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|PIPSTYLE = PIC
|PIPSTYLE = PIC
|IMAGE = JohnKendrick.png
|IMAGE = JohnKendrick.png
|POST = Security Officer
|POST = Chief of Security & Tactical
|COLOR = Gold
|COLOR = Gold
|SPECIES = Human
|SPECIES = Human
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Once you're done, we'll move onto the introductory sentence/paragraph for your character below!-->
Once you're done, we'll move onto the introductory sentence/paragraph for your character below!-->
'''Lieutenant Commander John Kendrick''' is currently serving as a '''Chief of Security and Tactical''' on '''[[Denali Station]]'''.  
'''Lieutenant Commander John Kendrick''' is the current ''' Acting Chief of Security & Tactical''' on '''[[Denali Station]]'''.


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The Kendrick family are descendents of early 22nd century space boomers from Earth. With the Federation expanding further into the Alpha en Beta Quadrants, John’s grandfather felt that their rules and regulations were starting to hurt his trading business so in the mid 30s of the 24th century, he decided to build a hub outside of Federation controlled space to create his own personal business empire. This hub eventually grew out to become “Kendrick’s Palace”, the headquarters of the Universal Trading Company (UTC) which unites 47 independent freighters in search of business, trading and transport. The Palace is actually a four-armed space station in orbit of a blue gas giant in the Gath system.  
The Kendrick family are descendents of early 22nd century space boomers from Earth. With the Federation expanding further into the Alpha en Beta Quadrants, John’s grandfather felt that their rules and regulations were starting to hurt his trading business so in the mid 30s of the 24th century, he decided to build a hub outside of Federation controlled space to create his own business empire. This hub eventually grew out to become “Kendrick’s Palace”, the headquarters of the Universal Trading Company (UTC) which unites 47 independent freighters in search of business, trading and transport. The Palace is actually a four-armed space station in orbit of a blue gas giant in the Gath system.


Being the eldest son, John was expected to take over the company, just like his father before him. Unfortunately John had other plans for his life and decided he wanted to join Starfleet. That decision caused a rift between him and his family. A painful situation with which he struggles with up until today.  
John's passion for space and piloting began at the age of 12 when his father gifted him his first shuttlepod. This early exposure allowed him to grasp the fundamentals of warp engines and refine his skills as a pilot.


He left home at the age of 18 and traveled to Earth to study at Starfleet Academy.
Being the eldest son, John was expected to take over the company, just like his father before him. Unfortunately John had other plans for his life and decided he wanted to join Starfleet. That decision caused a rift between him and his family. A painful situation with which he struggles with up until today.
 
He left home at the age of 18 and traveled to Earth to study at Starfleet Academy as his true desire was to explore the vast reaches of the galaxy.


===ACADEMY YEARS===
===ACADEMY YEARS===


A Starfleet officer has the aura of a 24th century renaissance man or woman. The so-called miracle workers. In reality however, only a small percentage of officers graduating from the Academy are truly gifted to excel in just about everything.
A Starfleet officer embodies the spirit of a 25th-century Renaissance person, often referred to as a "miracle worker." However, the reality is that only a small fraction of officers who graduate from the Academy possess exceptional abilities that enable them to excel in virtually every field. John falls into the category of individuals who, despite limited natural talent, managed to navigate their way through the rigorous four-year program through sheer determination, hard work and last but not least, the help of his closest friend, Gabriella Morientes. He chose to become a Security officer, believing that it would grant him a front-row seat during first contact missions and diplomatic conferences.  
John falls in the category of those who, with limited talent but with hard work, managed to struggle their way through those four long years at the Academy.  
 
He followed the training course to become a Security officer, but took a minor in Tactical. He believed that, as a Security officer aboard a starship, he’d have front row seats when it came to first contact missions or diplomatic conferences. He joined Starfleet to explore the galaxy, not to sit behind the helm controls all day or down in engineering.
Thanks to his exceptional marksmanship at the phaser range, his fellow cadets affectionately nicknamed him "Hawkeye Kendrick."
At the age of 12, he got his first shuttlepod as a present from his father. So at an early age, he was already familiar with the basics of a warp engine and had the opportunity to hone his skills as a pilot. He had little or no interest in the so-called hard sciences and needed the help of his best friend, Gabriella Morientes, to pass those tests at the Academy.
 
Because of his excellent marksmanship at the phaser range, his fellow cadets nicknamed him Hawkeye Kendrick.
===USS JUNEAU===
===USS JUNEAU===
After graduating from the Academy on stardate 239801.03, he was assigned to the USS Juneau NX-99801 - the first Starfleet vessel to be equipped with a Warp VX engine - as a Security officer.
Upon successfully graduating from the Academy on stardate 239801.03, John received his first assignment as a Security officer on the USS Juneau NX-99801. This starship boasted the distinction of being the first in Starfleet to house a Warp VX engine. Demonstrating his dedication and competence, John's exceptional performance led to a promotion to the rank of Lieutenant JG on stardate 239806.25, subsequent to their mission to the planet Aturn VII. Only three months later, on stardate 239809.18, he achieved yet another promotion.
He was promoted to the rank of Lieutenant JG on stardate 239806.25 after their mission to the planet Aturn VII. Another promotion followed three months later, on stardate 239809.18. The peak of his young career followed on stardate 239811.19 when Captain Oddas appointed him as acting Chief of Security and Tactical. On stardate 239905.08 his position was made permanent.  
 
The pinnacle of John's career unfolded on stardate 239811.19 when Captain Oddas entrusted him with the responsibility of Acting Chief of Security and Tactical. Recognizing his skill and leadership potential, this appointment marked a significant milestone for John. Eventually, on stardate 239905.08 when the crew made the transfer to Denali Station, his position as Chief of Security and Tactical became a permanent role, solidifying his reputation and confirming his contribution to the ship's success.
===THE WANDERER INCIDENT===
===THE WANDERER INCIDENT===
While visiting Lightside Station during his shore leave after their mission to Ring 42 (239808), John had an unexpected encounter with the crew of The Wanderer - a freighter in service of his father’s transport company. As their Captain - Hennessey - offered John a tour of the ship, they discovered that their shipment of valuable honey from a place called Butterfly City had been stolen.
During John's shore leave following their mission to Ring 42 (239808), he found himself at Lightside Station, where an unexpected encounter awaited him. To his surprise, he crossed paths with the crew of The Wanderer, a freighter operating under his father's transport company. Captain Hennessey graciously offered John a tour of their ship, during which they made a startling discovery—a shipment of valuable honey from Butterfly City had been stolen. It became apparent that transport companies or freighters conducting business at the station for the first time were more prone to experiencing such incidents. Curiously, John noticed that the station authorities referred to the stolen cargo as "missing" rather than acknowledging it as theft, a clear attempt to preserve the station's reputation, or rather, that of the port authority. Unfortunately, the authorities had a poor track record of recovering the "missing" cargo, with rumors circulating that freighter captains were often extorted with exorbitant credit demands to retrieve their goods. Faced with the authorities' inability or unwillingness to assist, John made a resolute decision to aid The Wanderer's crew in recovering their stolen cargo.
Apparently transport companies or freighters that did business on the station for the first time, were more likely to be filing reports on missing cargo. John was surprised that station authorities referred to it as ‘missing’ instead of ‘stolen’ cargo, but it didn't take a genius to figure out why. The station’s reputation was at stake - or that of the port authority, to be more precise. Only in a handful of cases were the authorities able to locate the so-called missing cargo. Word was that in those cases the freighter captains were blackmailed to pay huge amounts of credits to get their cargo back .
 
With the authorities unable - or unwilling - to help, John decided to aid the crew of The Wanderer to get their stolen cargo back. Their journey led them to the fifth moon of Orstand III (Orsung) where they found their stolen cargo in a warehouse located in the center of a Balerian settlement. In an attempt to avoid bloodshed, John offered the Balerian leader named Orzuc a trade: Wanderer’s shipment of honey in exchange for John’s ancient chronowatch (a gift from his father’s Ferengi bookkeeper, named Wren). The Balerians agreed and after the exchange, The Wanderer set course back for Lightside Station.
Their journey led them to the fifth moon of Orstand III, known as Orsung, where they discovered the stolen cargo concealed within a warehouse situated in the heart of a Balerian settlement. Keen on avoiding unnecessary violence, John initiated negotiations with the Balerian leader, Orzuc. He proposed a trade: The Wanderer's shipment of honey in exchange for John's cherished ancient chronowatch—a sentimental gift from his father's Ferengi bookkeeper named Wren. After careful deliberation, the Balerians agreed to the trade, and with the exchange complete, The Wanderer altered its course, heading back to Lightside Station.
===THE DEATH OF MARTUF===
===THE DEATH OF MARTUF===


Martuf - a Kalinda, the species that built the Lightside Station ages ago - worked for the port authorities aboard the Spike. To maintain his luxurious lifestyle and pay off his many gambling debts, he sold information to a criminal syndicate on the comings and goings of freighters with interesting cargo and made sure that any complaints of those same freighters got buried in the thousands of reports and files that were entered into the system each day. This little neat arrangement had benefited him for years.
Martuf, a member of the ancient Kalinda species that constructed Lightside Station, held a position with the port authorities aboard the Spike. In order to sustain his extravagant lifestyle and settle his mounting gambling debts, Martuf engaged in selling valuable information to a criminal syndicate regarding the activities of freighters carrying intriguing cargo. Additionally, he ensured that any complaints raised by these freighters were conveniently buried among the overwhelming influx of daily reports and files. This clandestine arrangement proved advantageous to Martuf for several years. However, his fortunes took a sharp turn when he crossed paths with John Kendrick and Moa Andersson, the latter being the first mate and pilot of The Wanderer.
That was until his encounter with John Kendrick and Moa Andersson, The Wanderer’s first mate and pilot. They kidnapped Martuf and brought him back aboard The Wanderer in a crate for interrogation. After he revealed everything they needed to know to retrieve their stolen cargo, they put him back to sleep and inside the crate and beamed him back over to his quarters on Lightside Station. After twelve hours the effects of sedatives would wear off. As he woke up from his long nap, Martuf would be able to unlock the crate from the inside. For some unknown reason, Martuf wasn’t able to open up the crate and died. The authorities concluded it was probably suicide as the man had a lot of outstanding debts.
 
As John learned about the death of Martuf, shortly after his promotion to Lieutenant, it threw him into a crisis of conscience. Convincing himself that there might be a slight possibility that he wasn’t responsible for his death (Martuf was a criminal and most likely had more enemies than one), he decided to keep quiet until the initial shock subsided and he could look at things more clearly. In the end however, it was just an excuse to avoid taking responsibility. The events still weigh heavily upon him, casting a shadow on both his life and career.
Upon kidnapping Martuf, the duo transported him aboard The Wanderer, securing him within a crate for interrogation. Following his coerced disclosure of the necessary details to recover their stolen cargo, they carefully sedated Martuf and returned him to his quarters on Lightside Station, concealing him within the crate. The plan was for Martuf to awaken after approximately twelve hours, by which time the effects of the sedatives would have worn off. However, unexpectedly, Martuf was unable to open the crate and tragically succumbed to his fate. The authorities subsequently deemed his death as a likely suicide due to his extensive outstanding debts.  
 
Upon learning of Martuf's death, which coincided with his own promotion to the rank of Lieutenant, John found himself in a moral quandary. He resorted to silence and tried to convince himself that he might not bear responsibility for Martuf's demise —considering Martuf's criminal connections and potential enemies. In reality, this was merely an excuse to avoid accepting his role in the events. The weight of these circumstances continues to burden John, casting a profound shadow over both his personal life and professional career.
===T’LEA===
===T’LEA===


During their mission to Aturn VII, John, together with Lieutenant-Commander T’Lea and Doctor Rel, were taken prisoner by the Ferengi DaiMon named KayBay and beamed to the Golden Feather. In the DaiMon’s brig, Commander T’Lea devised a plan to escape, using a faux Vulcan nerve pinch on both John and Doctor Rel. Suffering from the early effects of Pon Farr, T’Lea’s emotions seeped through into John’s unconsciousness, thus creating a bond between the two of them.  
During their mission to Aturn VII, John, together with Lieutenant-Commander T’Lea and Doctor Rel, were taken prisoner by the Ferengi DaiMon named KayBay and beamed to the Golden Feather. In the DaiMon’s brig, the resourceful Commander T'Lea hatched a plan for their escape, employing a clever ruse involving a faux Vulcan nerve pinch on both John and Doctor Rel. It was during this critical moment that the effects of T'Lea's impending Pon Farr, a Vulcan mating cycle, inadvertently transmitted her emotions into John's unconsciousness, forming an unexpected bond between the two.
Three months later, during their shore leave, John was traveling aboard The Wanderer when he received a holo-message from T’Lea. Apparently she had tracked down the murderer of her mother, a Cardassian woman named Dal Selta. Fearing that she might get killed and that Dal would escape, T'Lea asked John to follow her to the planet Phorth to help her capture the Dal.
 
Arriving at Phorth, John beamed over to the planet's surface, only to find T’Lea and two other Romulans: T’Lea’s mother Raivus and a man named Ajen. As John laid eyes upon T’Lea, he felt a deep longing for her he could barely keep under control. As the four of them were beamed back aboard the cargo bay of The Wanderer, John soon found himself in a hand-to-hand combat with Ajen, the so-called Kal-if-fee. The Romulan was much stronger than him and as he was thrown down on his back, ready to receive the final blow, his opponent was stunned by a shot fired at his chest - courtesy of Moa.
Three months later, during their shore leave, John was traveling aboard The Wanderer when he received a holo-message from T’Lea. Apparently she had tracked down the murderer of her mother, a Cardassian woman named Dal Selta. Fearing that she might get killed and that Dal would escape, T'Lea asked John to follow her to the planet Phorth to help her.
As T’Lea tended to John’s wounds in sickbay, both eventually gave in to their deep longing for each other and mated to satisfy the hunger of Pon Farr.  
 
As The Wanderer returned to Lightside Station, Raivus was handed over to Starfleet Intelligence. Ajen however was released since there was no warrant out against him.  
Upon their arrival, John beamed down to the planet's surface, only to discover T'Lea and two Romulans —her mother, Raivus, and a man named Ajen. As John laid eyes upon T'Lea, he felt an overwhelming and nearly uncontrollable longing for her. As the four of them were safely transported back to The Wanderer's cargo bay, John found himself engaged in a fierce hand-to-hand combat with Ajen, known as the Kal-if-fee. Outmatched and at the mercy of his opponent, John's impending defeat was abruptly halted when Moa skillfully intervened, stunning Ajen with a well-placed shot to the chest.
Afterwards T’Lea and John parted ways, without ever really talking about what happened but John kept feeling this strong, almost passionate and all-consuming attraction to her.
 
A few months after T’Lea left Juneau, John started dating nurse Katrina Pelley. After T'Lea rejoined the crew at Denali Station, she felt that it was no longer appropriate to leave their bond intact and decided to break the link between them. She lured him away during the Awards Ceremony held at Club Möbius (SD 239909.09) and performed a Vulcan ritual without John - who was a bit inebriated at the time - fully realizing what was happening to him. The ritual caused some sort of ‘brain zap’ and John fell unconscious with no memory of what happened to him.  
Following the abrupt end of the Kal-if-fee, T'Lea tended to John's wounds in sickbay, and their deep longing for one another could no longer be denied. Succumbing to the demands of T'Lea's Pon Farr, they engaged in a mating ritual, satiating the primal hunger within them.
 
As The Wanderer returned to Lightside Station, Raivus was handed over to Starfleet Intelligence, while Ajen, for lack of an arrest warrant, was released. T'Lea and John, however, silently parted ways, their unspoken connection lingering as a powerful, all-consuming attraction.
 
In the months following T'Lea's departure from the USS Juneau, John started dating nurse Katrina Pelley. However, upon T'Lea's reunion with the crew at Denali Station, she determined it was necessary to sever the bond between her and John. At the Awards Ceremony held at Club Möbius (SD 239909.09), T'Lea cunningly lured John away, exploiting his slightly inebriated state to perform a Vulcan ritual without his full awareness. This ritual induced a "brain zap," rendering John unconscious and erasing his memory of the event.
 
As 2399 drew to a close, a minor misunderstanding arose between John and T'Lea when he mistakenly believed she had trespassed into his apartment to steal his saxophone. However, this misunderstanding ultimately led to T'Lea disclosing the truth about the Pon Farr incident, shedding light on their complex relationship.  


===KATRINA PELLEY===
===KATRINA PELLEY===
John met Nurse Katrina Pelley for the first time when they were both part of an Away Team, sent down to Ring 42, to an ancient city called Deolia, to help find a group of missing Starfleet officers from the Grace Hopper (SD 239806.27). They hadn’t really spoken to each other, during or after the mission. Juneau is a big ship, so it wasn’t until their mission in the Oort Cloud, hunting down pirates, that they saw each other again (SD 239904.19). Katrina was the nurse who treated his head injury down in Sickbay after he returned from a rescue operation aboard a freighter that had tried to ram Juneau. As fate would have it, they bumped into each other the next day, down at the Clanhouse. They started talking and though John still had strong feelings for T’Lea, he also found himself attracted to Katrina, who seemed more grounded and caring. They both transferred to Denali Station, but currently don’t live together - though John sleeps over at her apartment most of the time.
John first met Nurse Katrina Pelley when they were both assigned to an Away Team dispatched to Ring 42, specifically to the ancient city of Deolia. Their mission aimed to locate a group of Starfleet officers who had gone missing from the Grace Hopper (SD 239806.27). Despite being part of the same team, they hadn't engaged in much conversation during or after the mission. Given the size of the USS Juneau, it wasn't until their mission in the Oort Cloud, where they pursued a group of pirates, that they crossed paths again (SD 239904.19).
 
It was during this second encounter that Katrina, the nurse responsible for treating John's head injury in Sickbay after his return from a daring rescue operation aboard a freighter that had attempted to collide with the Juneau, caught his attention. Serendipity seemed to intervene, as the following day they happened to meet once more at the Clanhouse. Engaging in conversation, John discovered that while his feelings for T'Lea remained strong, he was also drawn to Katrina, who emanated a grounded and nurturing presence.
 
Both John and Katrina eventually transferred to Denali Station. Although they currently maintain separate living arrangements, John mostly spends his nights at Katrina's apartment.
 
===REDEMPTION===
At the end of shore leave (240004) John receives a call from Ensign Leynen about a freighter crew wanting to meet up with him.
 
As he arrives at the Landing Zone of Denali Station, he finds The Wanderer, an old Aerie-class vessel, heavily damaged. Moa, The Wanderer's first mate, reveals they were attacked by Orion pirates. Unfortunately, captain Hennessey got killed.
 
As John inquires why the Orions attacked them, Moa tells him how Hennessey had agreed to smuggle weapons from Lightside Station to Mumford Colony in exchange for evidence of John and Moa's innocence regarding the death of Martuf. Apparently, the Orions got wind of their cargo and decided to steal it from them.
 
John wants to confiscate their cargo, since it is an illegal transport, but Moa stops him from doing so as she tells him that if they don't deliver their shipment, there will be a bounty on the crew's heads.
 
As John realizes the crew got into this mess because of his actions at Lightside Station almost two years ago, he knows he has a moral obligation to help the crew of The Wanderer – even if it means going against every rule he swore to uphold as a Starfleet officer.
 
With T'Lea gone, John has no one else to confide in. Unable to find a way to help the crew of The Wanderer in his capacity as the Station's Chief of Security, he decides to file for a leave of absence, not knowing if he would (or could) ever return to Denali or Starfleet.
 
After undergoing the necessary repairs, The Wanderer sets course for Mumford Colony, with John occupying the captain's chair.
 
As they arrive at Mumford Colony, John and Brikane beam down to the planet's surface, only to find that the Colony is seemingly deserted. Suddenly, they are attacked by Kalari soldiers and captured, while The Wanderer is overtaken by Kalari destroyers.
 
In captivity, John and Brikane are interrogated by Ka Adillo, the Kalari general. After revealing their identity as freighter crew members and not Starfleet officers, they are taken to a fenced perimeter, where they are reunited with Moa and Tolena. 
 
At Kalari Headquarters, Ka Adillo discusses terraforming plans with his scientists. The soldiers inform him that they are ready to proceed, and Ka Adillo expresses his determination to eliminate the Federation presence on the planet.
 
John and his crew discover a deadly disruption field inside the fenced perimeter where they are being held, and quickly surmise that it's a machine to vaporize the colonists en masse. They quickly formulate a plan to distract the Kalari prison guards so Tolena can reprogram the deadly machine, turning it into a transporter. They successfully execute their plan and as the villagers are beamed over to The Wanderer, John and Brikane stay behind to hold off the Kalari soldiers.
 
With the colonists safely aboard the ship, John and Brikane are the last ones to materialize in The Wanderer's cargo bay. Moa sets a course away from Mumford Colony, narrowly evading the pursuing Kalari destroyers.
 
The crew offers John command of The Wanderer, fulfilling Hennessey's final wish. The adventure prompts him to reevaluate his life and career, leading him to decide to stay aboard, hoping it will provide him with additional time to figure out his next steps in life.
 




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{{SR Insignia|Lieutenant Commander|Gold}}
{{SR Insignia|Lieutenant Commander|Gold}}
{{SR Rank|Lieutenant Commander}}
{{SR Rank|Lieutenant Commander}}
{{SR Dates|SD 239911.07 - present}}
{{SR Dates|SD 239911.07 - 240004.30}}
{{SR Posting|[[Denali Station]]|Denali Station.png|73px}}
{{SR Posting|[[Denali Station]]|Denali Station.png|73px}}
{{SR Assignment|Chief Security & Tactical|Gold}}
{{SR Assignment|Chief Security & Tactical|Gold}}
|-
{{SR Insignia|Lieutenant Commander|Red}}
{{SR Rank|Lieutenant Commander}}
{{SR Dates|SD 240009.01 - 240104.13}}
{{SR Posting|[[Denali Station]]|Denali Station.png|73px}}
{{SR Assignment|Strategic Operations Officer|Red}}
|-
{{SR Insignia|Lieutenant Commander|Gold}}
{{SR Rank|Lieutenant Commander}}
{{SR Dates|SD 240104.14 - present}}
{{SR Posting|[[Denali Station]]|Denali Station.png|73px}}
{{SR Assignment|Acting Chief Security & Tactical|Gold}}
{{Service Record End}}
{{Service Record End}}


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{{Citation|Captain's Commendation|239909.16|[[Denali Station]]|Awarded for keeping his cool under pressure, showing restraint, intelligence, and more to solve the mystery at the Spire.
{{Citation|Captain's Commendation|239909.16|[[Denali Station]]|Awarded for keeping his cool under pressure, showing restraint, intelligence, and more to solve the mystery at the Spire.
Mission: [[A_Web_Unbound_(Denali_Station)|A Web Unbound]]|2}}
Mission: [[A_Web_Unbound_(Denali_Station)|A Web Unbound]]|2}}
{{Citation|Explorer's Ribbon|239912.29|[[Denali Station]]|Awarded for discovering an underwater, and flooding, station deep below the ocean.
Mission: [[Take_Me_Somewhere_Else_(Denali_Station)|Take Me Somewhere Else]]|4}}
{{Citation|Department Chief Ribbon|239912.29|[[Denali Station]]|Awarded for leading the Security and Tactical Department for over 12 months.
Mission: [[Take_Me_Somewhere_Else_(Denali_Station)|Take Me Somewhere Else]]|}}
{{Citation|Innovation Ribbon|240005.08|[[Denali Station]]|Awarded in recognition of his efforts in protecting the City and Ring.
Mission: [[Annihilation_Approaches_(Denali_Station)|Annihilation Approaches]]|2}}
{{Citation|Operation Safe Harbor Service Medal|240005.08|[[Denali Station]]|Awarded for stopping Captain Faela and the Reaver from the carrying out their plan to destroy the City.
Mission: [[Annihilation_Approaches_(Denali_Station)|Annihilation Approaches]]|}}
{{Citation|Silver Star|240005.08|[[Denali Station]]|Awarded in recognition of his efforts to destroy one of the asteriods, preventing it from hitting the City.
Mission: [[Annihilation_Approaches_(Denali_Station)|Annihilation Approaches]]|}}
Mission: [[Dark_Side_of_Lightside_(Denali_Station)|Dark Side of Lightside]]|2}}
{{Citation|Joint Meritorious Unit Award|240104.13|[[Denali Station]]|Awarded for his help stopping the terrorist attack on Lightside Station.
Mission: [[Dark_Side_of_Lightside_(Denali_Station)|Dark Side of Lightside]]|}}
Mission: [[Dark_Side_of_Lightside_(Denali_Station)|Dark Side of Lightside]]|}}
{{Citation|Intelligence Star|240104.13|[[Denali Station]]|Awarded for his actions during the undercover operation aboard Lightside Station.
Mission: [[Dark_Side_of_Lightside_(Denali_Station)|Dark Side of Lightside]]|}}
{{Ribbons Display End}}
{{Ribbons Display End}}


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; [[A_Web_Unbound_(Denali_Station)|A Web Unbound]] (239906.15 - 239907.31): John joins Commander Qinn’s team as they investigate a Spire on the far edge of the city that had previously been inaccessible but has suddenly opened the door for the new residents of the City. After entering the tower, they find themselves shut in. The crew figures out the tower’s original purpose, namely to serve as some kind of automated maintenance center for the city. Its systems, however, have been degraded after centuries of disuse and lack of maintenance. Establishing communications with the robotic avatar of the AI that runs the facility, the crew assures the system they would help it repair itself. Seemingly satisfied to have new occupants to communicate with, the tower allows the team to leave and return to Denali Station.
; [[A_Web_Unbound_(Denali_Station)|A Web Unbound]] (239906.15 - 239907.31): John joins Commander Qinn’s team as they investigate a Spire on the far edge of the city that had previously been inaccessible but has suddenly opened the door for the new residents of the City. After entering the tower, they find themselves shut in. The crew figures out the tower’s original purpose, namely to serve as some kind of automated maintenance center for the city. Its systems, however, have been degraded after centuries of disuse and lack of maintenance. Establishing communications with the robotic avatar of the AI that runs the facility, the crew assures the system they would help it repair itself. Seemingly satisfied to have new occupants to communicate with, the tower allows the team to leave and return to Denali Station.
; Shore Leave (239908.01 - 239909.09):  As shore leave starts, the staff of Denali Station welcomes a new influx of Starfleet officers. John meets one of his new Security officers, Ensign Barric, and unexpectedly has to stand in as examiner for the phaser recertification of officers T’Lea and Yael. During the Station’s Awards Ceremony at Möbius, T’Lea lures John away from the club. Unbeknownst to John, during the Pon Farr ritual now a little over a year ago, he was bonded to T’Lea. Since he is now in a relationship with nurse Katrina Pelley, T’Lea feels it’s no longer appropriate to leave the bond intact and decides to break the link between them. Not fully realizing what is happening to him, the Vulcan ritual causes some sort of ‘brain zap’ and he drops unconscious with no memory of what happened.   
; Shore Leave (239908.01 - 239909.09):  As shore leave starts, the staff of Denali Station welcomes a new influx of Starfleet officers. John meets one of his new Security officers, Ensign Barric, and unexpectedly has to stand in as examiner for the phaser recertification of officers T’Lea and Yael. During the Station’s Awards Ceremony at Möbius, T’Lea lures John away from the club. Unbeknownst to John, during the Pon Farr ritual now a little over a year ago, he was bonded to T’Lea. Since he is now in a relationship with nurse Katrina Pelley, T’Lea feels it’s no longer appropriate to leave the bond intact and decides to break the link between them. Not fully realizing what is happening to him, the Vulcan ritual causes some sort of ‘brain zap’ and he drops unconscious with no memory of what happened.   
; [[Take_Me_Somewhere_Else_(Denali_Station)|Take Me Somewhere Else]] (239909.10 - 239911.05): John joins Science Officer Falt’s team to explore another Spire (this one ivory colored) in the North East district of the City. As they enter the building, they take the stairs down to a White Hall located underneath the building. As they try figure out the function of the room, they accidently activate some sort of alien transporting system and find themselves being whisked away to some place else. That ‘somewhere else’ is apparently located underwater. Their presence attracts the local marine wildlife and as a gigantic sea creature smashes one of the windows in the corridor, they have to flee into a Lab. As they try to figure out a way to contact the station, they encounter another Starfleet officer, a Vulcan named V’Las who got stranded here months ago during a survey mission of the USS Grace Hopper. The team successfully manages to contact the USS Eagle and discovers a submersible which could take them back up to the surface. Since the pod has only room for three people, John and Ensign Kettick stay behind. As the pod departs, suddenly the Lab starts to flood. The alien sea creature has somehow managed to find its way in, searching for something to eat. That something being John and Kettick. Fortunately, a safety protocol is activated and a wall rises up into the ceiling, revealing a set of diving suits. They both put on a suit and as Commander T’Lea returns with the pod, she gives them a lift out of the Lab.  
; [[Take_Me_Somewhere_Else_(Denali_Station)|Take Me Somewhere Else]] (239909.10 - 239911.05): John joins Science Officer Falt’s team to explore another Spire (this one ivory colored) in the North East district of the City. As they enter the building, they take the stairs down to a White Hall located underneath the building. As they try figure out the function of the room, they accidently activate some sort of alien transporting system and find themselves being whisked away to some place else. That ‘somewhere else’ is apparently located underwater. Their presence attracts the local marine wildlife and as a gigantic sea creature smashes one of the windows in the corridor, they have to flee into a Lab. As they try to figure out a way to contact the station, they encounter another Starfleet officer, a Vulcan named V’Las who got stranded here months ago during a survey mission of the USS Grace Hopper. The team successfully manages to contact the USS Eagle and discovers a submersible which could take them back up to the surface. Since the pod has only room for three people, John and Ensign Kettick stay behind. As the pod departs, suddenly the Lab starts to flood. The alien sea creature has somehow managed to find its way in, searching for something to eat. That something being John and Kettick. Fortunately, a safety protocol is activated and a wall rises up into the ceiling, revealing a set of diving suits. They both put on a suit and as Commander T’Lea returns with the pod, she gives them a lift out of the Lab.
; Shore Leave (239911.06 - 239912.24): John, together with Marine Captain Fairhug and Ensign Forsyth, inspect the Mithgiln Embassy prior to its official opening. They discover explosive devices inside an elevator shaft, out of phase with normal space. As John remembers how he was put out of phase by an Ancient device almost a year ago now, they pay a visit to the Lab and bump into Ensign Thand, the Tellarite linguist from the Grace Hopper. Noticing the man’s odd behavior, things quickly run out of hand as Thand holds the three of them at gunpoint.  The stalemate ends as they finally manage to talk some sense into the man. Thand confides in them, explaining that a group of Orions abducted his wife. They will only release her if he hands over the phase device. John comes up with a plan. The three Starfleet officers join Thand as he travels to an Orion base located on an asteroid. They are greeted by an Orion man named Lordin, who commandeers an old interceptor. Lordin, together with one of his henchmen and Lov - Thand’s wife – beam over to the shuttle. Unbeknownst to them, John and Fairhug had transported themselves out of phase. As Lordin wants to complete the transaction, taking not only the phase device but also Ensign Forsyth to sell on the slave market, Thand activates the phase device. John and Fairhug almost magically shimmer into existence, and arrest both Lordin and his guard.
; Seminar Starbase 118 (LOA 239912.25 - 240001.22): John traveled to Starbase 118 to attend a seminar on new Starfleet security protocols.
; [[Annihilation_Approaches_(Denali_Station)|Annihilation Approaches]] (240001-23 - 240003-17 ): John had just returned from a seminar at Starbase 118 when he was suddenly thrust into a perilous situation. Asteroids were on a collision course with Ring 42, and he had to help create a shield around the station with his runabout, the Caribou. However, while doing so, the runabout was struck by an asteroid fragment and had to be beamed aboard the USS Eagle. There, he was assigned to the tactical station to assist in finding a way to prevent the asteroids from destroying the station.
; Shore Leave (240003.17 - 240004.30): As shore leave starts, John is tasked with improving the City's and Station's defense infrastructure. Commander Falt invites him to a dinner party. At the end of shore leave, John receives a message from The Wanderer, requesting his help after the freighter was attacked by Orion Pirates. Feeling obliged to help the crew of The Wanderer, John files for a leave of absence to aid his friends.
; Redemption (LOA 240005.01 - 240008.28):John, returning from shore leave, encounters The Wanderer, a damaged vessel attacked by Orion pirates, whose captain was killed. He learns they were smuggling weapons from Lightside Station to Mumford Colony, tied to his past actions. Despite the cargo being illegal, Moa, the first mate, warns against confiscation due to a looming bounty. Feeling responsible, John files for a leave of absence and joins the crew, ultimately deciding to stay aboard The Wanderer, embarking on a new chapter of his life.
; [[The_Invitational_(Denali_Station)|The Invitational]] (240009.18 - 240011.23 ): As Denali Station prepares to host the Aavaro Wilds and beyond for an exhilarating space race, John joins forces with Lieutenant Iko from Amity Outpost, Lieutenant Dagaz, and Ensign P’omol’satius P’okoso’nosneeska to investigate a suspected terrorist threat set to unfold beneath the Expo's bustling activity. However, their investigation takes a dangerous turn when John is wounded by a booby trap upon entering the catacombs beneath the Expo. Transported to the Clinic for surgery, John is forced to sit out the mission as his comrades continue the investigation without him.
; Shore Leave (240011.24 - 240101.02): uring shore leave at the tranquil Clalash Retreat on Bajor, John reunites with Katrina, his partner. Their relationship had weathered the storm of John's sudden disappearance eight months prior when he joined The Wanderer's crew on a perilous mission. Now reunited, their love reignites as they prepare for the arrival of their baby. However, their peaceful respite is interrupted when John receives news of danger in Musilla Province on Bajor, where Tomas and other crew members are in jeopardy. Rushing to the scene, they find the threat has passed, and John returns to the Eagle.
; [[Dark_Side_of_Lightside_(Denali_Station)|Dark Side of Lightside]] (240101.03 - 240103.17 ): The adventure aboard Lightside Station unfolds initially as an undercover operation, rapidly evolving into a murder investigation. Despite the setback of their cover being compromised, Kendrick, along with his Starfleet comrades and Constable Injara, confronts the escalating challenge with determination. Amidst the chaos of investigating the hangar where the elusive Orion fugitive, Itthock, is suspected to be hiding, the imminent threat of decompression adds urgency to their mission. Thankfully, an emergency beam-out from the Eagle ultimately rescues them from the perilous brink of a cold death in the vacuum of space.


{{Heading|Notable Sims|Gold}}
{{Heading|Notable Sims|Gold}}
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; Stardate 239909.09: During the Station’s Awards Ceremony at Möbius, T’Lea lures John away from the club to break their bond.
; Stardate 239909.09: During the Station’s Awards Ceremony at Möbius, T’Lea lures John away from the club to break their bond.
* [https://groups.google.com/g/sb118-denali/c/VVgqJ8dhpxY/m/BF7sNYw6AgAJ "The Long Kiss Goodnight"]
* [https://groups.google.com/g/sb118-denali/c/VVgqJ8dhpxY/m/BF7sNYw6AgAJ "The Long Kiss Goodnight"]
===== MISTER SAXOPHONE =====
; Stardate 239912.24:John confronts T'Lea, believing she broke into his apartment to see what was inside the crate his family had sent him. Not knowing what he's talking about, T'Lea thinks John is talking about the bond she broke during the previous Awards Ceremony. 
* [https://groups.google.com/g/sb118-denali/c/e-fElSaQiic/m/HqszWw64CAAJJ "Mister Saxophone, Part 1"]
* [https://groups.google.com/g/sb118-denali/c/8jzhJ2fQN_I/m/ypjxIUDFCAAJ "Mister Saxophone, Part 2"]


===== IMPORTANT MOMENTS =====
===== IMPORTANT MOMENTS =====
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* [https://groups.google.com/g/sb118-juneau/c/E3O-quRDFiM/m/blU3jUK4AQAJ "Staring at the ceiling"] - 239904.24:  Nurse Katrina Pelley lays in bed, staring at John who's asleep next to her, thinking about how the two of them met.
* [https://groups.google.com/g/sb118-juneau/c/E3O-quRDFiM/m/blU3jUK4AQAJ "Staring at the ceiling"] - 239904.24:  Nurse Katrina Pelley lays in bed, staring at John who's asleep next to her, thinking about how the two of them met.
* [https://groups.google.com/g/sb118-denali/c/B6t4CMiG4r8/m/kxlkffGYAQAJ "New Life"] - 240103.23: John basks in the tranquil dawn light of his apartment, cradling his newborn son and sharing a moment of profound love and contentment with Katrina, realizing that fatherhood has transformed his perspective on life forever.




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[[Category:Characters]]
[[Category:Characters]]
[[Category:Starfleet personnel]]
[[Category:Starfleet personnel]]
[[Category:Tactical Officers]]
[[Category:Security Officers]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Juneau PCs]]
[[Category:Juneau PCs]]
[[Category:Denali PCs]]
[[Category:Denali PCs]]