Medicines Database

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Medical knowledge has increased immensely since the 20th century, and continues to expand as research is carried out. This database contains notes on some of the more common medicines at the disposal of a 24th century Starfleet medic.

Acinolyathin

A painkiller Bashir gave O'Brien for his muscle spasms.

Adanine

One of the nucleotides included in the marking sequence that made up the cure to the Founders' disease.

Adrenaline

Treatment against Radiation

ADTH

Stimulant that can be pumped through life support systems.  Shipwide resuscitation

Anesthezine

This is an inhalant that can be used as a general anesthetic, but is more often used by Security as an intruder control measure.

Benjisidrine

An anti-arrhythmic used to regulate some heart conditions.

Chloromydride

A cardio-stimulatory drug used where Inaprovaline is ineffective or may cause allergic reactions. It is usually used in concert with cardial and neural stimulators for additional benefits.

Cordrazine

A powerful stimulant that will usually revive a stunned or unconscious patient completely. Cordrazine is "tricky stuff" - overdose can lead to delusional paranoia, and the drug is addictive.

Corophizine

A general purpose antibiotic. It has minimal side effects and is non-addictive.

Crediline

This drug makes the user more likely to believe anything that they are told. Its use has been superseded by more effective memory blockers.

Delactovine

A common stimulant with few side effects. It is mildly addictive.

Dexalin

This is used to treat oxygen deprivation.

Dylamadon

This is a powerful neuroinhibitor used for painless euthanasia.

Formazine

A common stimulant that can cause irritability with prolonged use (more than three days). Otherwise, it has the same effects as Delactovine.

Genericillin

A powerful general purpose antibiotic.

Hypercoagulin

Stops bleeding very quickly. This is unnecessary when using Anabolic Protoplasers, although a version of this drug for localized use on wounds in the field may exist.

Hyronalyn

This medication protects against radiation sickness. One dose halves the effective amount of radiation received, and a second dose further halves that, and so on. Each dosage beyond the first risks Hyronalyn poisoning, which could lead to permanent damage.

Inaprovaline

A cardio-stimulatory drug that can also be used to stabilize a weak but living patient's condition.

Kayolane

This drug causes immediate unconsciousness and the patient will remain asleep for 1-6 hours.

Leporazine

A general resuscitative.

Lexorin

A neurotransmitter inhibitor. This drug temporarily diminishes intelegence, but each dose also makes psychic and psionic intrusions harder. Lexorin can also calm excited or agitated patients. In greater dosages than 3 in 24 hours, the patient also begins to lose manual dexterity, as the Central Nervous System begins to lose control of voluntary functions. Lexorin is mildly addictive, and causes the patient to feel overconfident and happy.

Melorazine

This drug causes immediate unconsciousness. The patient will remain asleep for 3-8 hours.

Memory Blockers

These are used to permanently block specific memories in a patient. This is useful if a patient has seen something unpleasant, or has been exposed to information that may violate the Prime Directive.

Memory-Beta

This drug stimulates the users memory. It allows the user to attempt to remember something that has been forgotten.

Metrazine

Cardiac anti-arrhythmic. See Benjisidrine for guidelines.

Morathial

A general resuscitative.

Morphazine

Puts patients into deep, dreamless sleep for 3-18 hours.

Mylar II

With reconstructive surgery it is possible to conceal a person's true race. However reconstructive surgery on an entire platoon or company is not always an option time or facilities wise. The drug, Mylar II, causes the top layers of skin and flesh to become more pliable. Thus with Mylar II injections a human could easily appear to be a Romulan or Vulcan. There is a limit to what these injections can do. A Mylar II Cardassian would take a few hours, be quite painful and require the use of some prostectics. None of these disguises will fool a medical tricorder or a very detailed inspection. These disguises may also require some form of makeup to be complete.

Neurovine

This drug is an antidote for nerve poison.

Purge

This drug cleanses the user's systems of foreign biochemicals, and neutralizes active drugs (including recreational drugs and alcohol) within minutes.

Rage

This drug gives the user double strength and and berserker rage for 10-60 minutes. This drug is considered unethical by Federation standards.

Rexlin

This drug can be used as a tranquilizer, a pain killer and a sedative. All is depending on the dose administered.

Shaker

This is an experimental neurotransmitter enhancer which increases the patients health, strength and dextarity every 15 seconds, but decreases intellegence by a similar amount. Users also temporarily gain the overconfidence and a high pain threshold. This drug is considered unethical by the Federation.

Stokaline

A mild stimulant that will revive an unconscious or stunned patient. It has no major side effects and is non-addictive. However, patients quickly develop a tolerance to it. Each time Stokaline is not effective, all future uses on that patient will be less. This effect is permanent and cumulative.

Suspend

Slows down all biological functions. This is similar to the Stasis Field. In sickbays, a Stasis Field is used.

Tricordrazine

A refined version of Cordrazine that lacks the delusional paranoia side effects, but will not revive as well. It is still addictive.

Tri-Ox Compound

This drug helps to provide oxygen to blood in thin atmospheres, or in cases of oxygen starvation.

Tryptophan-Lysine distillates

These are more powerful antibiotics. They add to the effective health of the patient, but at the cost of a slightly Fatigued state that lasts until the treatments end.

Vertrazine

Combats vertigo. Only one dose will have effect in a 24 hour period. It has no side effects.