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| ==Home System==
| | Lightside station orbits a waste land of a planet in the Orstand system. A large station about 10km long, and 3km wide, the station was built as a haven when the planet it circles was dying hundreds of years ago. Built originally as an ark for the planets populace which, through ecological mismanagement, destroyed their own planet. Due to a combination of necessity and a natural inclination of the builders, the station became an economic hub for the region. Over time the population of the Spike diversified with a variety of races moving in. As the years went on the Kalinda slowly moved out of the station and on to their outer colonies. More non Kalinda made the station home, setting up businesses and catering to the merchant population in the region. Repair bays exist for small to medium starships, restaurants, recreation facilities, if there is a market for it, someone on the Spike is willing to offer it. |
| * '''Quadrant''': Alpha
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| * '''Location''': Galactic Southwest of the Cardassian Union on the Edge of the Aavaro Wilds
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| * '''Proper Name''': Mithgiln
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| * '''Star''': Covarian
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| * '''Distance from Star''': 1.2au
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| * '''Companions''':
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| * '''Moons''': Bantis and Martis
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| ==Home World==
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| * '''Proper Name''': Mitandar
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| * '''Diameter''':
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| * '''Gravity''':
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| * '''Axial Tilt''':
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| * '''Orbital Period''':
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| * '''Rotational Period''':
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| * '''Classification''': M
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| * '''Surface Water''':
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| * '''Atmosphere''':
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| * '''Climate''':
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| * '''Terrain''':
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| * '''Population''': 3 billion
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| ==History==
| | The Kalinda maintain control of the station as their territory, but operate it as a money making business. Few Kalinda still live on the station that don’t have some commercial interest there or aren’t part of the small Kalinda administration. The population of the station is diverse with Ferengi, Cardassian, Naussican, and other known independent and mercantile races making up a large amount of the populace. There are a number of residents from Federation species that have decided they want a more independent lifestyle outside the confines of Federation Law. |
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| ==Government==
| | While most of the businesses operating on the Spike are legitimate and above board, it is well known that anything can be bought there, regardless of how legally questionable it might be. Officially the Kalinda administration frowns upon this black market but they don’t seem to take much action to try and root it out. |
| The Ruling Body of the Mithgiln is simply called The Conclave. Made up by nine members of each caste, elected by whatever means each caste decides. In the event of a tie in voting, the breaking vote is cast by the Caste that is in dominance. Dominance only exists within the Conclave as a voting mechanism and has absolutely zero effect outside of the conclave. Dominance rotates through the castes by season. Duty to the group is a paramount feature of the Mithgiln, and Dominance isn’t taken lightly and abuse of power is considered a high crime among all. The drive of Duty is a major force in both everyday life and governance. In decisions that center on a Castes area of expertise, due deference is given to the caste in question without a second thought. The Conclave holds closed sessions only, and in all things the conclave presents its decisions with a singular voice. Most Mithgiln understand that what goes on behind closed doors is less unified, but appreciate and respect the symbolism of the Conclave acting without friction.
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| On a local level, towns and cities are governed by local conclaves made up of equal (but varying) numbers of each caste. Due to the love of duty, the local conclaves often only provide a unified direction to the community and rarely need to step in with binding laws or decrees.
| | =Physical Characteristics= |
| | *'''Location''': Stable orbit of the third planet of the Orstand system |
| | *'''Dimensions''': |
| | **'''Length''': 10kM |
| | **'''Diameter''': 3km at widest, 500 at the narrowest |
| | **'''Decks''': 850 |
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| ==Description== | | =Sections= |
| Physical Appearance: Humanoid with the following differences
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| * '''Eyes''': Larger and wider set than human, colors are diverse and trend towards gem tones. The eyes are all color or pupil, and have no white.
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| * '''Wings''': All Mithgiln have a pair of vestigial wings similar in morphology to dragonflies, but with only a single pair. Coloration is based on Caste. Insert just below the top of the shoulder near the shoulder blades. Emotion is often betrayed by wing movement.
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| Height is similar to Humans, while weight trends towards slender and well muscled, a throwback of having once been fliers earlier in their evolution.
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| ==Physiology==
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| ==Psychology==
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| ==Religion==
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| ==Mythology==
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| ==Society==
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| The Mithgiln exist in a caste structure. In modern Mithgiln society the Castes are completely equal, although that has not always been the case. The last conflict between the castes was nearly a thousand years ago. Society is divided up into four castes, Warrior, Worker, Scholar and Religious.
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| * Warrior Caste is responsible for internal and external security of Mitandar and it’s colony worlds. They crew war ships and are ground forces in any conflict. The serve as police officers, security workers, advisors and body guards. (Various Shades of Red wings)
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| *Worker Caste are generally responsible for the day to day operation of Mithgiln society. Engineers, Chefs, farmers, most of the shop keepers. Without the Worker Caste life would get very rough very quickly. (Various shades of Blue wings)
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| *Scholar Caste contains the scientists, medical professionals, librarians, and Teachers. These Mithgiln are responsible for the intellectual advancement of their society. (Various shades of Brown Wings)
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| *Religious Caste contains the society’s priests. The Mithgiln are a deeply spiritual people, and the Religious caste care for the people on this level. The Religious caste also contain the only telepaths (T4/E4) among the Mithgiln people. (Various Shades of Green Wings)
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| There are some jobs that are performed by multiple castes. All of the castes have some shop keepers selling products and services specific to their castes. Philosophers and therapists come from both the Religious and Scholar castes. Worker and Religious Castes both have artists.
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| The Castes tend to form various organizations based on training and trade, similar to unions or professional organizations. Naming of these groups varies by Caste, and tends to be flowery. These groups tend to be responsible for training as well as working to make advancements in their field. There are redundancies some due to regional difference, others due to Groups being founded in differing locations and growing until they eventually overlap.
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| *Worker Caste Refer to these groups as Orders or Unions (Order of the Silver Wheel are transportation workers, Union of the Green Earth is one of many farming groups)
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| *Religious Caste refer to the groups as Septs or Churches (Church of the Eternal Song for the Goddess of Death)
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| *Scholar Caste call them Colleges or Schools
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| *Warrior Caste call them Legions or Phalanxes, these groups generally refer to the warriors specific training and most active units have mixed groups.
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| These nouns evolve over time and new trends emerge over time and old names die away. These groups can be super general (Farmers) to super specific (Hard climate farming).
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| ==Culture==
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| ==Customs==
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| ==Technology==
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| The Mithgiln have developed technology similar to the Federation with some exceptions.
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| * They have only recently developed replicator technology, and it's use is still very limited. Farming and food production was long ago mastered by the Worker Caste, who developed hydroponics and other methods for increasing food production with using less space long before other comparable cultures.
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| * Ship building lags behind most other comparable cultures due mostly to the lack of pressure to develop in that direction for nearly a century. When their need for transport out stripped the number of Shonora willing to work with the Mithgiln, they began working on suitable artificial ships, back engineering various propulsion methods from their Shonora partners.
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| ==Military==
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| ==Starfleet Intelligence Files==
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Lightside station orbits a waste land of a planet in the Orstand system. A large station about 10km long, and 3km wide, the station was built as a haven when the planet it circles was dying hundreds of years ago. Built originally as an ark for the planets populace which, through ecological mismanagement, destroyed their own planet. Due to a combination of necessity and a natural inclination of the builders, the station became an economic hub for the region. Over time the population of the Spike diversified with a variety of races moving in. As the years went on the Kalinda slowly moved out of the station and on to their outer colonies. More non Kalinda made the station home, setting up businesses and catering to the merchant population in the region. Repair bays exist for small to medium starships, restaurants, recreation facilities, if there is a market for it, someone on the Spike is willing to offer it.
The Kalinda maintain control of the station as their territory, but operate it as a money making business. Few Kalinda still live on the station that don’t have some commercial interest there or aren’t part of the small Kalinda administration. The population of the station is diverse with Ferengi, Cardassian, Naussican, and other known independent and mercantile races making up a large amount of the populace. There are a number of residents from Federation species that have decided they want a more independent lifestyle outside the confines of Federation Law.
While most of the businesses operating on the Spike are legitimate and above board, it is well known that anything can be bought there, regardless of how legally questionable it might be. Officially the Kalinda administration frowns upon this black market but they don’t seem to take much action to try and root it out.
Physical Characteristics
- Location: Stable orbit of the third planet of the Orstand system
- Dimensions:
- Length: 10kM
- Diameter: 3km at widest, 500 at the narrowest
- Decks: 850
Sections