Artinus Serinus: Difference between revisions

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Once they had adequately cleared Engineering, and watched a cryptic log entry from the prior Captain, the away team proceeded to the bridge. Artinus was tasked with leading a detachment of newly beamed in crewman to clear the ship.  
Once they had adequately cleared Engineering, and watched a cryptic log entry from the prior Captain, the away team proceeded to the bridge. Artinus was tasked with leading a detachment of newly beamed in crewman to clear the ship.  


In a dark corridor on Deck 4, the detachment met up with Commander McKenna, Juneau's intel officer, who decided to tag along.
In a dark corridor on Deck 4, Artinus sent a crewman up to the bridge, the rest of the detachment soon met up with Commander McKenna, Juneau's recently beamed in intel officer, who decided to tag along.


As Artinus gave a quick rundown to the Commander, McKenna spotted an unusual box. He took the box, the lights suddenly came on, and the box came to life with insectoid legs.  
As Artinus gave a quick rundown to the Commander, McKenna spotted an unusual box. Artinus snatched up the box, the lights suddenly came on, and the box came to life with insectoid legs.  


The group went to meet Ensign Zicv at the science lab to have her analyze it.
The group went to meet Ensign Zicv at the science lab to have her analyze it.  
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