Excalibur Manual/Missions: Difference between revisions

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First and foremost know that all players on the ship can effect a plot.  As you will see below all missions start with a rough plan, an idea of how the adventure could go, could being the operative word.  One Captain shamelessly stole an adage 'no mission survives contact with the crew', simply to point out that missions never ended how they were envisioned.  This adds to the fun.
First and foremost know that all players on the ship can effect a plot.  As you will see below all missions start with a rough plan, an idea of how the adventure could go, could being the operative word.  One Captain shamelessly stole an adage 'no mission survives contact with the crew', simply to point out that missions never ended how they were envisioned.  This adds to the fun.


That said, there are a few things a player can do to irk their command staff.  Imagine for a moment your CO is involved in some intense negotiations with some Romulans, trying to get them to withdrawl from a planet. Things are tense, but working, when a writer writes about a Hirogen ship crashing into the negotion room. Such a plot twist is not just a twist, it would be quite outside the realm of what you might see in a typical story or episode.  You are free to post what you want, but try to keep it in the realm of the story.
That said, there are a few things a player can do to irk their command staff.  Imagine for a moment your CO is involved in some intense negotiations with some Romulans, trying to get them to withdraw from a planet. Things are tense, but working, when a writer writes about a Hirogen ship crashing into the negotiation room. Such a plot twist is not just a twist, it would be quite outside the realm of what you might see in a typical story or episode.  You are free to post what you want, but try to keep it in the realm of the story.


While its hard to say what's out of the 'realm of the story', a few rough guidelines are below.  Before,
While its hard to say what's out of the 'realm of the story', a few rough guidelines are below.  Before,
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