Oscion: Difference between revisions

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*'''Ship Facilities:''' Oscion has three orbiting stations to route traffic, with only modest repair facilities
*'''Ship Facilities:''' Oscion has three orbiting stations to route traffic, with only modest repair facilities


'''Other Details:''' Oscion is a verdant world of warm oceans, and thousands of large islands of grassy plains and small woods. The weather is mild throughout most of the year along most of the island chains (except for those close to either pole). Though there is a rainy season along the equator which runs through most of the winter.
{{Par'tha Society}}
{{Par'tha Society}}
'''Other Details:''' Oscion is a verdant world of warm oceans, and thousands of large islands of grassy plains and small woods. The weather is mild throughout most of the year along most of the island chains (except for those close to either pole). Though there is a rainy season along the equator which runs through most of the winter.
Valda is Oscion's one proper continent. Located on the southern pole, it is pummeled by gale-force sub-zero winds through most of the year ���?? when it isn't being buried by molten lava from the hundreds of active volcanoes seething across its surface. Needless to say, few people live there all year around, though numerous lodges dot the coast in areas least likely to be buried in volcanic ash. In the brief summer months, nobles and politicians travel here to hunt the elk-like ''ovin'' and to fish (or at least pretend to while hatching plots and alliances).
Valda is Oscion's one proper continent. Located on the southern pole, it is pummeled by gale-force sub-zero winds through most of the year ���?? when it isn't being buried by molten lava from the hundreds of active volcanoes seething across its surface. Needless to say, few people live there all year around, though numerous lodges dot the coast in areas least likely to be buried in volcanic ash. In the brief summer months, nobles and politicians travel here to hunt the elk-like ''ovin'' and to fish (or at least pretend to while hatching plots and alliances).


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'''Politics:''' Oscion is the capital of the [[Par'tha Expanse]], and has been since Kaen Tan chose it as the seat of his empire long ago. It is the center of official power in the [[Expanse Sector|Expanse]], and the social trend-setter for the [[Expanse Sector|Expanse]] and the [[Freeworlds Region]].
'''Politics:''' Oscion is the capital of the [[Par'tha Expanse]], and has been since Kaen Tan chose it as the seat of his empire long ago. It is the center of official power in the [[Expanse Sector|Expanse]], and the social trend-setter for the [[Expanse Sector|Expanse]] and the [[Freeworlds Region]].


The [[Par'tha Expanse Great Council|Great Council]], Senate, and lesser sector governmental bodies meet on Oscion, and most of the sector's senior rulers live here at least part of the year. The [[Valcarian Imperial Republic|Imperial]] Grand Governor maintains his official residence here as well, though he is as likely to be on [[Aelaan]] or [[Yrocyn]] as in his offices.
The [[Par'tha Expanse Great Council|Great Council]], Senate, and lesser sector governmental bodies meet on Oscion, and most of the sector's senior rulers live here at least part of the year. The [[Valcarian Imperial Republic|Imperial]] Grand Governor maintains his official residence here as well, though he is as likely to be on [[Aelann]] or [[Yrocyn]] as in his offices.


Oscion has a small care-taker government which maintains police protection, and such services as power and water desalination (natural fresh water is rare on Oscion). Larger issues, such as global defense, taxation, and tariffs are decided by whatever house or coalition dominates in sector affairs. Currently, Houses [[House Larokon|Larokon]], [[House Barahn|Barahn]], and [[House Beruna|Beruna]] hold the ruling coalition.
Oscion has a small care-taker government which maintains police protection, and such services as power and water desalination (natural fresh water is rare on Oscion). Larger issues, such as global defense, taxation, and tariffs are decided by whatever house or coalition dominates in sector affairs. Currently, Houses [[House Larokon|Larokon]], [[House Barahn|Barahn]], and [[House Beruna|Beruna]] hold the ruling coalition.
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