Terrain Generator: Difference between revisions
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{{discussion}} | |||
==Model== | ==Model== | ||
Let M be an x by y terrain map. | Let M be an x by y terrain map. | ||
Line 5: | Line 6: | ||
==Implementation== | ==Implementation== | ||
The tool will be written in Java, allowing anyone to run it as long as they have a copy of [ | The tool will be written in Java, allowing anyone to run it as long as they have a copy of [Java|http://developers.sun.com/downloads/]. | ||
==Stories== | |||
===Generation of Terrain=== | |||
# User specifies min elevation | |||
# User specifies Max elevation | |||
# User specifies x,y | |||
# Clicks OK | |||
# Map generated | |||
# Clicks save | |||
# Dialog opens and user can save as png file | |||
[[Category:OOC articles]] |
Latest revision as of 05:29, 11 July 2019
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Model
Let M be an x by y terrain map.
Any two adjacent points (x_1, y_1) and (x_2, y_2) may differ in elevation by a max of (max_elevation - min_elevation).
Implementation
The tool will be written in Java, allowing anyone to run it as long as they have a copy of [Java|http://developers.sun.com/downloads/].
Stories
Generation of Terrain
- User specifies min elevation
- User specifies Max elevation
- User specifies x,y
- Clicks OK
- Map generated
- Clicks save
- Dialog opens and user can save as png file