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<h3>{{LCARS-bar-left|Aboard the Resolution|200|COLOR=Gold}}</h3> | <h3>{{LCARS-bar-left|Aboard the Resolution|200|COLOR=Gold}}</h3> | ||
{{Heading|Mission History|Gold}} | {{Heading|Mission History|Gold}} | ||
===Unity=== | ===Mission - Unity=== | ||
Gnaxac was called by Aeson Del to assist with some technology brought over from the abandoned USS Unity. Along with Del, Mirkl Zanti and Meidra Sirin, they managed to get the console working, and it caused the other three (with their two lobes) to experience a telepathic vision of the history of the entity possessing the good starship Unity. Gnaxac, nonplussed, and afraid of seeing ghosts himself, left them to it and returned to his work in Engineering. | Gnaxac was called by Aeson Del to assist with some technology brought over from the abandoned USS Unity. Along with Del, Mirkl Zanti and Meidra Sirin, they managed to get the console working, and it caused the other three (with their two lobes) to experience a telepathic vision of the history of the entity possessing the good starship Unity. Gnaxac, nonplussed, and afraid of seeing ghosts himself, left them to it and returned to his work in Engineering. | ||
===Shore Leave - Deep Space 224=== | |||
Inspired by the ghostly goings on aboard the Unity, Gnaxac composed a holoadventure set in an abandoned theme park haunted by lost lovers. He invited Yogan Yalu, Meidra Sirin and Jana Zicv to participate in its first dry run, and he is fairly certain they all enjoyed themselves. | |||
{{Heading|Service History|Gold}} | {{Heading|Service History|Gold}} |