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Arkonian
Intelligent Lifeform Index |
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Canreb/ILI work page | |
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Four Letter Code | ARKO |
Federation Status | Neutral |
Planet of Origin | Arkon IV |
Encountered | Ent: Dawn |
T/E Rating | T0/E0 |
Current Tech Level | Planetary Development Scale |
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Name
- Proper Name: Arkonian
- Pronunciation: ArK'on'Ian
Home System
- Quadrant: Beta
- Location: Torree Sector (coordinates B24-0003-1300)
- Proper Name: Arkon
- Pronunciation: ArK'on
- Star: It orbits a class M (Red) star
- Distance from Star: it's orbit is approximately 289 million km
- Companions: 7 other planets. The 4th planet is their homeworld. They have colonies on the 3rd and 5th planets as well.
Home World
- Proper Name: Arkon IV
- Pronunciation: ArK'on IV
- Diameter: 14,069 km (8,793 miles)
- Gravity: 1.11 standard gravity with a density of 5.5
- Axial Tilt: 11% with minor seasonal changes
- Orbital Period: 346 days
- Rotational Period: 26 hours
- Classification: M
- Surface Water: 64%
- Atmosphere: 98% is a standard pressure with 75% nitrogen, 23% oxygen, 2% trace chemicals
- Climate: Warm semi-tropical with tropical at the equator.
- Population: Just over 11 billion on the homeworld, 1 billion on Arkon V and 3 billion on Arkon III. They have an additional 18 billion within their Empire.
History
In the early-2050s, the Arkonians achieved warp capability. The Vulcans soon made first contact with them, but it wasn't incredibly successful. They proved to be suspicious and deceitful, and the Vulcans were soon recalled.
For more than a century after that, the Arkonians and the Vulcans had rocky relations. Arkonian destroyer captains would be wary of any ship that had even a single Vulcan on it. In fact their are records that seem to suggest that capital punishment was to be expected by captains allowing Vulcans on their ship.
Whatever the truth the Arkonians have managed to expand their Empire to cover parts of 3 sectors of space. This is mainly in part due to their early military conquests followed by the settleing of colonies on any planet that would support life. After this they even managed to terraform a couple border line planets.
While there has never been any conflict between the Federation and the Arkonians, there have been a few close calls.
Government
They have a strange form of military dictatorship for a government. The highest ranking military officer called Kron is the head of the government. Upon his death the military officers that form the next level called Ar'Kon rally their supporters. The strongest bescomes the next Kron. Upon occassion this has resulted in pitched battles between competeing officers.
Description
The Arkonians are a reptilian humanoid species with thick gray leathery skin with numerous bumps and ridges. They tend to wear clothes that are the same shade and color as their skin.
Physiology
Arkonians did not appear to have sweat glands, and their bodies' hydration system is not based on water. Instead they drink a brown liquid that they call "tarratt-aash". Their saliva has healing properties, as it can quickly repair skin abrasions. Their cellular structure is not capable of handling rapid temperature changes.
Psychology
Religion
Mythology
Society
Culture
Customs
Technology
Economy
Military
Federation Intelligence Files
In 2152, the Arkonians made first contact with Humanity through Enterprise. Captain Khata'n Zshaar had been sent to patrol a system the Arkonians had annexed, and sent a shuttle piloted by Zho'Kaan to investigate a human shuttle that had been sent. When both disappeared, the Arkonians and Enterprise had to work together to find their lost crewmen. For more information see Federation Intelligence File Ent-2152-0743
It is important to remember that if you are going to have any dealings with the Arkonians to not bring along any Vulcans. The Arkonians will not allow them to enter their space and they will refuse to have any dealings with anyone who works with a Vulcan.
Notes
THIS PROFILE IS CURRENTLY BEING RE-WRITTEN BY THE SDC; Species Development Committee