Writing Improvement Squadron/Creating Original Material: Difference between revisions

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{{Writing Improvement}}
{{Writing Improvement}}


{{header|lightgreen|Creating Original Material}}
{{heading|Creating a World Within Your Sim|#FFDF75}}
 
{{heading|Creating a World Within Your Sim|lightgreen}}
<big>Written by Lieutenant Commander [[Colt Daniels]]</big>
<big>Written by Lieutenant Commander [[Colt Daniels]]</big>


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These very same principles can apply to our sims and provide the same sense of realism. We can use the descriptive text in our sims for this purpose when our character is alone of by allowing our characters to take a moment to examine his surroundings before, after or during the natural pauses in dialogue sequences. Anything that the character sees or feels can potentially be used to bring the scene to life from architectural features such a the materials of a table or the deck plating to the intangible “mood” of the room and the way it influences those within it. Finding a balance between what should be “spelled out” and what should be left to the imagination of the reader can be a difficult task but with time and a experimentation, we can all learn to weave intricate, believable worlds without forcing ourselves to go into excessive or restrictive detail.
These very same principles can apply to our sims and provide the same sense of realism. We can use the descriptive text in our sims for this purpose when our character is alone of by allowing our characters to take a moment to examine his surroundings before, after or during the natural pauses in dialogue sequences. Anything that the character sees or feels can potentially be used to bring the scene to life from architectural features such a the materials of a table or the deck plating to the intangible “mood” of the room and the way it influences those within it. Finding a balance between what should be “spelled out” and what should be left to the imagination of the reader can be a difficult task but with time and a experimentation, we can all learn to weave intricate, believable worlds without forcing ourselves to go into excessive or restrictive detail.


{{heading|Making Your Sims Realistic in a Fictional World|lightgreen}}
{{heading|Making Your Sims Realistic in a Fictional World|#FFDF75}}
<big>Written by Rear Admiral [[Andrus Jaxx]]</big>
<big>Written by Rear Admiral [[Andrus Jaxx]]</big>


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