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|Played by [[Choi Ji-hu]] | |Played by [[Choi Ji-hu]] | ||
|- | |- | ||
| | |The Mad Queen Janet | ||
| | |Crazy Cat Lady, oh yeah and queen | ||
|Played by [[T'Reshik]] | |Played by [[T'Reshik]] | ||
|- | |- | ||
|Coming Soon | |Coming Soon | ||
| | |Nercomancer | ||
|Played by [[Saveron]] | |Played by [[Saveron]] | ||
|- | |- | ||
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|Played by [[Saveron]] | |Played by [[Saveron]] | ||
|- | |- | ||
| | |The Roc | ||
| | |Huge Bird with golden egg | ||
|Played by [[Jalana Rajel]] | |Played by [[Jalana Rajel]] | ||
|} | |} | ||
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*Although there's a hiccup in the party when the program randomly assigns classes and races for a number of the officers, the presentation of ribbons and promotions goes well enough. | *Although there's a hiccup in the party when the program randomly assigns classes and races for a number of the officers, the presentation of ribbons and promotions goes well enough. | ||
*The event is thrown into chaos when a gargantuan, rhyming red dragon named [datafrag] the Dread literally crashes the party and kidnaps Saveron, who was assigned the role of Queen Avariel. The crew quickly comes to the realization that they are trapped in the program with the safeties off, and figure they'll need to finish the quest out to have any chance of escaping. | *The event is thrown into chaos when a gargantuan, rhyming red dragon named [datafrag] the Dread literally crashes the party and kidnaps Saveron, who was assigned the role of Queen Avariel. The crew quickly comes to the realization that they are trapped in the program with the safeties off, and figure they'll need to finish the quest out to have any chance of escaping. | ||
*An eccentric NPC named Dameroth the Wise appears and explains to the heroes that to rescue the queen they'll need to gather | *An eccentric NPC named Dameroth the Wise appears and explains to the heroes that to rescue the queen they'll need to gather the golden egg from the nest of a Roc on the great spire of stone to the south, a wand tipped with a Gorgon’s eye from the land of the "Nercomancer" to the east, and the Sword of Ice from the castle of the Mad Queen in the west. | ||
*Captain [[Jalana Rajel]], in the role of the king, quickly splits the groups and sends the adventurers after the items. | *Captain [[Jalana Rajel]], in the role of the king, quickly splits the groups and sends the adventurers after the items. | ||
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*They beginning by seeking out a map or directions at a tavern in the nearby port city, although they're concerned to find it's name is the Black Hole Bar, the same as the Constitution's ten forward bar. | *They beginning by seeking out a map or directions at a tavern in the nearby port city, although they're concerned to find it's name is the Black Hole Bar, the same as the Constitution's ten forward bar. | ||
*After a disastrous entrance by Choi, they speak to a dwarf named Prospector Olek from the clan of Kirkhammer. He explains they seek Romulan Warbird, a roc that has wreaked havoc on the land and lays a golden egg every 100 years. | *After a disastrous entrance by Choi, they speak to a dwarf named Prospector Olek from the clan of Kirkhammer. He explains they seek Romulan Warbird, a roc that has wreaked havoc on the land and lays a golden egg every 100 years. | ||
*After swiping a map from Olek, the group sets out into the rocky southern lands. After a quiet journey their are ambused by a group of Romulan-elves. | |||
*Young hides, but Choi charges into battle while Foster and Atan follow, battling back the Romulans, who eventually turn tail and flee. It is apparent why when the invisible roc, Romulan Warbird, flies overhead, creating a massive windstorm. | |||
*At the behest of his companions, Young steps out from cover to attempt to fire on the roc, but is grabbed in its talons and carried away, severely injured in the process, though he manages to fire his arrow an injure the roc while it has a hold on him. | |||
*Choi advises the other two to attack the roc with magic while he climbs up to get the egg. | |||
*In the roc's nest, Choi is confronted with the giant golden egg, impossible to carry on their own. He prays to the god of engineering and is given a Starfleet Marine issue Bag of Holding. | |||
*The other two catch Young while the roc turns its attention on the injury, and Choi's meddling with her egg. | |||
* | |||
=== Catching the Gorgon's Eye === | === Catching the Gorgon's Eye === | ||
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*Blackwell accidentally frightens the elves with a spell, and Rajel steps in to attempt a diplomatic solution. | *Blackwell accidentally frightens the elves with a spell, and Rajel steps in to attempt a diplomatic solution. | ||
*Together, the group offers treasure, a king's gratitude and a diamond studded sword for the elves' help. The elves turn down the generous offer, but offer directions and an Amulet of Turn Undead with three charges, and a ride to the border of the Nercomancer's lands in exchange for a writ of Royal Favour. | *Together, the group offers treasure, a king's gratitude and a diamond studded sword for the elves' help. The elves turn down the generous offer, but offer directions and an Amulet of Turn Undead with three charges, and a ride to the border of the Nercomancer's lands in exchange for a writ of Royal Favour. | ||
*As they travel on the back of the wagon, the adventurers notice visual glitches in the program, and Blackwell continues to experiment with her magical powers before they arrive in the wastelands of the Nercomancer. After doing some final trading with the elves they set out. | |||
*The party is attacked by a group of winged monkeys sent by the Nercomancer. Blackwell sets the monkeys on fire with her magic. | |||
*The Nercomancer sends a group of corpses, dead elves, dwarves, humans and other races, after the party. Blackwell turns the undead, sending them back to their master, and suggests following them to lead them to the Nercomancer. | |||
*Following the corpses, the party arrives at the Nercomancer's castle, where they are confronted by the dread sorcerer, who turns the corpses on them once again. | |||
*Blackwell uses an entanglement spell, followed by a spell to set the vines and corpses on fire as a distraction, giving her companions a chance to fight through to the Nercomancer. | |||
*With a path cleared to the Nercomancer, the others fight there way through. Rajel attempts a manoeuvre and eventually the rest of the team helps her to turn the power of the Gorgon's eye on the Nercomancer, ending his reign. | |||
*Dameroth appears in military garb, although he claims to be Major Damerov reporting to General Faust. Using the power of a transporter as the military sim seeps into the Dungeons & Dragons sim, they transport to the dragon's mountain and begin to explore the caverns. | |||
=== Crossing Swords With the Mad Queen === | === Crossing Swords With the Mad Queen === | ||
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*The team is beset by a small army of cats, one of which wearing a crown of swiss cheese, forming a ferocious feline escort. | *The team is beset by a small army of cats, one of which wearing a crown of swiss cheese, forming a ferocious feline escort. | ||
*As they arrive at a bridge across a moat to the Mad Queen's castle, Bob of Melnibone points out that the moat is infested with river sharks, yet the adventurers press on. | *As they arrive at a bridge across a moat to the Mad Queen's castle, Bob of Melnibone points out that the moat is infested with river sharks, yet the adventurers press on. | ||
*After some tricky business with the drawbridge, the adventurers make it inside the Mad Queen's castle. | |||
*Queen Janet makes her presence known, along with a cadre of cats as both chaperones and accoutrements. | |||
*The party begins to negotiate with Queen Janet to attain the ice sword. The queen leads the party through her cat and cheese-themed castle to present them with a dinner of cheese and cheese drinks, served by cats. | |||
*Bob of Melnibone begins to offer some of his wares to Queen Janet before launching into a song of the Isle of Cats. The song has a strange effect on the cats, who seem enchanted into dancing along, and Queen Janet, who becomes agitated, threatening to set her lions on the party. Sh’Thelzan encourages Bob to continue singing, while urging her companions to protect him. | |||
*As Janet urges her cats to attack, Bob's song melts her body into kittens, until only her head remains, attached to a small body. | |||
*As tiny Queen Janet throws her army of cats against the adventurers, they fight their way to the ice swords. | |||
*A pitched battle is decisively ended with the defeat of Queen Janet, and the cats return to normal. | |||
*With the defeat of Queen Janet, the party is approached again by Dameroth, who seems to glitch out before appearing as a Starfleet Marine Major, commanding them on to the dragon's hoard. Bob of Melnibone teleports them with a spell. They end up at a cave in the mountainside, where Vehk hears Commander Foster's voice. | |||
=== The Red Dragon's Hoard === | === The Red Dragon's Hoard === | ||
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*Outside sickbay, Traenor and Commander [[Sarah Mason]], who has also returned from a leave, run into each other as she attempts to get clearance from Sickbay. | *Outside sickbay, Traenor and Commander [[Sarah Mason]], who has also returned from a leave, run into each other as she attempts to get clearance from Sickbay. | ||
*Traenor and Mason get into sickbay to find the malfunctioning sorceress Emma has transformed Georgio into a sexy elven poolboy, and is attempting to take control of the holographic beings. | *Traenor and Mason get into sickbay to find the malfunctioning sorceress Emma has transformed Georgio into a sexy elven poolboy, and is attempting to take control of the holographic beings. | ||
*On another deck, a children's party goes awry when the holographic magician turns on [[Saavok]]. | *Traenor and Mason bluff their way out of danger, offering to alter sickbay's holo emitters to create a shrine for the Sorceress. | ||
*On another deck, a children's party goes awry when the holographic magician turns on [[Saavok]]. The junior officer party is also interrupted with malfunctioning replicators and the lights system going out. | |||
*Mason and Traenor arrive outside of Holodeck 01, but are restricted access. Traenor points out that the holodeck is drawing on computer power much more than it should. | |||
*Lieutenant [[Jerome Milsap]], also freshly arrived from a LOA, seeks out a commanding officer not "relaxing" on the holodeck. He gets in touch with Commander Traenor. | |||
*In sickbay, Georgio promises to redecorate sickbay with Mark's help. | |||
*At the children's party, the Kapoor twins attempt to distract the holographic magician, who has turned on Saavok, while [[Ditala]] and Tyva Dal look for a way to turn the magician off. | |||
*On the bridge, Lieutenant [[T'Aven]] contacts Traenor to let him know that, following several malfunctions, the Constitution releases docking clamps with Starbase 104. | |||
*Cadet Taylor joins T'Aven on the bridge, offering to help. With Taylor's help, T'Aven decides to take the Navigation Signal Processors offline. | |||
*Georgio and Mark trick Emma into letting Mark go to find Commander Traenor, while the malfunctioning holograph plans a party for the ascension of [datafrag] the Dread. | |||
*Mark runs into Milsap outside sick bay and describes Emma's takeover, explaining her powers and that she seems to respond only to flattery. | |||
*The children try to turn off the hijacked holographic magician, but the control board fries and he continues to chase them. They make it out into the Constitution's corridors and run into Commander Mason. | |||
*[[Isatal Zh'Tharseln]] arrives aboard the malfunctioning Constitution to visit Sh'Thelzan, runs into [[Ozameen Malyz]]. | |||
=== The Boss Battle === | |||
The good guys win, the dragon defrags - literally bursting into fragments - and the holodeck is released. Everyone can leave and return to their normal selves. | |||
The Faust Unit is being sent back for analysis and overhaul. | |||
[[Category:Constitution Missions]] |