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In order to be able to process sounds at the highest frequency range of human hearing, hair cells must be able to turn current on and off 20,000 times per second. They are capable of even more astonishing speeds in bats and whales, which can distinguish sounds at frequencies as high as 200,000 cycles per second. The EARS, being a mechanical unit, are capable of processing sounds at much higher and lower frequencies. The units must be preset with minimum and maximum values specific to the individual, or the individual may be overwhelmed by the amount of input. | In order to be able to process sounds at the highest frequency range of human hearing, hair cells must be able to turn current on and off 20,000 times per second. They are capable of even more astonishing speeds in bats and whales, which can distinguish sounds at frequencies as high as 200,000 cycles per second. The EARS, being a mechanical unit, are capable of processing sounds at much higher and lower frequencies. The units must be preset with minimum and maximum values specific to the individual, or the individual may be overwhelmed by the amount of input. | ||
==Design== | |||
There is one EARS unit for each of the individual's ears, comprised of two parts each. The first piece is the internal processor with two sets of connectors. The longer smaller ones are the synaptic and neural connectors, and the thicker shorter ones connect the inner unit to the outer unit. The second piece is the outer unit, which actually sits behind the individual's ear. It houses the receptors and the manual adjustment controls. | There is one EARS unit for each of the individual's ears, comprised of two parts each. The first piece is the internal processor with two sets of connectors. The longer smaller ones are the synaptic and neural connectors, and the thicker shorter ones connect the inner unit to the outer unit. The second piece is the outer unit, which actually sits behind the individual's ear. It houses the receptors and the manual adjustment controls. | ||
The prototype unit was a larger, bulky thing that fit directly overtop of the individual's natural outer ears, and wrapped around the back of the head. With some further enhancements and modifications, the original design team (Greene, J'Kal, [[Hathaway, Noah|Hathaway]]) were able to separate the single unit into two so that individuals that only required the EARS for one ear could use it without losing the use of their remaining ear. Perhaps the most advantageous design modification was being able to make the units smaller, so they could fit behind the individual's natural outer ears, allowing a more aesthetic look and feel. | |||
==Extra Modifications== | |||
Being the original recipient of the EARS, [[Varaan]] has continued to be the field tester for modifications to the units. The following is a listing of already tested modifications to the EARS units: | |||
* Emergency secure encoded subspace communication frequency receiver/transmitter | |||
** range of 40,000 km | |||
** acts like a standard Starfleet communicator in that it can generate a signal for a transporter lock | |||
** incoming communications to the EARS units can only be heard by the individual | |||
* Minor adjustments to settings can be made mentally by individual | |||
** can adjust volume as necessary | |||
** can adjust gain as necessary (to pick up weaker signals or sounds) | |||
* Major adjustments to settings, and maintenance, can be done by either an engineer or doctor | |||
* 5 nanosecond delay allows incoming sounds to be analyzed and filtered if necessary before being transmitted to the individual's brain | |||
** individual cannot be "overcome" by sonic disruptions | |||
[[Category:SCE-SB118|T]] | [[Category:SCE-SB118|T]] |
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