Byzatium: Difference between revisions

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There are three main ‘Byzallian’ groupings, all mutually hostile and antagonistic:<Br>
There are three main ‘Byzallian’ groupings, all mutually hostile and antagonistic:<Br>


1. The Dorfmen – these are humanoids, very similar in physical appearance to Terrans, although on the whole slightly taller and broader. They are usually athletic looking and not unattractive, although their hard living takes a toll on their bodies. Numerically, they are the largest group on Byzatium.<Br>  
'''1. The Dorfmen''' – these are humanoids, very similar in physical appearance to Terrans, although on the whole slightly taller and broader. They are usually athletic looking and not unattractive, although their hard living takes a toll on their bodies. Numerically, they are the largest group on Byzatium.<Br>  
2. The Omunics – these beings’ original form is shrouded in mystery. They are masters of bio-engineering, and have transformed themselves by reconstructing their DNA, and then grafting on mechanical body parts to the resulting cocktail. They have also expanded their experiments onto unwilling test subjects, known as 'Crazies' by the Dorfmen. Most Omunics wear long cloaks from head to toe, with only the occasional glimpse of a muscled arm, claw or metallic limb showing from beneath the cloth. The Omunics and the Dorfmen are mutually hostile, not helped by the former harvesting the latter as guinea-pigs for their warped science projects.<Br>
'''2. The Omunics''' – these beings’ original form is shrouded in mystery. They are masters of bio-engineering, and have transformed themselves by reconstructing their DNA, and then grafting on mechanical body parts to the resulting cocktail. They have also expanded their experiments onto unwilling test subjects, known as 'Crazies' by the Dorfmen. Most Omunics wear long cloaks from head to toe, with only the occasional glimpse of a muscled arm, claw or metallic limb showing from beneath the cloth. The Omunics and the Dorfmen are mutually hostile, not helped by the former harvesting the latter as guinea-pigs for their warped science projects.<Br>


3. The Vectis, comprising the Gnaij, Iauh, and Toaij sub-groups. They are three sister races of sentient, bi-podal ‘jelly fish’ beings who have strong psychic powers, and a grasp higher level technology. Although able to walk on land, they prefer wallowing in shallow warm pools under their domes of tranquility.  Being of diploblastic cell structure, they are of little interest to the Omunics and their experiments.<Br>
'''3. The Vectis''' - comprising the Gnaij, Iauh, and Toaij sub-groups. They are three sister races of sentient, bi-podal ‘jelly fish’ beings who have strong psychic powers, and a grasp higher level technology. Although able to walk on land, they prefer wallowing in shallow warm pools under their domes of tranquility.  Being of diploblastic cell structure, they are of little interest to the Omunics and their experiments.<Br>


Beyond these three main groups, there are the Hotch, a servitor slave cast made up of any unfortunate who gets captured by the Dorfmen. A particular favourite race seem to be the hardy and friendly [[Bardeezan]] peoples from the neighbouring planet of Bardeez. Nearly half of all Hotch slaves are from Bardeez. This slave trade prompted the Bardeezans to ask for help from their allies the [[Pythron|Pythrons]] to warn off the Dorfmen. An expeditionary force was sent from Pythro V to link up with the Bardeezans, leading in 2388 to the Pythro-Byzallian War.  
Beyond these three main groups, there are the Hotch, a servitor slave cast made up of any unfortunate who gets captured by the Dorfmen. A particular favourite race seem to be the hardy and friendly [[Bardeezan]] peoples from the neighbouring planet of Bardeez. Nearly half of all Hotch slaves are from Bardeez. This slave trade prompted the Bardeezans to ask for help from their allies the [[Pythron|Pythrons]] to warn off the Dorfmen. An expeditionary force was sent from Pythro V to link up with the Bardeezans, leading in 2388 to the Pythro-Byzallian War.  
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There are also many transient peoples and aliens drifting in and out of the ports of [[Byzatium]], some staying longer than others. In times of war, an eclectic mix of species are drafted to fight. Orders can sometimes need to be given in over twenty languages.  
There are also many transient peoples and aliens drifting in and out of the ports of [[Byzatium]], some staying longer than others. In times of war, an eclectic mix of species are drafted to fight. Orders can sometimes need to be given in over twenty languages.  
Byzatium is a nodal point for beings from all over the quadrant who want to escape their past, or engage in shady business ventures. A den of inequity is how the planet has been described by some of its more reputable neighbours.
Byzatium is a nodal point for beings from all over the quadrant who want to escape their past, or engage in shady business ventures. A den of inequity is how the planet has been described by some of its more reputable neighbours.


==Government==
==Government==
inactive
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