ffffff;" |Law: Federation, General | ! style="background:#ffffff;" |Law: Federation, General | ||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Operations and Command Functions | ||
! style="background:#ffffff;" |Mathematics: Concepts | ! style="background:#ffffff;" |Mathematics: Concepts | ||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Subspace Mechanics | ||
! style="background:#ffffff;" |Medicine: First Aid and Field Medicine | ! style="background:#ffffff;" |Medicine: First Aid and Field Medicine | ||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Warp Drives | ||
! style="background:#ffffff;" |Physics: Concepts | ! style="background:#ffffff;" |Physics: Concepts | ||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Deflectors, Weapons and Security Systems | ||
! style="background:#ffffff;" |Piloting: Runabouts and Shuttles | ! style="background:#ffffff;" |Piloting: Runabouts and Shuttles | ||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Advanced Transporter Techniques, Technology and Theory | ||
! style="background:#ffffff;" |Survival: Starship Emergencies | ! style="background:#ffffff;" |Survival: Starship Emergencies | ||
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! style="background:#ffffff;" | | ! style="background:#ffffff;" |Engineering: Base-Mode Operations | ||
! style="background:#ffffff;" |Survival: Environmental Suits and Zero-G Training | ! style="background:#ffffff;" |Survival: Environmental Suits and Zero-G Training | ||
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! style="background:#ffffff; | ! style="background:#ffffff;" |Engineering: Structure and Interpretation of Computer Programs | ||
! style="background:#ffffff;" |Tactics: Combat, Unarmed | ! style="background:#ffffff;" |Tactics: Combat, Unarmed | ||
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! style="background:#ffffff;" |Tactics: Combat, Small Weapons | ! style="background:#ffffff;" |Engineering: Impulse Systems | ||
! style="background:#ffffff;" |Tactics: Combat, Small Weapons | |||
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! style="background:#ffffff;" |Engineering: Systems Architecture | |||
! style="background:#ffffff;" |Xenobiology: Concepts | ! style="background:#ffffff;" |Xenobiology: Concepts | ||
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! style="background:#ffffff;" |Engineering: Systems Dynamics | |||
! style="background:#ffffff;" |Xenology: General | ! style="background:#ffffff;" |Xenology: General | ||
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edits