Ferengi: Difference between revisions
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=Physiology= | =Physiology= |
Revision as of 19:46, 17 April 2015
This notice was placed here by Brek, so go bug her to finish the page if nothing's happening.
Intelligent Lifeform Index |
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Ferengi | |
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Four Letter Code | FNGI |
Federation Status | Neutral |
Planet of Origin | Ferenginar |
Encountered | First encountered by the Enterprise NX-01 (ENT: Acquisition) |
T/E Rating | T0/E0 |
Current Tech Level | N- |
List of Named Ferengis | |
Full ILI Gallery • Permitted Species Gallery | |
Introduction
A humanoid race whose culture is obsessed with the accumulation of wealth, the Ferengi were re-encountered in 2364 in the Delphi Ardu system (TNG: The Last Outpost). Although several deep space incidents occurred before, this was the first face-to-face encounter. Possessing a rigid and inflexible code requiring males to relentlessly seek profit while females are left naked and submissive, they appear as short humanoids with skin tones ranging from dull yellow to dark brown. The males have characteristically very large ears while the females have extremely small ears. Coming from a political alliance just beyond Klingon space, they have no firm alliances and prefer to maintain business with all sides. The Klingons detest the Ferengi, however, and hold a trade embargo on them. Some rogue Ferengis pursue profit as pirates. This is legal only through a loophole in their laws. Ferengis have no telepathic abilities and cannot be scanned because of their four-lobed brains.
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Home System
Quadrant: Alpha Class: M Official Name: Ferengi Commerce Authority Capital: Ferenginar Population: 78.2 Billions Points of Interest: Sacred Market Place, where the Tower of Commerce is situated. (This is also here that the Grand Nagus lives). Weevilville: A Discount Shopping Area. Planets within the Alliance: Balancar, Sepia, Rog, Tarahong, Lappa, Thalos, Kholfa,, Irtok, Volchok, Clarus |
Home World
Climate: Although Ferenginar is renowned for its fetid swamps and constant rain, the planet also counts several places worth visiting. Among those, are: the Gothis Mountains, The Bowog Bog and its Dam (where eelwasser was discovered), the Caverns of Sogg (site of the most ancient Ferengi writing), and Mount Tutatuband, with its Volcanic Mountain. |
History
Ferengi have always been driven by profits, and even at the dawn of their civilization, communities were divided in warring commerce zones. This long distant period is known as the 'Barter Age'.
According to early documents, the Ferengi boldly acquired warp technology by selling several ice moons, (which they had no use for), to the Breens. The name of the hero who performed this feat is Daimon Greko, who became incredibly wealthy after making this stupendous acquisition.
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Government
Ferengi are governed by the Ferengi Alliance, an organization that's administered by the Grand Nagus. There are several agencies within this Alliance: The Ferengi Commerce Authority (FCA), which controls and enforces business practise among Ferengi and other species. The extent of those proceedings are often abstruse, but they are administered by relentless FCA agents, known as Liquidators.
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Description
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Physiology
Ferengi physiology is similar to that of their distant relatives, the Dopterians.
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Psychology
Ferengi are motivated by their own greed and so whatever they do, it is always done to amass more wealth or to advance their career. Due to this they have a strong dislike for people who seem quite happy with serving other people. On the other hand, greed, deceit, distrust, opportunism and exploitation are seen as enviable qualities among Ferengi. To show how indoctrinate Ferengi are, the most shameful thing that can happen to them is to have their business licence revoked.
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Religion and Beliefs
Successful Ferengi navigate their way through the Great River of the Continuum, disseminating goods and renewable contracts throughout the galaxy.
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Society
To Ferengi, their incessant pursuit of wealth isn't a selfish behavior, as they firmly believe that the galaxy is better off with free trade, no matter the ruthless tactics they often employ. Sadly, as they are only concerned by their own profits, Ferengi are more than willing to trade weapons, slaves and drugs. If there is a market for a 'product' somewhere there will be a Ferengi nearby to provide the 'goods'.
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Culture and Arts
Ferengi culture abounds in tales and legends, all rooted in their distant past. One of the most prevalent one relates the war between the Gree and the Ferengi. This was a bloody and profitless conflict which, in true Ferengi tradition, ended with a sacred auction. During this event, the winners gained the Divine Right to Rule Ferenginar.
Tongo (played with a roulette wheel), where players cab evade, confront, acquire or retreat during their turn. Dabo, (also played with a wheel), where ten players or so can use their latinum to buy, sell of convert, while being distracted by voluptuous Dabo Girls. |
Attire
Every Ferengi businessman and woman, worth his/her weight in latinum likes to express their success wearing bright clothes, and any number of jewels. Some doesn't hesitate to resort to body piercing to exhibit as much precious metal as they can.
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Language
The Ferengi alphabet comprise of some sixty symbols, and the letters are written in a hexagon, as illustrated in this picture. Here are a few Ferengi words and expressions: Lobekin: Term of endearment Lobling: a child To have the lobes fro something: to be good as something Neep-Green: Thank You Moogie: Mother Hew-mons: Humans Nandi: Excellent |
Cuisine
Ferengi favor slugs, snails, insects and grubs. So they have delicacies such as: Tube grubs, gree worms, Slug steaks, Chiggerburgers.
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Customs
Usually any custom that can be financially profitable is welcome, as it helps latinum to flow towards the most ingenious merchants.
Plea Bargaining: This allows a Ferengi to give something in exchange for an item that's been taken away (for whatever reason) from them. Submissive posture: Slight bow, face up: a position that Ferengi use when they are at a financial disadvantage.
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Technology
With the Ferengi's habit to steal everything they need, very few technological discoveries have been made by them. They have nonetheless thrived in certain sectors, like the creaion of holosuites, synthetol, and the well known Corporate drink: Slug-o-Cola. It is also surmised that the Ferengi acquired some technologies from the Cardassians whose borders aren't far off Ferengi space. |
Economy
Ferengi live within a ruthless capitalist society, where free enterprise has become the accepted norm, and citizens indulge is what is known as 'pious consumerism', buying, selling and reselling a wide range of products manufactured by huge corporations that advertising their goods absolutely everywhere. There are five stage of acquisition: Infatuation, Justification, Appropriation, Obsession, and resale. Failing in any of those steps is a sure recipe for financial disaster. The currency on Ferenginar is the Gold Pressed Latinum, (a specially treated metallic compound, said to be impossible to replicate or counterfeit). It exists in several denominations: a slip, a strip, a bar, a brick and a nugget. 20 strips make a bar. |
Military
Although Ferengis aren't a warlike people, they nonetheless have a Fleet, and ranks too; bearing in mind that those are often bought, and not earned. Daimon: equivalent of a Federation Captain GuiMon: equivalent of a Federation Admiral GuiMon-in-Chief: Supreme Commander of the Ferengi Fleet, who only answers to the Grand Nagus and the highest regulators of the FCA. To protect and defend its business interest, the FCA uses D'Kora-class marauders. Those are as powerful as a Galaxy-class starship, but with only half as many crew. |
Federation Intelligence Files
Sources
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