Alpha Isles: Difference between revisions

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: A small base on the surface of Theta 122, commissioned by [[Frederick Immelmann]]. Acting as the administrator to a colony fitted for approximately one hundred, the base was designed to conduct research on and around Theta 122. The base itself is tiny; unlike most other Federation installations, it was designed for compactness and functionality, with limited amenities. Designed principally to conduct science, it is positioned near water and food resources to maximize the power available for research. The base itself is poorly defended, and depends on its small size and relative obscurity for protection.  Its minute resources are stretch nearly to the breaking point with the influx of refugees coming to the planet, creating a certain amount of tension between the inhabitants of the base and the Arrow.
: A small base on the surface of Theta 122, commissioned by [[Frederick Immelmann]]. Acting as the administrator to a colony fitted for approximately one hundred, the base was designed to conduct research on and around Theta 122. The base itself is tiny; unlike most other Federation installations, it was designed for compactness and functionality, with limited amenities. Designed principally to conduct science, it is positioned near water and food resources to maximize the power available for research. The base itself is poorly defended, and depends on its small size and relative obscurity for protection.  Its minute resources are stretch nearly to the breaking point with the influx of refugees coming to the planet, creating a certain amount of tension between the inhabitants of the base and the Arrow.


; Forward Refit Station-1 (AKA Raft-One)
; [[Forward Refit Station-1]] (AKA Raft-One)
: Not quite a hive of scum and villainy, but not exactly far off from one. Deployed at the edge of the Alpha Quadrant for the purpose of bare-bones repair, Raft-One didn’t have the most auspicious of starts. Early equipment failures and harsh quadrant conditions backed station staff into a corner. Faced with long waits for official repairs and restaffing, the station staff turned to black markets and various independent salvage operations, allowing various vendors and traders to literally weld their shops to the superstructure of the station, slowing growing Raft-One from struggling repair station to a free-floating trade/resupply hub that comes equipped with its own smallish “entertainment court” that sustains minor gambling and gaming tournaments. At present the complex is overseen by a democratically elected Administrator/Sheriff combination. For a two year term, Administrators and Sheriffs work in tandem to see to the day-to-day operations and protections of the station, while listening to the concerns of vendors and shop-owners. The pairing is usually voted from a pool of internally nominated tradesmen or local “figures” that have served the station and vendors of Raft-One with some distinction. The current Admin is a former Starfleet Intelligence Officer Myssa T’vaz, a half Romulan from Vancouver, British Columbia who once held the rank of LTCMMD before her discharge. Her Sheriff is the stoically steely Sheriff Zel, a stony Breen who served as a deputy under the former Sheriff and repelled a significant boarding attempt by Nausicaan raiders just last year. It is both their first terms. The station offers a number of shops, stores, and salvage operations, including a fully capable ship refit suite thanks to its center dock, a similar structure to McKinley Station in the orbit of Earth. There are also a number of open slots in the station’s interior, which station staff are eager to fill with more lucrative (and maybe not so strictly legal) businesses.
: Not quite a hive of scum and villainy, but not exactly far off from one. Deployed at the edge of the Alpha Quadrant for the purpose of bare-bones repair, Raft-One didn’t have the most auspicious of starts. Early equipment failures and harsh quadrant conditions backed station staff into a corner. Faced with long waits for official repairs and restaffing, the station staff turned to black markets and various independent salvage operations, allowing various vendors and traders to literally weld their shops to the superstructure of the station, slowing growing Raft-One from struggling repair station to a free-floating trade/resupply hub that comes equipped with its own smallish “entertainment court” that sustains minor gambling and gaming tournaments. At present the complex is overseen by a democratically elected Administrator/Sheriff combination. For a two year term, Administrators and Sheriffs work in tandem to see to the day-to-day operations and protections of the station, while listening to the concerns of vendors and shop-owners. The pairing is usually voted from a pool of internally nominated tradesmen or local “figures” that have served the station and vendors of Raft-One with some distinction. The current Admin is a former Starfleet Intelligence Officer Myssa T’vaz, a half Romulan from Vancouver, British Columbia who once held the rank of LTCMMD before her discharge. Her Sheriff is the stoically steely Sheriff Zel, a stony Breen who served as a deputy under the former Sheriff and repelled a significant boarding attempt by Nausicaan raiders just last year. It is both their first terms. The station offers a number of shops, stores, and salvage operations, including a fully capable ship refit suite thanks to its center dock, a similar structure to McKinley Station in the orbit of Earth. There are also a number of open slots in the station’s interior, which station staff are eager to fill with more lucrative (and maybe not so strictly legal) businesses.


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