Finders Keepers (Juneau): Difference between revisions

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== Act 1 ==
== Act 1 ==
=== Prologue ===
=== Prologue ===
Captain Oddas receives a distress call from Commander Melchor of the USS Grace Hopper that they've been attacked and incapacitated by pirates in runabout-sized ships who could beam right through the shields. The Artifact they'd been studying is stolen along with a lot of the computer data about it. Captain Oddas has the Juneau warp back to the location to assist.
[https://groups.google.com/g/sb118-juneau/c/QqiJuTAhChE/m/ENganseNBQAJ  Captain Oddas receives a distress call from Commander Melchor] of the USS Grace Hopper that they've been attacked and incapacitated by pirates in runabout-sized ships who could beam right through the shields. The Artifact they'd been studying is stolen along with a lot of the computer data about it. Captain Oddas has the Juneau warp back to the location to assist.
=== Damage Control ===
=== Damage Control ===
Commander Qinn puts together a team to help with damage control for the USS Grace Hopper. The team consists of herself and Ensign Sera to help with ship repairs, and Doctor Indobri with Counselor R'Kala to help with the injuries caused by the Pirates to crew members.
[https://groups.google.com/g/sb118-juneau/c/aMI7_ZCU4-c/m/1zoFuQOsBQAJ Commander Qinn puts together a team to help with damage control] for the USS Grace Hopper. The team consists of herself and Ensign Sera to help with ship repairs, and Doctor Indobri with Counselor R'Kala to help with the injuries caused by the Pirates to crew members.


Qinn and Sera assess the area, and find a lot of things wrong, and suspiciously well planned for incapacitating the hopper the way they did. More concerning is the non-Starfleet technology combined in some of the tubing and causing a lot of problems, but without answers as to exactly what problems for certain. They discern the possibility of an inside job, inform Oddas and Melchor on the bridge, and work to remove the technology safely.
Qinn and Sera assess the area, and find a lot of things wrong, and suspiciously well planned for incapacitating the hopper the way they did. More concerning is the non-Starfleet technology combined in some of the tubing and causing a lot of problems, but without answers as to exactly what problems for certain. They discern the possibility of an inside job, inform Oddas and Melchor on the bridge, and work to remove the technology safely.
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Doctor Indobri and Counselor R'Kala find a Hopper crewman with a code red injury and do what they can to stabilize them and get them to Juneau for emergency surgery.
Doctor Indobri and Counselor R'Kala find a Hopper crewman with a code red injury and do what they can to stabilize them and get them to Juneau for emergency surgery.
=== Studying The Artifact ===
=== Studying The Artifact ===
Lieutenant Falt is tasked with figuring out what the stolen artifact does with the help of Ensign Kettick, and Lieutenant JG Deveaux.  
[https://groups.google.com/g/sb118-juneau/c/L7n8WF2NEaQ/m/RzgbnfGNBwAJ Lieutenant Falt is tasked with figuring out what the stolen artifact does] with the help of Ensign Kettick, and Lieutenant JG Deveaux.  


Deveaux finds traces of sub-quantum particles, suggesting sub-quantum transportation. Which is a mystery in itself as all known previous attempts at sub-quantum transport of anything other than objects had been a devastating failure. And even objects had a chance for pattern loss, but at a closer range, it could be used as a thieves tool. The team continues to try and find traces of the artifact to follow that lead.  
[https://groups.google.com/g/sb118-juneau/c/akufwoO34Ic/m/N7l4289vCQAJ Deveaux finds traces of subquantum particles,] suggesting sub-quantum transportation. Which, [https://groups.google.com/g/sb118-juneau/c/kn5pz2m_CdA/m/iXEWnbehCQAJ as brought up by Ensign Kettick] is a mystery in itself as all known previous attempts at sub-quantum transport of anything other than objects had been a devastating failure. And even objects had a chance for pattern loss, but at a closer range, it could be used as a thieves tool. There's talk of an inside job. The team continues to try and find traces of the artifact to follow that lead.  
=== Following Leads ===
=== Following Leads ===
Captain Oddas and Lieutenant JG Dekas head to the bridge of the Grace Hopper to talk to Commander Melchor and find out who and where the pirates might have headed. They talk to the Intelligence officer on Lightside Station to get reports about recent or not-recent attacks that match the description of what happened to the Hopper anywhere in the Wilds. Upon looking things over, they find two potential matches, an area of where they could possibly be located (which includes two possible planets, and a moon of a nearby gas giant), as well as a scrapyard. They get a similar impression that it may be an inside job. On top of that, the stolen artifact has potentially been activated by the pirates who stole it to their advantage, in conjunction with someone else having helped if that is the case.
Captain Oddas and Lieutenant JG Dekas [https://groups.google.com/g/sb118-juneau/c/qnpSuQkIbU0/m/X_H54bDeBQAJ head to the bridge of the Grace Hopper] to talk to Commander Melchor and find out who and where the pirates might have headed. [https://groups.google.com/g/sb118-juneau/c/58jDmhDXETM/m/BddZ_wq8CAAJ They talk to the Intelligence officer on Lightside Station] to get reports about recent or not-recent attacks that match the description of what happened to the Hopper anywhere in the Wilds. Upon looking things over, they find two potential matches, an area of where they could possibly be located (which includes two possible planets, and a moon of a nearby gas giant), as well as a scrapyard. They get a similar impression that it may be an inside job. On top of that, the stolen artifact has potentially been activated by the pirates who stole it to their advantage, in conjunction with someone else having helped if that is the case.


In the end they contact a scrapyard in the system, speaking with an Argosian called Administrator Pila, who is being cryptic and short about answers to their questions. But they get his attention by offering things he might want, and he sends them a list of rare parts he'd like, all too quickly ending the transmission without another word. And he is most definitely hiding something.
In the end they contact a scrapyard in the system, [https://groups.google.com/g/sb118-juneau/c/1nEcUMX_bIY/m/vJ4K2WkvAAAJ speaking with an Argosian called Administrator Pila,] who is being cryptic and short about answers to their questions. But they get his attention [https://groups.google.com/g/sb118-juneau/c/CMtQ5CbmJH4/m/aVKx1lynAAAJ by offering things he might want.] He sends them a list of rare parts he'd like, all too quickly ending the transmission without another word. And he is most definitely hiding something.


== Act 2 ==
== Act 2 ==
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{{Heading|Important Sims|#E8D216}}
{{Heading|Important Sims|#E8D216}}
===Act 1===
<!-- Any sim that has "Description Here" following it, I just got overwhelmed with reading at the time of putting them there to try and figure out the best summary. I will do that if no one else does when I feel a little less overwhelmed. But feel free to summarize if you feel comfortable doing so. Saves me some effort. //-->
*'''Prologue'''
**[https://groups.google.com/g/sb118-juneau/c/QqiJuTAhChE/m/ENganseNBQAJ - Captain Oddas Aria - The Thief] - Only hours after leaving Ring 42, Captain Oddas receives a distress call from Cole Melchor, having been attacked by pirates who stole a strange artifact by using a mysterious way to beam straight through the shields.
*'''Damage Control'''
**[https://groups.google.com/g/sb118-juneau/c/aMI7_ZCU4-c/m/1zoFuQOsBQAJ - Commander Kalia Qinn - A Friend in Need] - Description here
**
<!-- Re-reading and finding more sims that cover the most in this group. If you looked into this code wanting to edit it, and you want to edit this to insert sims that you think work the best, please do. Saves me a little effort. //-->
*'''Studying The Artifact'''
**[https://groups.google.com/g/sb118-juneau/c/L7n8WF2NEaQ/m/RzgbnfGNBwAJ - Lieutenant Tomas Falt - The mystery of the artefact of unknown function] - Description here
**[https://groups.google.com/g/sb118-juneau/c/akufwoO34Ic/m/N7l4289vCQAJ - PNPC Lieutenant JG Isabelle Deveaux - A Theory Forms] - Description here
**[https://groups.google.com/g/sb118-juneau/c/kn5pz2m_CdA/m/iXEWnbehCQAJ - Ensign Kettick - Once and Future transport technology] - Description here
**[https://groups.google.com/g/sb118-juneau/c/d5ZGOZgvnEw/m/lyc52dAdAQAJ - Lieutenant Tomas Falt - Not everyone can speak "Engineer"] - Description here
**[https://groups.google.com/g/sb118-juneau/c/zLHXqLnRbYE/m/2gIZ1GDiAAAJ - Lieutenant Tomas Falt - Trust in the team] - Description here
*'''Following Leads'''
**[https://groups.google.com/g/sb118-juneau/c/qnpSuQkIbU0/m/X_H54bDeBQAJ - Captain Oddas Aria - Clues for Clues] - Description here
**[https://groups.google.com/g/sb118-juneau/c/58jDmhDXETM/m/BddZ_wq8CAAJ - Captain Oddas Aria - Intelligence to spare] - Description here
**[https://groups.google.com/g/sb118-juneau/c/-xqZpyTPy7E/m/sZsyo0f0CQAJ - Lieutenant JG Dekas - Updates] - Description here
**[https://groups.google.com/g/sb118-juneau/c/1nEcUMX_bIY/m/vJ4K2WkvAAAJ - Lieutenant JG Dekas - Think Pirate Thoughts] - Description here
**[https://groups.google.com/g/sb118-juneau/c/CMtQ5CbmJH4/m/aVKx1lynAAAJ - Captain Oddas Aria - Deals with the unknown] - Description here
===Act 2===
===Act 2===
*'''Juneau Team'''
*'''Juneau Team'''
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*'''Rescue Team'''
*'''Rescue Team'''
**[https://groups.google.com/g/sb118-juneau/c/qAodR8De9Tw/m/tK59LAxtAQAJ - Commander Kalia Qinn - Hive of Scum and Villainy] - Commander Qinn leads the away team to rescue the hostages, again, hopefully without giving away their covers too soon.
**[https://groups.google.com/g/sb118-juneau/c/qAodR8De9Tw/m/tK59LAxtAQAJ - Commander Kalia Qinn - Hive of Scum and Villainy] - Commander Qinn leads the away team to rescue the hostages, again, hopefully without giving away their covers too soon.
<!-- Re-reading and finding more sims that cover the most in this group. If you looked into this code wanting to edit it, and you want to edit this to insert sims that you think work the best, please do. Saves me a little effort. //-->


*'''Other'''
*'''Other'''
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