Cmdr. Lily Ventu
Commading Officer
Starbase 118 Operations

Lily's Life
Before Starfleet   ·   Early Career
Later Career

Parents Jarin & Matilda   ·   Sister Alexa
Husband Hayden   · Son Rhys
Notable Relationships
Medical Records   ·   Sim Archive
Working & Living Spaces

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Stats

  • Full Name: Aresee Lily Ventu
  • Species: Terran
  • Date of Birth: May 24, 2352
  • Place of Birth: Trondheim, Norway, Earth
  • Age: 32
  • Gender: Female
  • Current Rank: Lieutenant Commander
  • Current Assignment: USS Constitution-B
  • Position: Second Officer

Aresee was born to Jarin Ventu and Matilda Tayler in 2352. Matilda had been warned earlier in her life that she carried a genetic marker that made neurochemical imbalance almost certain in any children she might have, and so the couple decided not to have children. Aresee was an accidental child and, even knowing the risks, the couple wanted a child and went ahead with the birth.

Appearance

 
Aresee, as played by Annette O'Toole
  • Height: 5'9
  • Weight: 140 lbs
  • Hair Color: Reddish-brown
  • Eye Color: Blue
  • Skin Tone: Pale white
  • Distinguishing Attributes: Tall and thin, Aresee keeps her hair about shoulder length. She tends to walk quickly and not watch where she's going, although she can usually (usually, mind you) avoid collisions.

Family

  • Marital Status: Single
  • Parents
    • Father: Jarin Ventu (b. 2320), Retired Federation News Network Reporter
    • Mother: Matilda Tayler (b. 2325), Retired Freighter Captain / Currently employed by the Temporal Investigations Board in the 26th century following an accident on the Victory
  • Siblings
    • Younger Sister: Alexa Paiva Ventu (b. 2367), Adopted sister (from the Borderlands stay); lives with either Jarin on Earth or Aresee
  • Spouse
    • None
  • Children
    • None


Starfleet Service Record

  • Order of the Valiant Heart (2383)
  • TOSMA II (2382)


Pre-Starfleet

  • 235205.24 - Born in the Scandinavian region of Earth to Jarin and Matilda Ventu.
  • 2355 - Aresee is first diagnosed with her classified 'chemical imbalance.' Although the disorder was treatable at birth, it is now something she must live with. Her parents start her on a daily round of medications and hypos.
  • 2360 - At the age of 8, Aresee experiences her first violent mood swing while at school. Her medication is increased, and she is placed under the care of various counselors.
  • 2368 - Aresee expressed the desire to become a counselor herself. Her mother, having recently retired from her merchant captaincy, suggests Starfleet as a possible career path.
  • 2369 - Aresee fails her first entrance exam when she attempts it during her junior year. She decides to attend a counseling school on Earth.
  • 2370 - After her acceptance to two reputable schools and her graduation, Aresee takes the Starfleet exam again at Matilda's urging. She passes, and decides to try it out for a year.
  • 2373 - During Aresee's junior year at the Academy, she decides to take a leave of absence for several reasons (coursework, etc etc etc)
  • 2374 - Aresee borrows a family ship and strikes out on her own.
  • 2376 - Two years hence, Aresee finds herself on the edge of Federation space, in the region known as the Borderlands. She finds herself drawn to the region.
  • 2378 - Aresee spends two years in the Borderlands, making various contacts and enemies. During the end of her stay, she discovers a girl - Alexa, no last name - and, like her attraction to the Borderlands themselves, finds herself inexplicably drawn to the girl. She convinces her to come with her.
  • 2379 - Aresee is chased out of the Borderlands by various enemies. She and Alexa return to Earth. Matilda and Jarin formally adopt the girl.
  • 2380 - Aresee spends several months at home, reacclimating to the Federation standard of life and helping her new sister adjust. To her dismay, she finds that her mood swings have returned in full force.
  • 2381 - Aresee returns to the Academy. She does an extra semester of catch-up.
  • 2382 - Aresee graduates from the Academy.


Starfleet Career

  • 238208.15 - Aresee completes her final cadet cruise at Starbase 118.
  • 238208.27 - Aresee is promoted to Ensign and assigned to U.S.S. Victory as counselor.
  • 238209 - 238212 - Assisted with the mission to Tanuga IV. Aresee worked with a triage unit on the surface, and was then captured and held hostage before being rescued by the Victory crew.
  • 238212 - 238301 - Following the Tanugan mission, Aresee spends a long period in technologically-induced resting periods, regaining her health.
  • 238301.17 - Aresee is promoted to Lieutenant J.G.
  • 238301 - 238304 - Took part in the Celipenthia Station mission. Aresee is assigned to Alpha Team, along with Lt. Commander Julia Harden and Lt. J.G. Ben Hunnicutt. Alpha Team infiltrates the station, allowing their crewmembers aboard. During this mission, Aresee's mother, Matilda, interferes, jeopardizing the lives of the crew.
  • 238304.05 - Back aboard the Victory, Aresee watches as her mother is kidnapped by a strange, unmanned device.
  • 238304.27 - Following increased bouts of depression, Aresee relieves herself of duty.
  • 238305.03 - Aresee receives a message from her mother, relaying that Matilda is safe and is living approximately two hundred years in the future. Aresee returns to active duty.
  • 238305.16 - Aresee is promoted to Lieutenant.
  • 238306.06 - During a shipwide systems malfunction, Aresee remains on the bridge. There is an energy overload, during which Captain Phoenix disappears. Aresee is temporarily placed in command.
  • 238307 - Following the restoration of the Victory's systems, Aresee takes a leave of absence to return to Earth.
  • 238309.22 - While returning from her leave of absence, Aresee's runabout is attacked by an unknown vessel. With the starbase's help, the vessel is destroyed.
  • 238310.28 - After embarking upon their next mission - escorting some Bajoran diplomats - Aresee receives a message from her mother than the next few days will be 'very important' to both her and the timeline.
  • 238312.09 - Aresee is attacked aboard the Victory by unknown assailants, and subsequently phased out of temporal sync by a woman named Aurelie Trenet who purports to be 'on her side.'
  • 238401.09 - Aresee, Aurlie, and Captain Robin Phoenix are taken by a race calling themselves the Collectors. With Aurelie's help, they are able to escape and return to the Victory. Aresee is phased back to normal.
  • 238402.19 - Aresee is promoted to Lieutenant Commander.
  • 238403.29 - The Victory is decommissioned. Aresee is posted to the U.S.S. Constitution-B as second officer.


Previous Assignments

  • USS Victory (Intrepid Class): 238208.27 to 238403.29
    • Counselor (Ensign): 238208.27 to 238301.17
    • Counselor (Lt.JG): 238301.17 to 238305.16
    • Counselor (Lieutenant): 238305.16 to 238402.19
    • Counselor (Lt. Commander): 238402.19 to 238403.29
  • USS Constitution-B (Galaxy Class): 238403.29' to present
    • Second Officer (Lt. Commander): 238403.29 to present


Medical Record

Medical History

  • coming soon

Physiological Profile

  • coming soon

Psychological Profile

  • coming soon

Telepathic Status

  • No measurable capabilites


Hobbies and Interests

  • coming soon


Current Non-Playable Characters

Alexa Ventu

 
Alexa, as played by Catalina Sandino Moreno
  • Aresee Ventu's primary NPC
  • Alexa is Aresee's adopted 17-year-old sister. She is not very well-understood, and as time has progressed, she'd become progressively more distant. After running away from home, she's come to stay with Aresee.
  • She is something of an engineer, and she's spent considerable time modifying an old ship at her parents' house. She named the ship Vajra, after the Buddhist and Hindu tool that symbolizes the destruction of ignorance.
  • 238403 - Alexa runs away from her father's house on Earth in order to stay with Aresee. When she arrives on the Victory, she is the catalyst for temporal agent Aurelie's berserker personality to surface.
  • 238403-04 - Following the decommissioning of the Victory, Alexa expresses the desire to stay with Aresee onboard her new ship, the Constitution-B. Aresee agrees, and the sisters travel to the Constitution in the Vajra.

Matilda Tayler-Ventu

 
Matilda, as played by Frances Fisher
  • Matilda is Aresee's mother. She currently resides some two hundred years in the future, and though she is bound (1) never to contact her family with news about their futures and (2) never to return, she has and will break both if and when she deems it necessary.
  • She was captain of the merchant vessel Indubitably Efficacious Always
  • Summary of IC sims involving Matilda
  • 238301.20 - After booking passage on the S.S. Circe's Blessing, Matilda arrives unexpectedly on the Victory. She learns there's a party going on, and immediately makes her presence known to the senior staff at the party.
  • 238301.21 - Matilda first meets Captain Phoenix, and manages, in their first five minutes together, to insult the ship and its procedures no less than four times.
  • 238301.22 - Phoenix informs Matilda that she is not authorized to be aboard whilsts the Victory engages in a potentially dangerous mission. Matilda shrugs the 'advice' off.
  • 238301.25 - After becoming thouroughly drunk at the party, Matilda wanders down to Transporter Room Two and encounters LtJG Koveski, whose duty shift is about to end. He tells her that her transport is about to move out of transporter range, and when she expresses the wish to stay a little longer, he tells her that his replacement will be there in a minute or two. Matilda wanders off to her guest quarters instead and falls asleep.
  • 238301.29 - While Matilda sleeps off her alcohol, Aresee discovers her mother has not left the ship.
  • 238302.22 - After being stuck on the Victory while the senior staff infiltrates the Romulan station, Matilda becomes bored and decides to follow them. After commandeering a shuttle, she sets a course for the Romulan station. When she arrives, she receives outright permission from the Romulans aboard the station to dock.
  • 238302.27 - After docking, Matilda contacts Aresee through the shuttle's comm system. Aresee tells her to stay locked in the shuttle, and when she reports to the situation to Alpha Team Leader LtCmdr Harden, Harden decides that Matilda will have to fend for herself. Aresee decides to go find her mother on her own.
  • 238302.28 - When Romulan Colonel Radiak comes calling, Matilda is able to trick him into a situation that will give her the upper hand, and she stuns him. She leaves the shuttle, after securing it with a bioprint lock.
  • 238303.01 - Matilda finds herself lost aboard the station, trying to find any of the Victory personnel. After dispatching a couple of Romulans, she's found by Phoenix and Ensign Benjamin.
  • 238303.15 - Acting as a catspaw for the Conspirators, Matilda unknowingly triggers a matter-antimatter bomb aboard the station.
  • 238303.23 - After escaping from the station with Team Alpha, Matilda and Aresee begin arguing in their escape shuttle about Matilda's involvement. Halfway through the argument, Matilda falls unconscious, and Aresee discovers some kind of device implanted in her neck.
  • 238303.27 - Commanders Harden and Diamond do what they can for Matilda on the shuttle.
  • 238304.05 - After the device is removed and Matilda healed, she stills slips into some kind of dream state and recovers the device from the science lab, where it is being studied. She brings it to the Gosport Galley, where the polycarbonate buckyball has just phased through the hull. She enters the buckyball, which is revealed by the holoimage inside to be a Romulan Phase Pod, developed by the Romulan Alliance some centuries in the future. She is also told that history records her disappearance on this day, and that she is being recruited to assist with temporal investigations, beginning with an inquiry into the circumstances involving her control by the device that was in her neck.
  • 238304.27 - Matilda, in temporary command of the Timeship Genesis, decloaks in front of the Victory. Matilda informs Captain Phoenix that she will need to delete certain information from their computers, which Lieutenant Gamma Twelve from the Genesis attends to.
  • 238305.03 - Matilda says her temporary goodbye to Aresee, and reveals that they will meet again in the future.
  • 238310.28 - Aresee receives a surprise message from Matilda, warning her about the upcoming mission:

I'm technically breaking protocol by sending you this message, but... If you'd seen the number of ways this situation could possibly fragment, and you were in my position... well... ::pause:: Aresee, I'm giving you a warning: This situation is not what it seems. Don't take it at face value; don't trust anyone. I know for a fact that you were attacked on your way to Starbase 118. That's only the latest in a string of odd coincidences surrounding your ship and this mission. Don't let your guard down. Take this to the captain if you need to convince her to use extra caution, but just remember that I cannot tell you anything more. I can't cause the timeline to shift. ::pause:: I wish I could. When I see what's ahead for you...I wish I could. ::pause:: Do what you need to do, Aresee. Good luck. ::pause:: I love you.

  • 238401.31 - Aurelie reports from the Victory to her immediate superior, Matilda Tayler-Ventu. She hears Aurelie's report, and orders her to complete the mission and preserve the timeline, but not to compromise her position.

Aurelie Trenet

File:Aurelie.jpg
Aurelie, as played by Audrey Tautou
  • Aurelie is the temporal agent Matilda often recruits to do the actual dirty work of traveling back in time. She and Aresee met when she saved Aresee from an attack by one of the members of the cryptically-named Other Side. In their last adventure, it was revealed that Aurelie has certain berserker-like tendencies that are only triggered by symbols recognize by her unconscious mind.
  • Summary of IC sims involving Aurelie:
  • 238312.09 - Aresee first encounters Aurelie when the latter temporally shifted the former to save her from an Other Side attack. At the beginning, Aurelie is reluctant to reveal anything other than her name due to the Temporal Prime Directive.
  • 238312.12 - Accompanies Aresee to sickbay in an attempt to communicate psychically with Captain Phoenix.
  • 238312.13 - After discovering that the technology used to temporally phase them has been diabled, Aurelie is informed by her colleagues that the Victory crew has a heavily armed security team out looking for Aresee.
  • 238312.16 - When an attempt by the Victory crew to re-intigrate Aresee into their time fails, Aurelie receives a message that the Other Side has beamed another half-dozen operatives aboard in an attempt to apprehend Aresee. The two women move further into the interior of the ship, hoping not to be found.
  • 238312.18 - On their way to sickbay, Aurelie and Aresee are cornered by an Other Side operative, and only escape when Aresee makes telepathic contact with Robin Phoenix, and convinces her to lock her sickbay door.
  • 238401.05 - Aurelie and Aresee escape sickbay through the Jeffries tubes, emerging on Deck 11. Waiting for them are three Other Side operatives, and they are both captured.
  • 238401.08 - They are able to incapacitate the operatives. However, just after they do so, a transporter portal appears, drawing the three operatives, both of them, and Captain Phoenix (who was responding to a telepathic cry for help from Aresee) though to the other side.
  • 238401.09 - On the other side of the portal, Aurelie and Aresee find that they, along with the unconscious operatives, have been phased back to normal. They are being held in a cell in a ship that Aurelie recognizes as belonging to a time-traveling race called the Collectors.
  • 238401.12 - Aurelie breaks through the cell's locked door, and she, Aresee, and Robin escape, leaving the operatives behind. They are able to get to the Collectors' transporter room, where Aurelie creates another portal that returns them to the bridge of the Victory.
  • 238401.21 - After all is said and done aboard the Victory, Aurelie is left aboard. Aresee takes her to see Phoenix and Diamond. Aresee suggests that they find a way to return her to her own time, but Aurelie expresses the desire to stay aboard, hinting that her mission is not yet over. However, she will not reveal any specifics to anyone on the Victory crew, although she does reveal that she carries her time-traveling technology with her.
  • 238401.22 - Captain Phoenix 'strongly suggests' that Aurelie leave the ship.
  • 238401.23 - Aresee advocates for Aurelie to remain aboard for the time being, albeit restricted to guest quarters and under guard. Both Phoenix and Diamond agree.
  • 238401.28 - Aurelie heads to the Gosport Galley for a drink, but after drawing a crowd, she is escorted to her guest quarters by Lt Koveski. Once there, she removes a temporal communicator and opens a channel to her superiors in the future.
  • 238401.31 - Aurelie reports to Matilda Tayler-Ventu, and relays her report. Matilda stresses that Aurelie should keep a low profile, and Aurelie complains that Matilda will not let her see the 'whole file' relating to her mission.
  • 238402.06 - Using her technology, Aurelie hacks into the Victory computer's restricted files. She is caught in the act by Commander Diamond, who orders Lieutenant Alexander to arrest her. However, when Aurelie explains about her lack of information regarding her mission, Diamond relents and places her under house arrest instead, restricting all technology usage in her quarters.
  • 238403.11 - After Aresee discovers that her sister has run away from home, she questions Aurelie, believing that it may relate to her mission in some way. She decides to bring Aurelie before the captain, hoping that Robin will let Aurelie go free so that she can help Aresee with the mystery of her sister.
  • 238403.21 - Captain Phoenix abstains from giving a yea or nay on involving Aurelie further in Victory business, repeating that they know little about her. She suggests that Aresee take Aurelie to see Acting Captain Diamond.
  • 238403.23 - Aurelie is dragged down to the shuttlebay with Aresee and Sam Koveski after Aresee learns her sister has arrived. Once Aurelie sees Alexa Ventu, her own personality is subsumed by her berserker personality. She is able to incapacitate both Lt Koveski and Ensign Devin before Aresee stuns her. Aurelie is placed in the brig.
  • 238403.28 - Aresee goes to visit Aurelie in the brig. Aurelie explains that, in the wake of the berserker attack, the unconsciously-coded aspects of her mission have resurfaced: Her mission was not to kill Alexa, but rather to provoke Aresee into saving her sister's life. However, she refuses to say why, or reveal what importance it may've had, and simply triggers her temporal transporter, returning to her own time.



Lieutenant Nick Parks

 
Nick Parks, as played by Jonathan Rhys-Meyers
  • Nick and Aresee knew each other their first and second years at the academy. After that, their class paths diverged - Aresee was studying counseling psychology, while Nick was focusing on a double major of tactical and science.
  • Nick was assigned as a junior science officer to the Constitution-B. Since then, he has also taken three shifts a week as a tactical officer, eventually working his was up to lieutenant. When Aresee comes aboard, he is experimenting with interdimensional fatigue phenomena, which is dismissed by many of his colleagues as a pointless, fanciful endeavor. Nevertheless, he insists that he's contacted a member of a long-lost transport ship, which he believes fell victim to naturally-occurring IDF. His 'friend,' Ben Austen, is reportedly the only surviving member of the transport crew, and Nick's ongoing project is working towards bringing him home. However, his work is looked down upon by many, and Austen is relegated to the status of imaginary friend.

Retired/On Leave NPCs

Lieutenant Samuel Koveski

File:Koveski2.jpg -3.jpg
Sam Koveski, as played by Jude Law
  • Summary of IC sims involving Lt Koveski
  • 238301.20 - As a Lieutenant J.G. working in Transporter Room Two on the Victory, beams Matilda Tayler-Ventu aboard for the first time, and summons then-LtJG Aresee Ventu to the transporter room.
  • 238301.24 - Informed Matilda that her transport was within transporter range.
  • 238301.29 - Awoken by Aresee in the middle of the night to find out where Matilda went. Despite the lateness of the hour, flirts shamelessly with her.
  • 238304.06 - Was in the Gosport Galley when Matilda was abducted by the polycarbonate buckball. Later, assists in the investigation.
  • 238311 - Promoted to nightside tactical officer.
  • 238401.27 - Called on by Aresee to discreetly guard Aurelie Trenet. Escorts Aurelie to her quarters, and locks her in.
  • 238401.31 - Reports a security breach to the bridge when he detects Aurelie using a temporal communication device.
  • 238402.05 - Informs Commander Diamond and Lieutenant Alexander of the breach when they come to investigate. Ordered by Diamond to stun Aurelie if he detected anything else out of the ordinary.
  • 238403.10 - Intercepts Aresee when she comes to interrogate Aurelie. Is apparently daunted by her recent promotion, and his flirtatious personality is held in check.
  • 238403.13 - After informing her the Security Chief Fanel was off the ship, ordered by Aresee to escort Aurelie to meet with Captain Phoenix.
  • 238403.22 - Urged Aresee to listen to her instincts in regard to the Aurelie situation. Accompanied Aresee to the shuttlebay after Ensign Devin reports that her sister's ship has docked. When Aurelie's personality gave way to the berserker, he was the first to be incapacitated.
  • 238403.24 - Healed in sickbay under the ministrations of Doctor Harden and Nurse Petucci.
  • 238403.28 - Promoted to full Lieutenant following the 'Aurelie Incident.'
  • 238403.29 - After the Victory is decomissioned, requests a transfer out of the exploratory, space-based Starfleet for the time being.


Ensign Ryan Devin

File:Devin.jpg
Ryan Devin, as played by Ryan Gosling
  • Summary of IC sims involving Ensign Devin
  • 238302 - Assigned to the Victory as Assistant Counselor.
  • 238302.15 - First meeting with Head Counselor Aresee Ventu. As most of the senior staff is going undercover on a Romulan station, briefed by Aresee about the crew's needs. Receives a warning from Aresee about her mother.
  • 238302.21 - Is the last person to interact with Matilda in person before she goes off after the crew.
  • 238303.29 - Upon the return of the senior staff, assists Aresee in finding accomodations for all the ex-POWs.
  • 238304.23 - Attempts to counsel Aresee after her mother disappears, but is rebuffed.
  • 238309.07 - 238309.21 - Attends a conference with Aresee.
  • 238309.22 - While returning to the Victory with Aresee, their runabout is attacked by an unknown vessel right next to Starbase 118. Devin successfully sends an SOS to the station, resulting in a save by station personnel.
  • 238310.28 - Informs Aresee that she has a message (which turns out to be a temporal communique from her mother) waiting.
  • 238311.16 - Counsels Aresee in regard to the message over lunch.
  • 238403.23 - Allows Alexa Ventu's ship to dock. Informs Aresee immediately, and accompanies her to the shuttlebay. In the shuttlebay, he is also incapacitated when Aurelie's berserker personality surfaces.
  • 238403.24 - Healed in sickbay under the ministrations of Doctor Harden and Nurse Petucci.
  • 238403.29 - After the Victory is decomissioned, requests a short leave of absence to consider his options.