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Eric Da'Pan represents a more practical-minded scientist. He has a doctorate in astrophysics and he is also a very people-oriented person. He acts as a sort of opposite to the very theoretically-minded [[Kevin Breeman]]. | Eric Da'Pan represents a more practical-minded scientist. He has a doctorate in astrophysics and he is also a very people-oriented person. He acts as a sort of opposite to the very theoretically-minded [[Kevin Breeman]]. | ||
==Current Simming Strategies== | ==Current Simming Strategies and Maneuvers== | ||
I'll just describe how I've gone about writing my sims here. I'm sure others have used similar methods for writing though perhaps under different names. Presently my sims are part of a sort of architecture, with the real world at the top (on the left) and the simming world at the bottom. The intermediate layer is the set of narrative voices that allows the reader to peer into the sim world. | I'll just describe how I've gone about writing my sims here. I'm sure others have used similar methods for writing though perhaps under different names. Presently my sims are part of a sort of architecture, with the real world at the top (on the left) and the simming world at the bottom. The intermediate layer is the set of narrative voices that allows the reader to peer into the sim world. | ||
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===Narrative Voice Injection=== | ===Narrative Voice Injection=== | ||
This involves making use of the narrative voice to add a bit of effect to a post. For example, consider the following piece of text: | This maneuver involves making use of the narrative voice to add a bit of effect to a post. For example, consider the following piece of text: | ||
<blockquote>The chair under him lurched a few centimetres but his body felt stationary and motionless. It wasn't that the physics on the bridge were in some way violated so much as that his brain, in conforming with the laws dictating the physics of this region of space, did its feeble best to maintain conscious experience with the disjointed information. Where parts of his sensory system were able to register, small temporal fluctuations in other portions of his brain were causing reality's coherence to diminish a bit. Of course Kevin was not able to recognize this at the time, and so I must clarify the matter as his narrator in order that this narrative might maintain the coherence which its subject lacked in experience.</blockquote> | <blockquote>The chair under him lurched a few centimetres but his body felt stationary and motionless. It wasn't that the physics on the bridge were in some way violated so much as that his brain, in conforming with the laws dictating the physics of this region of space, did its feeble best to maintain conscious experience with the disjointed information. Where parts of his sensory system were able to register, small temporal fluctuations in other portions of his brain were causing reality's coherence to diminish a bit. Of course Kevin was not able to recognize this at the time, and so I must clarify the matter as his narrator in order that this narrative might maintain the coherence which its subject lacked in experience.</blockquote> | ||
Here, the narrative voice acts as a meta-character, mentioning that he/she/it must clarify a few things for the reader since Breeman himself is unable to fully recognize what he is experiencing. | Here, the narrative voice acts as a meta-character, mentioning that he/she/it must clarify a few things for the reader since Breeman himself is unable to fully recognize what he is experiencing. This technique should not be employed too often as it might lead to meta-simming. | ||
===Historical Memoirs=== | ===Historical Memoirs=== | ||
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This was for the better as I focus now more on the team-oriented aspect of simming. I should like to focus even more on that in the future. | This was for the better as I focus now more on the team-oriented aspect of simming. I should like to focus even more on that in the future. | ||
==Proposed Simming Strategies and Maneuvers== | |||
This section will discuss some of the more exotic ideas for simming I have dreampt up over the past while. | |||
===Narrative Voice Reabsorption=== | |||
This is a special maneuver that should be used with care. It would work in a situation such as one in which a character is stuck inside some kind of a temporal anomaly. For example, consider the plight of one Jessica who finds herself waking one morning. The simmer has elected to write her from the first person perspective. He has also been employing [[#Narrative Voice Injection|narrative voice injection]] in the past. The simmer is now positioned to execute a narrative voice reabsorption. | |||
The absorption involves the morphing of the first person narrative voice into the already-extant narrative voice. For example, the first person might say something like "And then the space-time continuum changed such that I forgot everything and then found myself writing the story of Joe's life." Where Joe, of course, is the character on whom narrative voice injection had been employed in the past. | |||
This allows the second character (in this case Jessica) to be retired gracefully and with some flare. She morphs into the previous narrator. However, you should use this move with care, as you are now faced with the problem of potentially having to carry around Jessica's baggage when adding subsequent narrative voice injections. | |||
==Current Strategic Conditions== | ==Current Strategic Conditions== |
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