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{{Ops- | {{Motto - Active|The important thing is this: To be able at any moment to sacrifice what we are for what we could become.|Charles Du Bos|ICON=Ops-icon.gif|link=History of StarBase 118}} | ||
{{Sb118Ops}} | {{Sb118Ops}} | ||
First and foremost, welcome to Starbase 118! If you're reading this, it's likely that you've been linked to this handbook by either Captain [[Sal Taybrim|Taybrim]] or your mentor. | |||
This page serves as a combined welcome and guide for simming as part of the Starbase 118 Ops crew. | |||
This page serves as a combined welcome and | |||
While you may have just graduated from the Academy with all required knowledge in hand, this handbook strives to reiterate that information and provide you an even more in depth look at the day to day operations of simming with the Starbase 118 Fleet. Not only will you be able to build on the skills that you first learned during your week in training, but you will be able to have a concise handbook at your fingertips for those moments when you might have a question. | While you may have just graduated from the Academy with all required knowledge in hand, this handbook strives to reiterate that information and provide you an even more in depth look at the day to day operations of simming with the Starbase 118 Fleet. Not only will you be able to build on the skills that you first learned during your week in training, but you will be able to have a concise handbook at your fingertips for those moments when you might have a question. | ||
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This handbook is not to replace the one on one guidance that you get from both the command staff and your mentor. On the contrary, this text has been created to help supplement the information that you get from these members of the crew, enabling you to grow into your role aboard Starbase 118. | This handbook is not to replace the one on one guidance that you get from both the command staff and your mentor. On the contrary, this text has been created to help supplement the information that you get from these members of the crew, enabling you to grow into your role aboard Starbase 118. | ||
Find an error? Have a question not outlined here? Please, never hesitate to contact | Find an error? Have a question not outlined here? Please, never hesitate to contact the Captain or your mentor at any time! | ||
{{Heading|Resources|Red}} | |||
There are many reasons that people join the Starbase 118 fleet. While a love of Trek is a major one, there are some officers that join just because writing these characters is a lot of fun. As such, there are times when you might just need a little bit of extra help ironing out the tech and canon trek information that you include in your sim. Thankfully, the writers throughout the fleet have a few very trusted websites where we can seek out information and help. | There are many reasons that people join the Starbase 118 fleet. While a love of Trek is a major one, there are some officers that join just because writing these characters is a lot of fun. As such, there are times when you might just need a little bit of extra help ironing out the tech and canon trek information that you include in your sim. Thankfully, the writers throughout the fleet have a few very trusted websites where we can seek out information and help. | ||
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Alternatively, you can introduce a twist of your own. Maybe your character spots something on long-range sensors. Maybe there's a fight in the ship's bar... who knows. The sky's the limit here. The command staff of the Starbase welcomes these plot twists and sidelines. It only makes the story that much more interesting for everyone aboard. | Alternatively, you can introduce a twist of your own. Maybe your character spots something on long-range sensors. Maybe there's a fight in the ship's bar... who knows. The sky's the limit here. The command staff of the Starbase welcomes these plot twists and sidelines. It only makes the story that much more interesting for everyone aboard. | ||
*''A close friend.'' | |||
{{Heading|Plot and Themes|Red}} | |||
{{SubHeading|Content Rating|Red}} | |||
{{Heading|Characters|Red}} | |||
{{SubHeading|PNPCs|Red}} | |||
<div style="background: LightGrey; border: 1px solid #BD934F; margin: 1em auto; padding: 0 10px; width: 400px; text-align: left;"><span style="color: black; font-size: x-small;">''Tip: Feel free to play your PNPC as often or infrequently as you like, but if they start to eclipse your main character you should consider making them your main character (and your old main a PNPC). You can do this at any time, just ask your CO.''</span></div> | <div style="background: LightGrey; border: 1px solid #BD934F; margin: 1em auto; padding: 0 10px; width: 400px; text-align: left;"><span style="color: black; font-size: x-small;">''Tip: Feel free to play your PNPC as often or infrequently as you like, but if they start to eclipse your main character you should consider making them your main character (and your old main a PNPC). You can do this at any time, just ask your CO.''</span></div> | ||
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*''Your character's assistant or work partner.'' | *''Your character's assistant or work partner.'' | ||
*''Your character's family member, such as a parent or child.'' | *''Your character's family member, such as a parent or child.'' | ||
<div style="background: LightGrey; border: 1px solid #BD934F; margin: 1em auto; padding: 0 10px; width: 400px; text-align: left;"><span style="color: black; font-size: x-small;">''Tip: You can have as many PNPCs as you like, but we recommend no more than four.''</span></div> | <div style="background: LightGrey; border: 1px solid #BD934F; margin: 1em auto; padding: 0 10px; width: 400px; text-align: left;"><span style="color: black; font-size: x-small;">''Tip: You can have as many PNPCs as you like, but we recommend no more than four.''</span></div> | ||
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{{Heading|Common Simming Issues|Red}} | |||
Not every voyage is smooth sailing, and while simming there are many issues that you might encounter. Some of them are general, while others are very specific in nature. In any event, they should all be treated with caution. Remember, we are all here to have fun, but we are also all human. Sometimes it is personalities that clash, while other times it is the actions of a character or group of characters. The Academy goes over some of these issues, especially when building a bio for your character. Here is a more in depth look at the problems that you may face along the way. | Not every voyage is smooth sailing, and while simming there are many issues that you might encounter. Some of them are general, while others are very specific in nature. In any event, they should all be treated with caution. Remember, we are all here to have fun, but we are also all human. Sometimes it is personalities that clash, while other times it is the actions of a character or group of characters. The Academy goes over some of these issues, especially when building a bio for your character. Here is a more in depth look at the problems that you may face along the way. | ||
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{{SubHeading|Telepathy and Empathy|Red}} | |||
Telepathy is a very powerful sense, most commonly found in Vulcans and Betazoids (and others). As such, caution should be advised when simming telepathy. | Telepathy is a very powerful sense, most commonly found in Vulcans and Betazoids (and others). As such, caution should be advised when simming telepathy. | ||
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Regardless of your rank or position, or when you joined the Starbase, always remember that the command staff is there to help you. No matter what your question or comment is, or if you simply need another set of eyes or help with another issue, your Captain and First Officer will be glad to help! Simply contact them. | Regardless of your rank or position, or when you joined the Starbase, always remember that the command staff is there to help you. No matter what your question or comment is, or if you simply need another set of eyes or help with another issue, your Captain and First Officer will be glad to help! Simply contact them. | ||
[[Category:StarBase 118 Ops]] | [[Category:StarBase 118 Ops]] |
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