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{{Alpha Isles}}
{{Alpha Isles}}
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{{LCARS-bar-heading|The Alpha Isles|COLOR=grey}}


From the perspective of someone looking over the galactic landscape, the upper left hand corner of the Alpha Quadrant is home to a myriad of species, cosmic phenomena, and potential. It is difficult to find a more diverse - or tenuous - sector of space.  A twisted mess of politics and tempers under normal circumstances, the newly-expansionist [[Sheliak|Sheliak Corporate]] have upended the balance of power in the region, sending refugees and prior residents in the area scrambling for safety.
From the perspective of someone looking over the galactic landscape, the upper left hand corner of the Alpha Quadrant is home to a myriad of species, cosmic phenomena, and potential. It is difficult to find a more diverse - or tenuous - sector of space.  A twisted mess of politics and tempers under normal circumstances, the newly-expansionist [[Sheliak|Sheliak Corporate]] have upended the balance of power in the region, sending refugees and prior residents in the area scrambling for safety.


__TOC__
[[File:AlphaIsles.jpg|center|thumb|600px|The Alpha Isles are sandwiched between The Breen Confederacy and the edge of The Ferengi Alliance, in the upper left sector of the Alpha Quadrant.]]
 


{{Heading|Politics}}
{{Heading|Politics}}
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The politics and active groups in the region make up the principle danger of the Alpha Isles.  Over a half dozen powers have borders on or claims in the Alpha Isles, with constantly shifting alliances and uncertain goals making conflict all but inevitable.
The politics and active groups in the region make up the principle danger of the Alpha Isles.  Over a half dozen powers have borders on or claims in the Alpha Isles, with constantly shifting alliances and uncertain goals making conflict all but inevitable.


* The [[Sheliak]] have begun an expansionist move into the region, without care for the lesser carbon-based lifeforms that are in the way.  They view humanoids as lower life forms, and have no compunction about eradicating those that are not specifically protected under the terms of treaties, which are famously long, detailed, and intricate.
'''Major Powers'''
* Bordering these proud states is the powerful [[Breen Confederacy]], secretive former enemies of the Federation.
 
* The '''[[United Federation of Planets]]''' ordered the ''[[USS Arrow]]'' into the Alpha Isles to bring peace and stability into the region. With the recent expansionist tactics of the Sheliak, the small Sabre class has its work cut out for it.
 
* The '''[[Sheliak|Sheliak Corporate]]''' have begun an expansionist move into the region, without care for the lesser carbon-based lifeforms that are in the way.  They view humanoids as lower life forms, and have no compunction about eradicating those that are not specifically protected under the terms of treaties, which are famously long, detailed, and intricate.
 
* The powerful '''[[Breen Confederacy]]''', secretive former enemies of the Federation, borders many of the major powers in the region.
 
'''Minor Powers''':
 
* The '''[[Ferengi|Ferengi Alliance]]''' shares a small border with the Isle's between Federation space and the borders of the [[Breen Confederacy]]. Until now, the Ferengi have left this section of space alone. But now that there's activity in the area, some Ferengi prospectors have moved in to try and secure some profit.
 
* The '''[[Chalnoth]]''', anarchic warriors of impressive prowess, pillage amongst themselves, weeding out weakness at every encounter. Rumours of in-fighting and pack-wars threaten to weaken the already anarchistic race.
 
* The '''[[Caldonian|Caldonians]]''', led by scholars and diplomats, devote themselves to refined, knowledgeable pursuits.  They've been comparatively friendly and helpful to the Federation, and the USS Arrow in particular.  However, their scientific aims and lack of Federation membership have led to some points of friction between the two powers.


'''"The Big Six"''' - Minor Powers operating in the flotilla above Theta 122:
'''[[The Big Six|"The Big Six"]]''':


* The [[Chalnoth]], anarchic warriors of impressive prowess, pillage amongst themselves, weeding out weakness at every encounter. Captain [[Oqidd]] of the Chalnoth Vessel ''Dagger'' prowls Theta 122 with his pack.
During the Sheliak blockade of 2397 around Theta 122, a diffuse power structure briefly took shape between the ''Arrow'' and six other captains and their ships: [[Oqidd]], [[Beriali Dau]], [[Blet|DaiMon Blet]], [[Murkad|General Murkad]], [[Gul Dakul]], and most of all [[Eru Ghant]].  Time will tell how the alliances and bitter enemies made here will play out in the future.
* The [[Caldonian|Caldonians]], led by scholars and diplomats, devote themselves to refined, knowledgeable pursuits.  They've been comparatively friendly and helpful to the Federation, and the USS Arrow in particular.  However, their scientific aims and lack of Federation membership have led to some points of friction between the two powers.  Their chief representative is [[Beriali Dau]], captain of the ''Syrtan''.
* The [[Cardassian Union]] has a presence, if somewhat far-flung from their core worlds.  Their power in the region is currently in question after losses sustained during pirate attacks. [[Gul Dakul]], Commander of the ''CDS Hecklat'' died onboard the ''Arrow'', and command of the Galor class ship transferred to his Glinn - DeKeal - who left the system on the orders of Central Command.
* The [[Ferengi|Ferengi Alliance]] had a nominal stake in the fortunes of Theta 122, represented by [[Blet|DaiMon Blet]], the seedy and unscrupulous commander of the ''FMS Kasseka''. Blet seemed to enjoy 'press-ganging' unsuspecting business partners into his service if they reneged on deals made with him, and exploited the smaller ships in the area. After Blet's seeming destruction on the bridge of the ''Razor's Edge'', his second in command - Durg - took command of the ''Kasseka''.
* The [[Klingon Empire]] has no official claims in the area, but an vested interest in the region represented by [[Murkad|General Murkad]], commanding the ''IKS K'prong''.  The primary goal appears to be keeping the Sheliak at bay, and denying the aggressive expansion of their kind.
* The region is replete with pirates and privateers, seemingly fixed on taking anything they can get their hands on amidst the chaos (and instigating chaos wherever they can).  The most prominent example is the ship ''Razor's Edge'' and her Orion captain, [[Eru Ghant]].


{{Heading|Places}}  
{{Heading|Locations in the Isles}}  


; [[Theta 122]]
; [[Theta 122]]
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; [[Atlas Base]]
; [[Atlas Base]]
: A small base on the surface of Theta 122, commissioned by [[Frederick Immelmann]]. Acting as the administrator to a colony fitted for approximately one hundred, the base was designed to conduct research on and around Theta 122. The base itself is tiny; unlike most other Federation installations, it was designed for compactness and functionality, with limited amenities. Designed principally to conduct science, it is positioned near water and food resources to maximize the power available for research. The base itself is poorly defended, and depends on its small size and relative obscurity for protection.  Its minute resources are stretch nearly to the breaking point with the influx of refugees coming to the planet, creating a certain amount of tension between the inhabitants of the base and the Arrow.
: A small base on the surface of Theta 122, commissioned by [[Frederick Immelmann]]. Acting as the administrator to a colony fitted for approximately one hundred, the base was designed to conduct research on and around Theta 122. The base itself is tiny; unlike most other Federation installations, it was designed for compactness and functionality, with limited amenities. Designed principally to conduct science, it is positioned near water and food resources to maximize the power available for research. The base itself is poorly defended, and depends on its small size and relative obscurity for protection.  Its minute resources are stretch nearly to the breaking point with the influx of refugees coming to the planet, creating a certain amount of tension between the inhabitants of the base and the ''Arrow''.


; [[Forward Refit Station-1]] (AKA Raft-One)
; [[Venthis (planet) | Venthis]]
: Not quite a hive of scum and villainy, but not exactly far off from one. Deployed at the edge of the Alpha Quadrant for the purpose of bare-bones repair, Raft-One didn’t have the most auspicious of starts. Over time the often-forgotten facility strives to survive on the edge of the Isle's by any means necessary - savoury or not.
: An M-class planet home to the [[Venthis]] people, Venthis is located in the Almrada cluster.  The planet is scarred terribly from centuries-long conflict of warring cities states, and a massive debris field of spent weaponry, satellites, and miscellaneous waste orbits the planet. The planet has finally achieved peace, but how it was achieved and whether it will last remain to be seen. Notable Venthians include Ambassador [[Dran]] and [[Hawisa Alios|Madam Hawisa Alios]].


{{Heading|Species}}
; [[The Well]]
: A spatial phenomena close to Theta 122. It's an area of intense gravimetric distortions and anomalies. It's so disruptive to ships' navigation and propulsion most races of the Alpha Isle's avoid it and give it a wide berth. In [[Evading Mist (Arrow)]], the USS ''Arrow'' was chased into The Well by the Sheliak vessel ''Ikries''. Narrowly avoiding the intense gravimetric disturbances, the Arrow 'sling-shot' around an anomaly with enough speed to be expelled from the area and back on course to Theta 122.


; [[Chalnoth]]
; [[The Midnight Planet]]
[[File:Chalnoth.jpeg|100px|thumb|right|A Chalnoth.]]
: The "Midnight" Planet orbits a star that emits unusual and unstable energy readings, located in a distant and otherwise relatively quiet corner of the Alpha Isles. The planet has an unusually slow rotation for an M-class planet, creating a night that lasts 3.1 standard weeks. The planet is covered in 85% jungle, and is home to a very diverse set of flora and fauna.  In [[Endless Night (Arrow)]], the USS ''Arrow'' was forced to abandon ship and take refuge on the planet for an extended period of time.
: Aggressive warriors that live without any organized government, preferring a perpetual anarchy in which the strong invariably rule the weak. Any area of order in or around Chalnoth-maintained space is lead exclusively by the individual with the most power. The Federation has had little to no contact with the Chalnoth in any official capacity, partly as a result of an inability to even locate an official contact. Solely carnivorous diets and territorial behavior often lead to ... troublesome situations for those unfortunate to catch a Chalnoth vessel's eye.  


; [[Caldonian]]
; [[Forward Refit Station-1]] (AKA Raft-One)
[[File:Caldonian.jpg|100px|thumb|right|A Caldonian.]]
: Not quite a hive of scum and villainy, but not exactly far off from one. Deployed at the edge of the Alpha Quadrant for the purpose of bare-bones repair, Raft-One didn’t have the most auspicious of starts. Over time the often-forgotten facility strives to survive on the edge of the Isle's by any means necessary - savoury or not.


: Scientists and scholars by trade and tradition, Caldonians are generally an insular but pleasant people, more prone to studying for the sake of studying than in an attempt to discover particular technologies. Located on the edge of Federation space, the Caldonians are relatively friendly to Federation-aligned species, and are not given to confrontation. Often choosing to eschew bureaucracy and management tasks, Caldonians are more often than not exceptionally intelligent, peaceful and highly committed to the research they prize so highly.  
; [[Genti II]]
: Home of the highly bureaucratic and easily offended Gentii. The ''Arrow'' was sent to parlay with the Gentii in order to secure Starfleet passage rites through their spaces, trade deals and other means for Starfleet to get a stronger foothold in the Isles. In the events of [[Freaky Friday (Arrow)]], a Gentii probe scanned and displaced the crews brainwaves making them switch bodies! Notable Gentii include [[Fentane Renswi]] and [[Enzo Dentak]].


; [[Sheliak]]
; [[Starbase 821]]
[[File:Sheliak.jpg|100px|thumb|right|A member of the Sheliak Corporate.]]
: The closest Federation outpost and a jumping-off point for patrol vessels headed into the Alpha Ilses or the Aavaro Wilds. The starbase is a [https://memory-beta.fandom.com/wiki/Sigma_class Sigma Class] station with few amenities but a nice respite when crews want familiar surroundings.
: Very little is known about the Sheliak, something the Sheliak apparently prefer. A non-humanoid race that prefers Class H worlds, the Sheliak show an utter and total contempt for humanoid life, considering it to be lesser, and in many cases, even verminous. Governed by the Sheliak Corporate, treaties and written agreements seem to be the only way to peacefully and actively reach accords with them. The famous [[Treaty of Armens]] is notorious in the Federation's diplomatic circles, as its composition required hundreds of legal scholars and approximately 500,000 words. It has been followed to the letter by the Corporate, and as a result, any abrogations on the Federation's part are met with stern and certain condemnation. This obsession with treaty has been used against the Sheliak in the past, but until their recent push into the Beta Quadrant, there has almost never been an occasion where the Sheliak put themselves in a position to be maneuvered against in this way.  


{{Heading|People}}  
{{Heading|People of Interest}}  


; [[Frederick Immelmann]]
; [[Frederick Immelmann]]
[[File:Immelmann.jpg|100px|thumb|right|Head of Atlas Base, Frederick Immelmann.]]
[[File:Immelmann.jpg|250px|thumb|right|Head of Atlas Base, Frederick Immelmann.]]
[[File:IconianSTO.png|200px|thumb|right|The ''Great God Thet'', Actually an ancient Iconian stranded on Theta 122 for centuries.]]
: A highly eccentric and dedicated scientist turned administrator of [[Atlas Base]]. Immelmann led a group of scientists away from Federation protection in the pursuit of the answers to mysteries surrounding [[Theta 122]].
: A highly eccentric and dedicated scientist turned administrator of [[Atlas Base]]. Immelmann led a group of scientists away from Federation protection in the pursuit of the answers to mysteries surrounding [[Theta 122]].


; [[Edward Morgan]]
; [[Edward Morgan]]
: Former Starfleet scientist turned head of local cult group [[The Brotherhood of Thet]]. Eloquent yet dangerous, Morgan leads a rag-tag group of zealots near the only known natural water source on [[Theta 122]].
: Former Starfleet scientist turned head of local cult group [[The Brotherhood of Thet]]. Eloquent yet dangerous, Morgan leads a rag-tag group of zealots near the only known natural water source on [[Theta 122]], which housed an ancient Iconian Gateway and a terminally injured Iconian.
 
; [[Hawisa Alios|Madam Hawisa Alios]]
: Director of Feren Industries and Head Scientist on the planet [[Venthis (planet)|Venthis]]. She was responsible for creating The Miracle - the energy source which stopped over two hundred years of war on the planet. The Miracle is the Venthis name for what it actually is - An Omega Molecule.
 
; [[Fentane Renswi]]
: The Chief Delegate sent for diplomatic talks with the ''Arrow'' in 2398. He was unaware that his planets technology inadvertently made the crew swap bodies by displacing their brainwaves.
 
; [[Slek|DaiMon Slek]]
: Former Ferengi DaiMon who attempted to exploit the ''Arrow'' and the Space Hulk in 2398. Self-destructing his own ship after stealing a consignment of Gorn eggs, his fate is yet to be revealed...
 
{{LCARS-bar-nolink|End File|300|COLOR=grey}}


[[Category:Campaign Regions]]
[[Category:Campaign Regions]]
[[Category:Alpha Isles]]
[[Category:Alpha Isles]]
[[Category:Spatial region]]
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