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The phaser range is a facility located on Deck 14 that allow Starfleet personnel to practice aiming and firing their phasers. It consists of a circular stage set in a large empty area. The area around the stage is illuminated, but everywhere else is dark. Flashing spheres of light of different colours and moving at various speeds serve as the targets. Two people can be accommodated on the stage at any one time | The phaser range is a facility located on Deck 14 that allow Starfleet personnel to practice aiming and firing their phasers. It consists of a circular stage set in a large empty area. The area around the stage is illuminated, but everywhere else is dark. Flashing spheres of light of different colours and moving at various speeds serve as the targets. Two people can be accommodated on the stage at any one time. The phaser range is heavily shielded, the walls being composed of a Duranium alloy, which can absorb setting 16 phaser blasts without taking a scratch. | ||
Normal phaser recreation and practice is used with a type II or type III phaser set to level 3 (heavy stun). The person stands in the middle of the room, with no light except for the circle in the middle of the floor that the person is standing in. Colored circular dots approximately the size of a human hand whirl across the walls, and the person aims and fires. After completing a round, the amounts of hits and misses, along with the percentage of accuracy is announced by the ship's computer. | Normal phaser recreation and practice is used with a type II or type III phaser set to level 3 (heavy stun). The person stands in the middle of the room, with no light except for the circle in the middle of the floor that the person is standing in. Colored circular dots approximately the size of a human hand whirl across the walls, and the person aims and fires. After completing a round, the amounts of hits and misses, along with the percentage of accuracy is announced by the ship's computer. |
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