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Usually, phaser practice is a range between the different types of phaser and prototype weaponry developed by the Specialists. The score is kept count by the computer and is collected by the player shooting at various red markers flying out of the darkness. The aim is to shoot as many as possible in a time limit without compromising their safety. A round in comprised of fifteen minutes worth of shooting, calculating hits and misses to an overall percentage. | Usually, phaser practice is a range between the different types of phaser and prototype weaponry developed by the Specialists. The score is kept count by the computer and is collected by the player shooting at various red markers flying out of the darkness. The aim is to shoot as many as possible in a time limit without compromising their safety. A round in comprised of fifteen minutes worth of shooting, calculating hits and misses to an overall percentage. | ||
Each Marine is submitted for monthly testing of accuracy and marksmanship. The levels needed for each department is different; for instance, the Infantry are required to have a basic level of weapons knowledge comprising of maintenance and proper service whereas the Sniper must know every inch of the rifle. | Each Marine is submitted for monthly testing of accuracy and marksmanship. The levels needed for each department is different; for instance, the Infantry are required to have a basic level of weapons knowledge comprising of maintenance and proper service whereas the Sniper must know every inch of the rifle. This contributes to the standard recommended levels that a Marine should be able to achieve in their career. | ||
*Recommended Master Sniper Level - 90% | |||
*Recommended Junior Sniper Level - 80% | |||
*Recommended Master Infantry Level - 75% | |||
*Recommended Junior Infantry Level - 65% | |||
[[Category:StarBase 118 Marines|Facilities]] | [[Category:StarBase 118 Marines|Facilities]] |
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