Waleth

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  • Home world: Miralon III
  • Location: Par'tha Expanse region, Alpha Quadrant
  • Political Affiliation: Independent (Waleth Gaming and Resort Commission (WGRC)), Freeworlds Council Member

Miralon III is known in the Freeworlds Region of the Par'tha Expanse as the homeworld of the Waleth people. But the Waleth are not indigenous to the Miralon system, and they would be the first to admit it. In fact, they do not know from where their species originated. Scientific study proves conclusively that it would be impossible for the Waleth to have evolved on the gas giant. Their recorded history goes back several millennia, and shows that the Waleth emigrated to Miralon III, but gives no clue as to an original homeworld. No records exist from their pre-emigration. Miralon III may not have been their destination, either. The extensive amount of technological construction needed for the Waleth to survive on the gas giant would have been a deterrent to its choice as a new homeworld. Unfortunately, no records exist as to a final destination, either. And although Waleth technology is equal to or slightly more primitive than Federation technology, they are much more advanced in the fields of Gravimetrics and Mathematics. The engineering feats needed for the antigravity platforms the Waleth exist on in the gas giant, as well as environmental controls, is phenomenal.

While the Waleth as a race do not have warp capabilities, they will travel on ships of other races and venture outside the Miralon system. As far as starships go, the Waleth have a few dozen sub-light vehicles for intrasystem travel, but nothing capable of leaving their solar system.

Physically, the Waleth are a humanoid race whose average height is about 215 cm tall. Their limbs are fairly thick. Their skin is a grey color with a leathery consistency. The only hair visible on their bodies are their eyebrows, which are always black. They have large dark eyes and no noses to speak of. Breathing is accomplished through gill-like apertures behind their ears. Their tall stature gives them a long gait when they walk. The size of a Waleth head is about the same as a human from side to side and front to back, but is almost twice the height. Waleth have only four digits on each appendage, that is four toes on each foot, and three fingers and a thumb on each hand. Their voices also tend to resonate at the lower octaves.

Because of their size, most Waleth wear loose fitting robes, tied around the waist with ornate belts that represent their family lineage and current social status. The clothing itself comes in a wide variety of colors and designs. The females do not wear any jewelry, while the males wear necklaces and chains that connect their earrings around the back of the neck. The jewelry again signifies social status and choice of employment.

The Waleth are a conundrum. Though their entire culture revolves around gaming, recreation and overall enjoyment of life, the Waleth themselves show no outward emotion. One could say they take great pride in their work, that of making others happy. But other than their ever-present drive towards that goal, the Waleth show no sense of pride or any other emotion for that matter. While they can smile, they do so as a courtesy for their customers. It holds no meaning for them as a race.