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{{Writing Improvement}} | {{Writing Improvement}} | ||
{{heading|Format, Style, & Feel|#FFDF75}} | |||
{{heading|Format, Style, & Feel| | |||
<big>Written by Rear Admiral [[Brian Kelly]]</big> | <big>Written by Rear Admiral [[Brian Kelly]]</big> | ||
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This isn’t easy for everyone at first blush, especially if UFOP is your first shot at acting, or role-playing. But remember that you can only have so many fights, so many new weapons, so many “unusual plot developments” before things get boring. When that happens, I commend to your attention looking inside your character, revealing their hurts, their dark places, their fears, their motivations; start with family and friends to flesh yourself out. You’ll find your sims richer, your enjoyment of this deeper, and your investment in UFOP more likely to reap rewards. | This isn’t easy for everyone at first blush, especially if UFOP is your first shot at acting, or role-playing. But remember that you can only have so many fights, so many new weapons, so many “unusual plot developments” before things get boring. When that happens, I commend to your attention looking inside your character, revealing their hurts, their dark places, their fears, their motivations; start with family and friends to flesh yourself out. You’ll find your sims richer, your enjoyment of this deeper, and your investment in UFOP more likely to reap rewards. | ||
{{heading|Forcing Good Habits: Halting and Avoiding "All Dialogue" Sims| | {{heading|Forcing Good Habits: Halting and Avoiding "All Dialogue" Sims|#FFDF75}} | ||
<big>Written by Fleet Captain [[Kali Nicholotti]]</big> | <big>Written by Fleet Captain [[Kali Nicholotti]]</big> | ||
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And remember, no matter how far you might be in your writing development, there are always resources and help available to you. Don’t hesitate to reach out to your commanding officer, command staff, or other crewmates. You might be surprised just how eager your fellow writers are to share information, hints, tips, and experiences. Not only will you gain new perspectives, but you’ll be building up your OOC connections at the same time. Keep this in mind and making your sims better will end up being simpler than you ever imagined. | And remember, no matter how far you might be in your writing development, there are always resources and help available to you. Don’t hesitate to reach out to your commanding officer, command staff, or other crewmates. You might be surprised just how eager your fellow writers are to share information, hints, tips, and experiences. Not only will you gain new perspectives, but you’ll be building up your OOC connections at the same time. Keep this in mind and making your sims better will end up being simpler than you ever imagined. | ||
{{heading|Using Research to Improve Your Sims| | {{heading|Using Research to Improve Your Sims|#FFDF75}} | ||
<big>Written by Rear Admiral [[Andrus Jaxx]]</big> | <big>Written by Rear Admiral [[Andrus Jaxx]]</big> | ||
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With just a little bit of research, the readers could find themselves picturing the different components and was able to get a look at the diagnostic mind of the engineer. Imagine an entire sim written like that. With just a little bit of research, a writer could really bring their character to life in the scene. The best way to add depth and realism to a character is by adding it to their environment. The more you can show about their surroundings, the more real they become. | With just a little bit of research, the readers could find themselves picturing the different components and was able to get a look at the diagnostic mind of the engineer. Imagine an entire sim written like that. With just a little bit of research, a writer could really bring their character to life in the scene. The best way to add depth and realism to a character is by adding it to their environment. The more you can show about their surroundings, the more real they become. | ||
{{heading|Writing Alien Species| | {{heading|Writing Alien Species|#FFDF75}} | ||
<big>Written by Fleet Captain [[Renos]]</big> | <big>Written by Fleet Captain [[Renos]]</big> | ||
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Finally, consider where they come from. Were they born on their species home planet or other colonised world? Know what the species culture and beliefs are like. Are they an arty creative people with a love of expressing themselves, or perhaps more driven towards developing new technologies and ways of thinking? The more you know about what the species is like in general terms the more you can decide how much of that they go along with and where their opinions might differ and, if so, why. Your character doesn’t have to be typical for their species but the deeper your knowledge and understanding of the species the more you can work out where the differences are and why, helping you to build a richer and more interesting character. | Finally, consider where they come from. Were they born on their species home planet or other colonised world? Know what the species culture and beliefs are like. Are they an arty creative people with a love of expressing themselves, or perhaps more driven towards developing new technologies and ways of thinking? The more you know about what the species is like in general terms the more you can decide how much of that they go along with and where their opinions might differ and, if so, why. Your character doesn’t have to be typical for their species but the deeper your knowledge and understanding of the species the more you can work out where the differences are and why, helping you to build a richer and more interesting character. | ||
{{heading|How to Add Magic to Your Story| | {{heading|How to Add Magic to Your Story|#FFDF75}} | ||
<big>Written by Fleet Captain [[Kali Nicholotti]]</big> | <big>Written by Fleet Captain [[Kali Nicholotti]]</big> | ||