Workings of the Embassy: Difference between revisions
Line 2: | Line 2: | ||
==Introduction== | ==Introduction== | ||
In 2004 the Embassy was just a dream. It began life as a project on the drawingboard, or rather a set of threads on the Forums. This allowed the dream to be shared with all across the fleet and a number of UFoP players worked on its creation long before I even got involved. | |||
By the end of 2004 the dream became a reality. With players throughout the fleet having brainstormed the Embassy's setting, we as a crew took their idea and expanded on their foundations. As we strive to build an entire planet, culture and history we record our facts and our missions here on the wiki. | |||
But the creation is quite like no other -we're planet based, we often do diplomatic, political and science based missions rather than all out action and as such simming on the Embassy can be a little diferent too. | |||
Whether your an experienced Embassy crewmember or a new player joining our little group, there are times when we all need to put our hands on a piece of info telling us what we can do as a player within our group. | |||
This page tries to offer a wealth of information on how to be a player with the Embassy group. The website and the wiki offers a wealth of IC info about the Embassy setting and the Star Trek Universe, but hopefully this page can act as your first port of call when you have a question on being a player or what to do! | This page tries to offer a wealth of information on how to be a player with the Embassy group. The website and the wiki offers a wealth of IC info about the Embassy setting and the Star Trek Universe, but hopefully this page can act as your first port of call when you have a question on being a player or what to do! | ||
-Capt.Rocar Oct 2005. | |||
==Aims and Goals== | ==Aims and Goals== |
Revision as of 19:37, 30 October 2005
Introduction
In 2004 the Embassy was just a dream. It began life as a project on the drawingboard, or rather a set of threads on the Forums. This allowed the dream to be shared with all across the fleet and a number of UFoP players worked on its creation long before I even got involved.
By the end of 2004 the dream became a reality. With players throughout the fleet having brainstormed the Embassy's setting, we as a crew took their idea and expanded on their foundations. As we strive to build an entire planet, culture and history we record our facts and our missions here on the wiki.
But the creation is quite like no other -we're planet based, we often do diplomatic, political and science based missions rather than all out action and as such simming on the Embassy can be a little diferent too.
Whether your an experienced Embassy crewmember or a new player joining our little group, there are times when we all need to put our hands on a piece of info telling us what we can do as a player within our group.
This page tries to offer a wealth of information on how to be a player with the Embassy group. The website and the wiki offers a wealth of IC info about the Embassy setting and the Star Trek Universe, but hopefully this page can act as your first port of call when you have a question on being a player or what to do!
-Capt.Rocar Oct 2005.
Aims and Goals
Two Tiered Simming System
It is important to understand the two tiered simming system on the Duronis II
New ways of Simming
new way of simming, a new way of thinking, or a new way of looking at the Star Trek universe
The Murder Mystery Sim
Coming Very Soon
Puzzle Sim
Coming soonish