Argrathi
Intelligent Lifeform Index |
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Argrathi | |
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Four Letter Code | ARGR |
Federation Status | Neutral |
Planet of Origin | Argratha |
Encountered | DS9: Hard Time |
T/E Rating | T0/E0 |
Current Tech Level | N |
List of Named Argrathis | |
Full ILI Gallery • Permitted Species Gallery | |
The Argrathi are a humanoid race located in the Gamma Quadrant.
Name
- Proper Name: Argrathi
- Pronunciation: Ar'Gra'Thi
Home System
- Quadrant: Gamma
- Location: Zith Punta Sector
- Proper Name: Punis
- Pronunciation: Pu'Nis
- Star: It orbits a class O (Orange) star
- Distance from Star: it's orbit is approximately 364 million km
- Companions: 8 other planets. It is the 4th planet in the system
Home World
- Proper Name: Argratha
- Pronunciation: Ar'Gra'Tha
- Diameter: 12,609 km (7,835 miles)
- Gravity: 1.01 standard gravity with a density of 5.6
- Axial Tilt: 28.8% with earth like seasonal effects.
- Orbital Period: 401 days
- Rotational Period: 26 hours
- Classification: M
- Surface Water: 49%
- Atmosphere: 0.98% is a standard pressure with 74% nitrogen, 23% oxygen, 3% trace chemicals
- Climate: Earth like climate zones
- Population: Just over 3 billion
History
A humanoid people whose government, the Argrathi Authority, punishes offenders by enforced, virtual memories of a prison stay modelled to fit their personalities. Perhaps a bit jumpy, they grew suspicious when O'Brien sincerely asked questions about their technology in 2372 - and then imprisoned him. He was subjected to twenty correction cycles.
Government
The Argrathi Authority tend to be very resistant to change. Not much else is know about them at this time.
Description
They are a gray skinned humanoid race with wrinkled forhead and chin as well as a high hairline on their forheads. Their hair is black and their eyes are black as well.
Physiology
Unknown at this time.
Psychology
Unknown at this time.
Religion
Unknown at this time.
Mythology
Unknown at this time.
Society
They have a very restrictive society with many controls and rules.
Culture
Unknown at this time.
Customs
Unknown at this time.
Technology
They are experts at mind alteration and use advanced technology to implant their prisoners' minds with fictional events as a form of punishment.
Economy
Unknown at this time.
Military
Unknown at this time.
Federation Intelligence Files
For more data see Federation Intelligence files #DS9-2372-2157
References