Gorn: Difference between revisions

Jump to navigation Jump to search
2,834 bytes added ,  9 September 2022
(Starting canon update of Gorn page with new information from Strange New Worlds and past 118 sims.)
Line 101: Line 101:


Gorns only need 6 to 8 hours of sleep and naturally stay awake for up to 32 hours.
Gorns only need 6 to 8 hours of sleep and naturally stay awake for up to 32 hours.
== Sub-species of Gorn ==
The Gorn have been woefully undocumented for many years due to their own privacy and later conflicts. What has been figured out is the Gorn are not as homogonious as once believed. Per their history, after eons of in-fighting to become the apex predator, The sub-species of Gorn came to an agreement that brough peace and a technological boom.
There are three known sub-species of Gorn are as follows. All share their own unique biology but share a common ancestry. The Hegemony refers to them all as Gorn and they do not see the distinction of any importance in this day and age.
=== Hek'lar ===
[[image:gorn_1.png|200px|left|Hek'lar Gorn]]
The Hek'lar or "sapphire Gorn" due to their original species having varying colored stripes as the most commonly encountered. Large and not very fast, these lizards are renown for their strength and resiliance in combat. Their scales have been reported to be so hard that it acts as yet another layer of armor to their own. Their scales have been found to be able to repel up to 50% of phaser and disruptor fire without risking the life of the person. Their biggest disadvantages is their size, lack of speed, and extreme susceptibility to the cold. This Gorn species is also lays eggs instead of giving birth to live children like the other species.
=== Hek'mel ===
[[image:gorn_2.jpg|200px|right|hek'mel Gorn]]
Hek'mel  or "Topaz Gorn" due to their unique speckled orange scales common in their ancestry. These Gorn are smaller, less bulky than their cousin, the Hek'lar and pride themselves on their hunting abilities and intelligence. What they lack in size, they make up with their intelligence. Many Hek'mel can be found in the Gorn shipyards designing and re-designing the vessels of the Hegemony. Due to their smaller size, they have most of the weaknesses of humanoids and lack the heavier scale armor of their Hek'lar cousins. The hek'mel have live births of litters of 1 to 3.
=== Hek'tal ===
[[image:gorn_3.jpg|200px|left|hek'tal Gorn]]
The hek'tal or "emerald gorn" were considered the most aggressive of the Hegemony, they usually are fast, deadly and love to hunt anything that moves. For the longest time, the Hek'tal were hated among the Gorn and were almost hunted to extinction. The hek'tal were the Gorns encountered first by the Federation when they began to raid foreign colonies for live prey. For a long time, the Hek'tal caused issues with treaties of other species. The Hek'tal became more isolated and preferred to stay in loner jobs after Shuraka worship fell out of favor. Due to being cave dwelling for many of their years and the lowest survival rate in their ancient times, the Hek'tal had developed an acid spray that could be used to infect foreign hosts with fertilized eggs of it's young to help keep the species going.


==Psychology==
==Psychology==
3,616

edits

Navigation menu