StarBase 118 Universe Primer: Difference between revisions

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Removing a couple references to "UFOP: StarBase 118" and replacing with "StarBase 118 PBEM RPG".
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The universe and timeline of [[UFOP: StarBase 118]] is a continuation of the "prime" ''Star Trek'' universe (i.e., the universe seen in the various television series as well as the first ten films, ''The Motion Picture'' through ''Nemesis''). The more recent Trek films that take place in an alternate reality created by Nero's trip into the past also reveal major developments to the prime universe that are recognized in the UFOP: StarBase 118 universe such as the destruction of Romulus and Remus.
The universe and timeline of [[StarBase 118 PBEM RPG]] is a continuation of the "prime" ''[[Star Trek: An Introduction|Star Trek]]'' universe (i.e., the universe seen in the various television series as well as the first ten films, ''The Motion Picture'' through ''Nemesis''). The more recent Trek films that take place in an alternate reality created by Nero's trip into the past also reveal major developments to the prime universe that are recognized in our game's universe such as the destruction of Romulus and Remus.
 


{{box|BACKGROUND=#F0F0FF|BORDER=#CCCCFF|Although ''Star Trek Online'' is also set in the prime universe and has a detailed timeline of its own called [http://memory-beta.wikia.com/wiki/The_Path_to_2409 "The Pathway to 2409"] that lays out events from right after ''Nemesis'' (2379) to when that game is set (2409), we do not recognize every event in that timeline as also having occurred in our interpretation of the prime universe.
{{box|BACKGROUND=#F0F0FF|BORDER=#CCCCFF|Although ''Star Trek Online'' is also set in the prime universe and has a detailed timeline of its own called [http://memory-beta.wikia.com/wiki/The_Path_to_2409 "The Pathway to 2409"] that lays out events from right after ''Nemesis'' (2379) to when that game is set (2409), we do not recognize every event in that timeline as also having occurred in our interpretation of the prime universe.


That said, some elements of the STO universe have begun appearing in "118 canon" such as various ship classes and the [[Klingon Invasion of 2389]] into Romulan space. If there's an event or idea you want to introduce into our universe, talk to your CO and command staff to suggest it as a mission!|width{{=}}"80%" align{{=}}center}}
That said, some elements of the STO universe have begun appearing in "118 canon" such as various ship classes and the [[Klingon Invasion of 2389]] into Romulan space. If there's an event or idea you want to introduce into our universe, talk to your CO and command staff to suggest it as a mission!|width{{=}}"80%" align{{=}}center}}
{{header|#5C5CAD|What is ''Star Trek''?}}
New to the world of ''Star Trek''? Get an overview of this pop cultural phenomenon in our special feature, '''[[Star Trek: An Introduction]].'''
{{Star Trek Intro TOC}}


{{header|#5C5CAD|Stardates and the Current Year}}
{{header|#5C5CAD|Stardates and the Current Year}}
:''See also '''[[Calculating stardates]]'''''
:''See also '''[[Stardate]]'''''
{{End}}
{{End}}
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|valign=bottom  align=center|<small>USS ''Titan'' launched.<br>''Star Trek Nemesis''<br>'''2379'''<br>&#9660;</small>
|valign=bottom  align=center|<small>USS ''Titan'' launched.<br>''Star Trek Nemesis''<br>'''2379'''<br>&#9660;</small>
|valign=bottom  align=center|<small>Romulus & Remus destroyed.<br>''Star Trek'' (2009 film)<br>'''2387'''<br>&#9660;</small>
|valign=bottom  align=center|<small>Romulus & Remus destroyed.<br>''Star Trek'' (2009 film)<br>'''2387'''<br>&#9660;</small>
|valign=bottom  align=center|<small><font color=goldenrod>Current Year<br>UFOP: StarBase 118<br>'''{{#expr:({{CURRENTYEAR}}+377)}}'''<br>&#9660;</font>
|valign=bottom  align=center|<small><font color=goldenrod>Current Year<br>StarBase 118 PBEM RPG<br>'''{{#expr:({{CURRENTYEAR}}+377)}}'''<br>&#9660;</font>
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{{Start-85%}}
{{Start-85%}}
Founded in 1994, [[UFOP: StarBase 118]] has continued in real-time since the release of ''Star Trek Nemesis'' in 2002. Just as it has been {{#expr:({{CURRENTYEAR}}-2002)}} years since that movie's release, so too has it been {{#expr:({{CURRENTYEAR}}-2002)}} years "in character" (IC) since 2379, when ''Nemesis'' was set. '''Thus, the current year in our game is {{#expr:({{CURRENTYEAR}}+377)}}.'''
Founded in 1994, StarBase 118 PBEM RPG has continued in real-time since the release of ''Star Trek Nemesis'' in 2002. Just as it has been {{#expr:({{CURRENTYEAR}}-2002)}} years since that movie's release, so too has it been {{#expr:({{CURRENTYEAR}}-2002)}} years "in character" (IC) since 2379, when ''Nemesis'' was set. '''Thus, the current year in our game is {{#expr:({{CURRENTYEAR}}+377)}}.'''


Stardates are treated as "(IC year)+(the current month).(the current date)" (i.e., "Captain's Log, Stardate YYYYMM.DD"). '''Today is stardate {{Stardate}}.'''
Stardates are treated as "(IC year)+(the current month).(the current date)" (i.e., "Captain's Log, Stardate YYYYMM.DD"). '''Today is stardate {{Stardate}}.'''
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|valign=top width=80|&#9664; <font size=3>'''2373'''
|valign=top width=80|&#9664; <font size=3>'''2373'''
|valign=top|'''[[Yolanda Wars]]:''' An act of espionage by the Romulans launched the '''[[Yolanda Wars]]'''. With the the Dominion War also beginning around this time, Starfleet and the Romulans signed a peace treaty the following year. The Romulans continued to stay out of the war with the Dominion until later in 2374 when a prominent Romulan senator, returning with evidence that the Dominion had been planning for an invasion of the Romulan Star Empire, was believed to have been assassinated by the Dominion.
|valign=top|'''[[Yolanda Wars]]:''' An act of espionage by the Romulans launched the '''[[Yolanda Wars]]'''. With the the Dominion War also beginning around this time, Starfleet and the Romulans signed a peace treaty the following year. The Romulans continued to stay out of the war with the Dominion until later in 2374 when a prominent Romulan senator, returning with evidence that the Dominion had been planning for an invasion of the Romulan Star Empire, was believed to have been assassinated by the Dominion.
|rowspan=4|[[File:Orion2.jpg|link=Orion|thumb|Through a joint effort with Starfleet Intelligence and StarBase 118 Operations, the powerful '''[[Orion|Orion Syndicate]]''' was finally eliminated.]]
|rowspan=4|[[File:Orion.jpg|link=Orion|thumb|Through a joint effort with Starfleet Intelligence and StarBase 118 Operations, the powerful '''[[Orion|Orion Syndicate]]''' was finally eliminated.]]
|-
|-
|valign=top|&#9664; <font size=3>'''2380'''
|valign=top|&#9664; <font size=3>'''2380'''
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|valign=top|&#9664; <font size=3>'''2390'''
|valign=top|&#9664; <font size=3>'''2390'''
|valign=top|'''[[Gateway Crisis of 2390]]:''' The aftermath of the Hobus supernova was still felt at the dawn of the new decade as the ancient Iconian gateways were reactivated across the galaxy in what became known as the '''[[Gateway Crisis of 2390]]'''.
|valign=top|'''[[Gateway Crisis of 2390]]:''' The aftermath of the Hobus supernova was still felt at the dawn of the new decade as the ancient Iconian gateways were reactivated across the galaxy in what became known as the '''[[Gateway Crisis of 2390]]'''.
|-
|valign=top|&#9664; <font size=3>'''2391'''
|valign=top|'''[[Maquis Reborn]]:''' A domestic terrorist group calling itself the Maquis Reborn, led by {{n|Nikael|Kalre}}, makes itself known to Starfleet and the Federation in an attack on [[Deep Space 10]].
|rowspan=2|[[File:Prometheus Station.jpg|link=Prometheus Incident|thumb|A catastrophic accident on [[Prometheus Station]] launches the '''[[Prometheus Incident]]'''.]]
|-
|valign=top|&#9664; <font size=3>'''2392'''
|valign=top|'''The [[Prometheus Incident]]:''' An accident aboard the [[Prometheus Station]] triggers the opening of massive rifts in subspace, leading to the greatest threat to the Alpha Quadrant since the Dominion War.
|-
|valign=top|&#9664; <font size=3>'''2394'''
|valign=top|'''The [[War of Shadows]]:''' Thought vanquished over a decade ago, the Orion Syndicate returns with a vengeance. 
|-
|valign=top|&#9664; <font size=3>'''2396'''
|valign=top|'''[[Warp XV Development]]:''' The Development of the Warp XV Engine took several years and has grown to encompass multiple ships, crews, and characters in the furthest corners of the fleet. The development has and will continue to have pitfalls as the engine is fine-tuned, put through its paces, and becomes more widespread.
|-
|valign=top|&#9664; <font size=3>'''2396-7'''
|valign=top|'''[[Project Capstone]]:''' The Warp XV Development culminated with Project Capstone, the design and shakedown cruise of the USS Juneau, Starfleet's first starship to incorporate the new engine from launch. 
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{{ILI-P|File:Tp1.jpg|Laudean}}
{{ILI-P|File:Tp1.jpg|Laudean}}
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Check out the '''[[Intelligent Lifeform Index]]''' for the complete listing of sentient species encountered in our universe and be sure to look over the '''185 permitted species''' you can choose from for your character!
Check out the '''[[Intelligent Lifeform Index]]''' for the complete listing of sentient species encountered in our universe and be sure to look over the '''200+ permitted species''' you can choose from for your character!
[[File:ILI.png|center|link=Intelligent Lifeform Index]]
[[File:ILI.png|center|link=Intelligent Lifeform Index]]


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<center><gallery widths="200px" heights="150px">
<center><gallery widths="200px" heights="150px">
File:2390combadge.png|link=Communicator|[[Communicator|Combadge]]
File:Combadge-2390s.png|link=Communicator|[[Communicator|Combadge]]
File:Type 2 phaser-front.jpg|link=Personal phaser|[[Personal phaser|Type 2 Phaser]]
File:Type 2 phaser-front.jpg|link=Personal phaser|[[Personal phaser|Type 2 Phaser]]
</gallery><gallery widths="200px" heights="150px">
</gallery><gallery widths="200px" heights="150px">
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{{header|#5C5CAD|Uniforms and Combadges}}
{{header|#5C5CAD|Uniforms and Combadges}}
[[File:CommandUniform.jpg|thumb|Uniform seen onscreen in an alternate 2390 ("Timeless," VOY)]]
Most avatars you will see across the fleet have adopted the Starfleet uniforms first introduced in ''Star Trek: First Contact'' and last seen in ''Nemesis.'' Onscreen, we also saw this uniform still used in 2390 in the ''Voyager'' episode "Timeless."
Most avatars you will see across the fleet have adopted the Starfleet uniforms first introduced in ''Star Trek: First Contact'' and last seen in ''Nemesis.'' Onscreen, we also saw this uniform still used in 2390 in the ''Voyager'' episode "Timeless."


Although this version of the future was ultimately prevented from happening in the course of the episode, because we have seen the double-barred combadge design consistently throughout "future timeline" episodes, from "All Good Things..." (TNG) to "The Visitor" (DS9) and "Endgame" (VOY), it would seem this combadge was destined to be deployed by Starfleet. With our game now passing the events of even the alternate future seen in "Timeless," the new combadge design is now showing up across our fleet gradually.
Although this version of the future was ultimately prevented from happening in the course of the episode, because we have seen the double-barred combadge design consistently throughout "future timeline" episodes, from "All Good Things..." (TNG) to "The Visitor" (DS9) and "Endgame" (VOY), it would seem this combadge was destined to be deployed by Starfleet. With our game now passing the events of even the alternate future seen in "Timeless," the new combadge design is now showing up across our fleet gradually. Since 2395, some starships have also begun authorizing use of the uniforms seen in "All Good Things" and other episodes that showed the "future" Starfleet.
 
<center><gallery widths=200 heights=300>
File:CommandUniform.jpg|Duty uniform first issued in 2373 (Star Trek: First Contact); seen onscreen in an alternate 2390 with the new 2390s-era combadge ("Timeless," VOY).
File:SkyBlake4.jpg|[[Sky Blake]] wearing the new duty uniform issued in 2398.
</gallery></center>


{{header|#5C5CAD|Duty Posts|clear}}
{{header|#5C5CAD|Duty Posts|clear}}
:''See also '''[[Duty Post Responsibilities]]'''
:''See also '''[[Duty Post Responsibilities]]'''
{|width="400" align=center
{|width="700" align=center
|[[File:Uniform-Red.png|100px|link=Duty Post Responsibilities]]
|[[File:C-PIC-OFFICER-CMD.png|100px|link=Duty Post Responsibilities]]
|[[File:Uniform-Gold.png|100px|link=Duty Post Responsibilities]]
|[[File:C-PIC-OFFICER-OPS.png|100px|link=Duty Post Responsibilities]]
|[[File:Uniform-Teal.png|100px|link=Duty Post Responsibilities]]
|[[File:C-PIC-OFFICER-SCI.png|100px|link=Duty Post Responsibilities]]
|[[File:Uniform-Civilian.png|100px|link=Duty Post Responsibilities]]
|[[File:C-PIC-OFFICER-MARINE.png|100px|link=Duty Post Responsibilities]]
|[[File:C-PIC-OFFICER-FDC.png|100px|link=Duty Post Responsibilities]]
|}
|}
In our game, you are not just limited to the duty posts you saw in the shows and movies. We also have [[Duty_Posts/Command_Division#Starfleet_Intelligence|intelligence officers]], [[Duty_Posts/Command_Division#Federation_Diplomatic_Corps|diplomats]], and even a full contingent of [[Duty Posts/Marine Corps|Marines]] on some vessels. There are also players who choose to write for [[Duty Posts/Civilian|civilians]], exploring aspects of 24th century life we often didn't get to see onscreen. Check out our full [[Duty Post Responsibilities|overview of the various duty posts]] available for you to play!
In our game, you are not just limited to the duty posts you saw in the shows and movies. We also have [[Duty_Posts/Command_Division#Starfleet_Intelligence|intelligence officers]], [[Duty_Posts/Command_Division#Federation_Diplomatic_Corps|diplomats]], and even a full contingent of [[Duty Posts/Marine Corps|Marines]] on some vessels. There are also players who choose to write for [[Duty Posts/Civilian|civilians]], exploring aspects of 24th century life we often didn't get to see onscreen. Check out our full [[Duty Post Responsibilities|overview of the various duty posts]] available for you to play!