Kevin Breeman: Difference between revisions

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{{KevinBreeman}}
{{KevinBreeman}}


Lieutenant Commander '''Kevin Breeman''' is currently assigned as Chief Engineering Officer of the [[USS Excalibur-A|USS Excalibur]].


<h2 style="margin:0; background:darkgoldenrod; font-size:120%; font-weight:bold; border:1px solid #F0E68C; text-align:center; color:#ffffff; padding:0.2em 0.4em;">PERSONAL INFORMATION</h2>
Lieutenant Commander '''Kevin Breeman''' is currently assigned as chief science officer aboard the {{USS|Columbia}}.


===Personality===
{{Heading|Appearance|Blue}}
* '''Height''': 5 foot 9 inches
* '''Weight''': 180lbs
* '''Hair''': Brown
* '''Eyes''': Brown
* '''Build''':


A rather quirky and verbose human, Kevin is very imaginative and philosophical.  This has been both a curse and a blessing in that it allows him to find less obvious solutions to problems, but often at the expense of the common sense that most other people take for granted. 
{{Heading|Defining Features and Characteristics|Blue}}
 
From an early age Kevin was fascinated with computers and programming.  He also grew enamoured with the workings of mechanical systems.
 
====Defining Features/Characteristics====


*'''Carriage:'''  Fast, almost stomping, walk.  Gets faster as he thinks
*'''Carriage:'''  Fast, almost stomping, walk.  Gets faster as he thinks
*'''Poses:'''  Taps his nose when deep in thought
*'''Poses:'''  Taps his nose when deep in thought


==== Mannerisms ====
{{Heading|Mannerisms|Blue}}
Kevin's most salient idiosyncratic behaviour is his tendency to pace when thinking or when trying to solve a problem.  The more excited he gets about something the faster he will end up walking.
Kevin's most salient idiosyncratic behaviour is his tendency to pace when thinking or when trying to solve a problem.  The more excited he gets about something the faster he will end up walking.


Kevin dislikes smalltalk and finds it difficult to understand why people would be interested in such things as the weather or the current state of sports teams.  In the past this tendency would usually result in his drifting into his own thoughts when someone started to talk about something he was not interested in.  Of late, however, Kevin has learned to become more interested in other people's small talk as a kind of mechanism to open one's self up to the development of interpersonal relations.
Kevin dislikes smalltalk and finds it difficult to understand why people would be interested in such things as the weather or the current state of sports teams.  In the past this tendency would usually result in his drifting into his own thoughts when someone started to talk about something he was not interested in.  Of late, however, Kevin has learned to become more interested in other people's small talk as a kind of mechanism to open one's self up to the development of interpersonal relations.


====Psychological Profile====
{{Heading|Personality|Blue}}
 
A rather quirky and verbose human, Kevin is very imaginative and philosophical.  This has been both a curse and a blessing in that it allows him to find less obvious solutions to problems, but often at the expense of the common sense that most other people take for granted. 
 
From an early age Kevin was fascinated with computers and programming.  He also grew enamoured with the workings of mechanical systems.
 
===Psychological Profile===
 
;Introduction
;Introduction
This profile has been compiled from research both into the mission archives of vessels throughout the fleet and also into  the Starfleet psychology database.
This profile has been compiled from research both into the mission archives of vessels throughout the fleet and also into  the Starfleet psychology database.
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It should be noted that Kevin's 21st century grandfather was also autistic.  The man kept a very detailed journal whose eccentric and even insane contents occasionally give Kevin reason to doubt the benefits of being diagnosed as an autistic.  Throughout his childhood he had an interesting relationship with the journal, spending much of his time reading through old entries and finding himself identifying with his grandfather, until finally he [[Sim: Kevin Breeman - Remember Me|destroyed his copies]] of the text at his family home.
It should be noted that Kevin's 21st century grandfather was also autistic.  The man kept a very detailed journal whose eccentric and even insane contents occasionally give Kevin reason to doubt the benefits of being diagnosed as an autistic.  Throughout his childhood he had an interesting relationship with the journal, spending much of his time reading through old entries and finding himself identifying with his grandfather, until finally he [[Sim: Kevin Breeman - Remember Me|destroyed his copies]] of the text at his family home.


====Religious Views====
===Religious Views===
;Summary
;Summary


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Since then, Kevin's concerns over spiritual matters have not been as prominent.  His cosmopolitanism with respect to the varieties of species of which the Federation is comprised has given rise in him to a moderate protestantism which he sees as beneficial to himself as a human but not necessarily something which ought to be evangelized as some Christian sects of the day might.
Since then, Kevin's concerns over spiritual matters have not been as prominent.  His cosmopolitanism with respect to the varieties of species of which the Federation is comprised has given rise in him to a moderate protestantism which he sees as beneficial to himself as a human but not necessarily something which ought to be evangelized as some Christian sects of the day might.


==== Hobbies ====
=== Hobbies ===
* Reading
* Reading
* Thinking
* Thinking
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* Inventing fictional civilizations
* Inventing fictional civilizations


===Family===
{{Heading|Relationships|Blue}}
 
* '''Mother:''' Jan Breeman
* '''Mother:''' Jan Breeman
* '''Father:''' Alvin Breeman
* '''Father:''' Alvin Breeman
* '''Siblings:''' 1 Brother
* '''Siblings:''' 1 Brother


===Personal History===
{{Heading|Personal History|Blue}}
 
{{BreemanPersonalHis}}
{{BreemanPersonalHis}}


<h2 style="margin:0; background:darkgoldenrod; font-size:120%; font-weight:bold; border:1px solid #F0E68C; text-align:center; color:#ffffff; padding:0.2em 0.4em;">PROFESSIONAL INFORMATION</h2>
{{heading|Service History|Blue}}
Kevin's career as a Starfleet officer has revolved both around science in and of itself and applied science.  Thus Kevin has a wealth of experience as both a chief science officer and a chief engineering officer.  For further details the reader may consult his [[Breeman, Kevin/Professional History|professional history page]].
Kevin's career as a Starfleet officer has revolved both around science in and of itself and applied science.  Thus Kevin has a wealth of experience as both a chief science officer and a chief engineering officer.  For further details the reader may consult his [[Breeman, Kevin/Professional History|professional history page]].


<h2 style="margin:0; background:darkgoldenrod; font-size:120%; font-weight:bold; border:1px solid #F0E68C; text-align:center; color:#ffffff; padding:0.2em 0.4em;">FAVOURITE HANGOUTS</h2>
{{Heading|Awards & Service Ribbons|Blue}}
{{Awardlinks}}
 
Area Under Construction
 
{{heading|Favorite Hangouts|Blue}}
===Engineering Lab 1179===
===Engineering Lab 1179===
[[Image:BreemanFavLab.png|thumbnail|600px|right]]
[[Image:BreemanFavLab.png|thumbnail|600px|right]]
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The laboratory is fitted with one of Starbase 118's great holographic computing environments.  These systems permit users to work on problems without needing to be at an actual computer panel.  Rather the computing environment is projected, usually in the form of a cube, that can move about with the user wherever he or she may prefer to roam.  Kevin snapped the image to the right a few weeks after arriving for duty at Starbase 118.  Note the cubic interface, on which are displayed status readouts of several experiments that were ongoing as part of a joint effort by both the Engineering and Science departments.
The laboratory is fitted with one of Starbase 118's great holographic computing environments.  These systems permit users to work on problems without needing to be at an actual computer panel.  Rather the computing environment is projected, usually in the form of a cube, that can move about with the user wherever he or she may prefer to roam.  Kevin snapped the image to the right a few weeks after arriving for duty at Starbase 118.  Note the cubic interface, on which are displayed status readouts of several experiments that were ongoing as part of a joint effort by both the Engineering and Science departments.


 
{{Columbiacrew}}
{{MercuryCrew}}


[[Category:Characters]]
[[Category:Characters]]
[[Category:USS Victory Alumni]]
[[Category:Victory Alumni]]
[[Category:Starbase 118 Ops PCs]]
[[Category:Mercury Alumni]]
[[Category:StarBase 118 Ops Alumni]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Starfleet personnel]]
[[Category:Starfleet personnel]]
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[[Category:Independence Alumni]]
[[Category:Independence Alumni]]
[[Category:Ronin Alumni]]
[[Category:Ronin Alumni]]
[[Category:Columbia Alumni]]
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