Valkyrie Mark II class: Difference between revisions
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===Accommodations=== | ===Accommodations=== | ||
* Crew: One (Can accommodate | * Crew: One (Can accommodate 3) | ||
===Speed=== | ===Speed=== |
Revision as of 22:10, 28 June 2013
Basic Class Stats
- Category: Heavy Fighter/Escort
- Expected Duration: 10 years
- Time Between Resupply: 0 years
- Time Between Refit: 5 years
Dimensions
- Length: 24 meters
- Beam: 16 meters
- Draught: 6 meters
- Mass: 140 mt
Accommodations
- Crew: One (Can accommodate 3)
Speed
- Normal Cruising Speed: warp 4
- Maximum Cruising Speed: warp 6
Armament
- Four type-VIII phaser emitters
- Two duel burst micro-torpedo launch system with 12 micro-quantum torpedoes
Shielding Systems
- Ablative Armour
- Regenerative Shielding
Defensive Capabilities
After successful trials with technology tested on the Advanced Tactical Fighter, the Mark II was outfitted with modifications that allow increased maneuverability while in atmospheric flight.
The hull of the spacecraft is painted with a nanoresin containing cultures of a space radiation absorbent material that, when charged with tachyon particles, emits radiation on the same wavelength as the surrounding space, making it much more difficult for a passive sensor scan to detect the fighter. Furthermore, the dark patches on the paint cover small graviton wave projectors. These projectors are used to distort the craft's mass readings, making it appear to be an object of inconsistent mass, similar to an asteroid or debris.
Notes
After the development of new fighter technology, Starfleet decided to modify the Valkyrie Class Fighter, dubbing it the Mark II. If successful, the Mark II fighter would replace aging Mark I models. The Mark II's have received an upgrade to propulsion, weapons, shielding, and defensive capabilities.
Just like the Mark I, the newer Mark II is intended to be used in small groups, where a local shield can be projected and shared by the fighters duing an attack run. Each small ship contributes a portion of its resources to the group shield, thereby savings power to divert to weapons and repair systems.